Author Topic: The Glenn Thread  (Read 35910 times)

Daniel Krispin

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Re: The Glenn Thread
« Reply #195 on: March 08, 2007, 03:48:16 pm »
Yeah, you think THOSE essays are tough? I have to write something on how burial practices and hero cults affected the rise of the polis in Early Iron Age / Archaic Greece, paricularly in Athens, ciritally examining the work of a scholar by the name of Ian Morris, and compare this to findings in one other area of Greece.

By the way, has CE died or something? Suddenly it just had a heart attack and stopped, it seemed. What did I miss?

nightmare975

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Re: The Glenn Thread
« Reply #196 on: March 08, 2007, 04:31:24 pm »
We all have schoolwork. I've been working on CE a little bit. But not enough to warrent an update.

We'll most likely get back on track this summer.

justin3009

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Re: The Glenn Thread
« Reply #197 on: March 08, 2007, 05:00:47 pm »
Basically after we're done with the Glenn sprites, i'll be out of the project.  Unless you guys want me to graphics hack something else real quick after.

ZeaLitY

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Re: The Glenn Thread
« Reply #198 on: March 09, 2007, 12:11:31 am »
Yeah, you think THOSE essays are tough? I have to write something on how burial practices and hero cults affected the rise of the polis in Early Iron Age / Archaic Greece, paricularly in Athens, ciritally examining the work of a scholar by the name of Ian Morris, and compare this to findings in one other area of Greece.

By the way, has CE died or something? Suddenly it just had a heart attack and stopped, it seemed. What did I miss?

All "efforts" have been diverted to Prophet's Guile. But this really means that Chrono'99 is piecing things together while I map, write dialogue, and do a little directing.

justin3009

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Re: The Glenn Thread
« Reply #199 on: March 09, 2007, 04:49:15 pm »
So what is Prophet's Guile?  Is it suppose to be a mini rom hack in Magus's point of view or something?

ZeaLitY

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Re: The Glenn Thread
« Reply #200 on: March 09, 2007, 08:33:52 pm »
So what is Prophet's Guile?  Is it suppose to be a mini rom hack in Magus's point of view or something?

Yes, that's the plot.

TheOutlaw

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Re: The Glenn Thread
« Reply #201 on: March 13, 2007, 09:55:18 am »
Yeah, you think THOSE essays are tough? I have to write something on how burial practices and hero cults affected the rise of the polis in Early Iron Age / Archaic Greece, paricularly in Athens, ciritally examining the work of a scholar by the name of Ian Morris, and compare this to findings in one other area of Greece.

By the way, has CE died or something? Suddenly it just had a heart attack and stopped, it seemed. What did I miss?

actually, I would have enjoyed to write an essay on that, as well have been mused.

but an essay where you have to find 30 CD's, only to use 15, 4 book sources min, 2 internet sources min, and at least two interviews. That just irritates me beyond belief, mainly because they made us find the book sources in our school library, and barely anybody found anything on their topic. My topic was childhood obesity, genetic or habitual. My school had one book on chronic obesity.

justin3009

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Re: The Glenn Thread
« Reply #202 on: August 12, 2007, 12:21:05 pm »
In Vargose's Absence, i've been working on a little SA and I think I pretty much have it down with ease.  I'm working on what Vargose already had in the rom but didn't complete.  - Which is partial side walk and back walk.  I'll hopefully get both side walks and Up walking done.

Edit: Once I get the back and side walks done, I'll post a patch.  But i'm leaving out the sword on his back for a test.
« Last Edit: August 12, 2007, 03:21:41 pm by justin3009 »

justin3009

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Re: The Glenn Thread
« Reply #203 on: August 13, 2007, 05:38:15 pm »
Alright.  I only got the side walking done.  (Without his sword but a few sprites have a bit of it).  Both left and right are complete.  Any issues besides the sword tell me.  Back i'm going to work on sooner or later.

Ips Patch below!

[attachment deleted by admin]

Vehek

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Re: The Glenn Thread
« Reply #204 on: August 13, 2007, 07:20:42 pm »
Good job. I considered trying, but I couldn't decide whether to use the original Glenn sprites already in the rom, or the ones you drew.

Vehek

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Re: The Glenn Thread
« Reply #205 on: November 17, 2007, 08:10:00 pm »
I played around with importing the OW graphics today. Did anyone ever draw an idle frame for Glenn?

[attachment deleted by admin]
« Last Edit: November 17, 2007, 08:11:58 pm by Vehek »

justin3009

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Re: The Glenn Thread
« Reply #206 on: November 17, 2007, 09:39:36 pm »
Nope, very nice importation of glenn though.

Vehek

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Re: The Glenn Thread
« Reply #207 on: November 18, 2007, 12:42:47 am »
I just adjusted a few colors in the palette and pasted Vargose's OW sprites into the PC OW sprites packet.

This patch I've attached takes up room at 46BDB0.

[attachment deleted by admin]

justin3009

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Re: The Glenn Thread
« Reply #208 on: November 18, 2007, 01:46:56 am »
Nice.

Chrono'99

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Re: The Glenn Thread
« Reply #209 on: November 20, 2007, 09:01:55 am »
I imported this patch on a fresh unheadered CT ROM but the game freezes whenever I enter an overworld.