Author Topic: Graphics Hacking  (Read 63584 times)

Chrono'99

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Re: Graphics Hacking
« Reply #30 on: June 14, 2006, 06:40:23 pm »
This patch for a bare unheadered CT rom has the Tower inserted. It uses the original palette for Magus Castle (which is pretty good except for the little mountain).

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justin3009

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Re: Graphics Hacking
« Reply #31 on: June 14, 2006, 07:27:07 pm »
Vargose sent me a pic of something that people were working on Chrono Master.  I kinda wonder how they got the palettes and stuff so well...  On the top you can see a bit of what appears to be Terra Tower...  And I think Vargose and I are going to work on making Terra Tower as Magus's Castle location sprite...I don't know if he wants me to help as he wants to hone his abilities...So kinda watch out for that.  I'll try to make  a Terra Tower Sprite as well, sorry I didn't do it before.  I was kinda bombarded with alot of work.

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« Last Edit: June 14, 2006, 07:29:50 pm by justin3009 »

Agent 12

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Re: Graphics Hacking
« Reply #32 on: June 14, 2006, 08:44:54 pm »
Chrono 99's Terra Tower sprite is plenty for this hack, there's more graphics hacking that needs to be done on the first post.  Using Magus Castle location is a great idea though, I'd love to see it.

--jp

justin3009

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Re: Graphics Hacking
« Reply #33 on: June 14, 2006, 09:29:05 pm »
When you first said Terra Tower, we thought the location sprite, but i guess it wasn't.  But this will give people quite a shock if we/he/i finishes.
« Last Edit: June 14, 2006, 10:18:20 pm by justin3009 »

Agent 12

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Re: Graphics Hacking
« Reply #34 on: June 14, 2006, 10:10:46 pm »
OK, there's 2 pallettes that are in every era.....one is all black, the other one is kind of stonish........though it's not nearly as awesome looking as Chrono 99's original.

--jp

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justin3009

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Re: Graphics Hacking
« Reply #35 on: June 16, 2006, 09:07:28 am »
Oh, Vargose sent me a very nice picture for terra tower.  It's awesome and easy to see.  I'll link it up.  You can't see the very top but it's not much up there plus i think there's other pictures >_>

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Agent 12

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Re: Graphics Hacking
« Reply #36 on: June 17, 2006, 01:15:32 pm »
Added Frozen Flame to list.

--jp

justin3009

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Re: Graphics Hacking
« Reply #37 on: June 17, 2006, 05:56:46 pm »
I'm working on the terra tower sprite as we speak.  I'll get the basic outline and post it on here.  There wont be any color or filling or anything but you'll see the outline of TT.

Agent 12

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Re: Graphics Hacking
« Reply #38 on: June 17, 2006, 06:14:16 pm »
Are you talking about the overworld sprite or the location sprite cause we already have the overworld sprite.


--jp

justin3009

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Re: Graphics Hacking
« Reply #39 on: June 17, 2006, 06:14:51 pm »
Here's the outline.  It was like a 6 minute job so it's not all that great.  I'll spruce it up once i figure out all the colors and stuff i'm going to need.  And i'm talking about the location sprite.

So, what do you think so far?  Eep, just notice a huge error.  I'll correct that first ><  AHHHH >< stupid 2 pics.  But yeah, the second one is the corrected version ><.

If I have to, i'll shrink it down so it'll fit into Magus Castle thing.  But yeah, idk if you guys like it or not...If you don't i'll just keep working on it.

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« Last Edit: June 17, 2006, 06:32:46 pm by justin3009 »

Agent 12

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Re: Graphics Hacking
« Reply #40 on: June 18, 2006, 06:50:26 pm »
I added Old bosses to the list.  I was surprised at how few complaints we got for rehashing Nizbel and Dragon Tank.....mainly nizbel though.

Also added Ayla's baby.

--jp
« Last Edit: June 18, 2006, 07:11:32 pm by jsondag2 »

justin3009

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Re: Graphics Hacking
« Reply #41 on: June 18, 2006, 11:57:11 pm »
Question, is the Terra Tower AFTER it's mutated, or before.

Agent 12

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Re: Graphics Hacking
« Reply #42 on: June 19, 2006, 12:17:49 am »
It's the terra tower that Chrono 99 has been leaving pics of

--jp

Chrono'99

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Re: Graphics Hacking
« Reply #43 on: June 19, 2006, 06:59:39 am »
Here's a Frozen Flame sprite I'm currently working on (it's still a Photoshop pic, not ingame). The "resize-an-artwork" technique is very useful, it makes sprite creation really faithful to the originals but quick to do. The little "ball" at the bottom right side is the Flame in "closed form", it still needs a bit more editing compared to the one at the left. I thought it could be nice to have one awaken Flame sprite and one "closed" like this.

EDIT: Added an animated gif. This will look like this when actually finished.

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« Last Edit: June 19, 2006, 10:55:21 am by Chrono'99 »

Agent 12

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Re: Graphics Hacking
« Reply #44 on: June 19, 2006, 11:09:53 am »
This is looking very nice Chrono 99.  Hm, You probably won't be able to replace the trash can on it's side NPC since he has no animations. Perhaps one of the dream team sprites they had a few walking animations right?

--jp