Author Topic: Graphics Hacking  (Read 63577 times)

Agent 12

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Graphics Hacking
« on: June 06, 2006, 05:47:10 pm »
Graphic changes:

Change Nizbel--Done, Meet lebniz
Mother Brain --Done Meet Vision Serpant
 Dragon Tank --Done, meet Gryphon Tank
Cyrus Ghost-  Done, meet Kasmir
3 Azalas but each one wearing a different colored coat, yellow, red and blue (lightning, fire, ice). 
Dragon Tooth -- Done
Ayla's Baby Done
Change OW Years to XXX5 instead of XXX2 -- Done
Anti annihalation energy agitator -- Done
Change Epoch Portrait to question mark -- -- Done

The Arc -- Done

Porre Pvt Sgt -- - don't see this happening
Krawlie -> Mech Warrior -- Wow, might happen, Darkken has shown progress
Glenn!!!!!!!!!!!!!!!!!!!! -- OMG, really? Chrono 99 is making sprites JP is doing first round of SA, will need someone else to do a second runover and probably 99 to give seal of approval

Epoch C pallette hack/insertion    FW has shown interest. Shouldn't be too hard
Epoch Tile Set Palette Hack FW has shown interest. Shouldn't be too hard
Epoch Tile Set Insertion Is in game lower right needs to be done
Epoch NPC Sprite InsertionI'd like 99 to do this, but if push comes to shove i can do it  ( I don't really have good software that I can do well for making tiles)
Epoch OW Sprite insertion I'd like 99 to do this, but if push comes to shove i can do it ( I don't really have good software that I can do well for making tiles)

King Zeal  - Ran into some initial difficulty but we can get this back on track. Graphics are done, enemies are chosen.

Epoch OW Palette Hack Could be harder....every OW has one and they are compressed...gross

I liked Chrono 99's idea of updating the mystic warrior sprites to be more similar to CC -- Probably won't happen
Change Epoch Years to XXX5 instead of XXX2 -- Cant happen


I would like to just give enemies a bit of an updated look.  Nothing drastic just minor changes to that people realize they are playing a new game.  One example would be  giving the beasts more hair (since it's a colder climate).  Or maybe extending a gargoyle's wings more?. -- I dont see this happening in the future



Procedure

Post a patch.  I will then load it and test it for corruption.  JLukas, if you see this can you give a tutorial on how to test if it's gunna corrupt or not?

--jp

[attachment deleted by admin]
« Last Edit: April 30, 2009, 11:20:04 pm by jsondag2 »

justin3009

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Re: Graphics Hacking
« Reply #1 on: June 06, 2006, 05:55:06 pm »
Do you mean like changed 1000 AD to 1002 AD...I'm not sure if that is possible.  If you change a zero, sometimes it screws up the other ones.  For example if you made it 1002 AD 65,000,000 would be 65,222,222.  But change 1999 AD to Chronopolis is no problem.

05E2F7 - Top of Magus' Castle (Object) is all I can find so far (Thanks to ChickenLump for this).
1A4375 - Knife  Idk if this is the red knife, but i'll check this out.
« Last Edit: June 06, 2006, 05:59:15 pm by justin3009 »

Agent 12

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Re: Graphics Hacking
« Reply #2 on: June 06, 2006, 05:58:06 pm »
Well that does suck but definately changing apocolypse to Chronopolis should be done.

--jp

justin3009

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Re: Graphics Hacking
« Reply #3 on: June 06, 2006, 06:11:22 pm »
Yes, Knife is the Red knife I believe.  I found the graphics for magus castle.  I don't know if I want to even attempt...The graphics are so scrambled that you can't even piece them together  :?

Agent 12

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Re: Graphics Hacking
« Reply #4 on: June 06, 2006, 06:14:07 pm »
even a change of color would make a difference.  Honestly I never even noticed that sprite in game, but just in case people did notice changing the color would be something.

--jp

Chrono'99

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Re: Graphics Hacking
« Reply #5 on: June 06, 2006, 06:27:44 pm »
Why is Chronopolis replacing 1999AD? Isn't it actually in 2302AD?

Agent 12

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Re: Graphics Hacking
« Reply #6 on: June 06, 2006, 06:32:00 pm »
1999 sent the team to a location (opposed to an overworld) which I was then able to edit the events of to send them over to Chronopolis.  If possible change the 1999 to 2302.....or I guess 2300 since we can't change 0's

Thanks Chrono 99'

--jp
« Last Edit: June 06, 2006, 06:35:10 pm by jsondag2 »

justin3009

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Re: Graphics Hacking
« Reply #7 on: June 06, 2006, 06:39:16 pm »
Finished it...



How's that?  I don't really know how to make an .ips patch out of it... So i'll throw it inside the Crimson Echoes Rom and send that?

Also, who should I send the rom to?  Jsondag2, Zeality, Chrono'99?  Or should I just host it on a site.  Also I won't be posting until about 6:00 PM my time.  Gotta go help my dad with something but I'll throw this in the rom and then send it to someone when I get back.

Agent 12

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Re: Graphics Hacking
« Reply #8 on: June 06, 2006, 06:42:06 pm »
no you don't have the latest rom and we have to be abosolutely sure nothing got corrupted.  Hm preferably learn to make patches it's really easy with Lunar IPS, but if you don't want to do that go ahead and send the rom to jpsondag@gmail.com.  In the body put if you did the hack on a fresh CT Rom and whether or not you removed the header before you hacked it.

--jp

justin3009

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Re: Graphics Hacking
« Reply #9 on: June 06, 2006, 07:34:13 pm »
Bah, i'm kind of confused.  I'll try something and see if it works.  Nevermind...I'll just send the rom... Sorry...
« Last Edit: June 06, 2006, 07:37:41 pm by justin3009 »

Agent 12

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Re: Graphics Hacking
« Reply #10 on: June 06, 2006, 08:55:39 pm »
Justin it's a CE rom but you didn't say what CE rom you used to make it....was it the one we released to the public, or one that you found in this forum.  From now on when you do graphical hacks do it on a fresh CT rom so it's easy to make a patch.

also I thought we couldn't change 0's to 2's?

--jp

justin3009

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Re: Graphics Hacking
« Reply #11 on: June 06, 2006, 09:55:28 pm »
......I forgot to mention.  1999 AD has a whole differnet year set, so it doesn't matter on that one.  But every other one does...And i'll probably submit the flute and stop right there, I have way to much stuff on my hands and i'm tied up.  I can't really recreate sprites atm.  So just bare with me for a little bit until we can get my team mates setup for their work.  Which should be done by Sunday.  Then i'll really kick it into high gear to help you guys, and help with our project.  And it was the public one...

« Last Edit: June 06, 2006, 09:57:37 pm by justin3009 »

Agent 12

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Re: Graphics Hacking
« Reply #12 on: June 06, 2006, 10:36:27 pm »
K, I made a patch it looks great but I'm not going to attach it till were positive it's not corrupting anything.  First post is updated.

--jp

JLukas

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Re: Graphics Hacking
« Reply #13 on: June 07, 2006, 06:49:58 am »
It is safe to apply.  Before and after is exactly the same size.

Agent 12

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Re: Graphics Hacking
« Reply #14 on: June 07, 2006, 10:43:48 am »
The entire ROM before and after is the same size?  Or the patch? 

--jp