A dimension exists in which Zeal never fell. In the span of a few centuries, Zeal outwardly looked the same; however, Zeal's civilization had expanded and its magic prowess had grown by leaps and bounds. This Zeal then began exploring time and dimensions, eventually devising a haphazard way to crack open other dimensions based around objects latent to this Zeal's own. This Zeal then proceeded to provide tons of experiments on time and other civilizations in several dimensions, crossing ethical boundaries and wrecking several peoples in the process in each world. However, their latest opening has granted access to the Keystone Dimension. Gaspar sees strange people coming in and out of the Sun Keep, apparently disappearing in time. Intrigued and fearful that temporal meddlers are preparing to change history under the radar, he arranges for several new heroes across time to arrive at the End of Time and help investigate these strange travelers (who are in actuality agents from that Zeal, which is called ZEAL (in all caps) for ease of reference).
We made it to the End of Time, which concluded the prologue and set the game up for its first real mission. Each mission would have explored questions about the series, like what caused Porre to rise, did Guardia come back after 1020 A.D., that kind of thing. But after the prologue was done, Symmetry (a co-creator) departed and my time evaporated as I struggled with the rest of the site and other projects (this was in 2004).