F.u.b.a.r.
(F*cked up beyond all recognition)
Due to the fact that I get ROM corruption SOMEWHERE everytime I import ALL these files,
I have inlcuded all TF Exports that are used with the DEMO. It sucks because instead of having
"33% of the total project done, I had to jump back to 25% so not even all of the cutscenes
in the first half that we wanted are fully implemented yet. Some are compelty absent for now
such as the new Frog King stuff.
THEN AGAIN.... this is MERELY a DEMO, take it at that. Don't even TRY to compare this to a completed
game/hack, that would be foolhardy and I would have to look down upon your soul for being ignorant...
Just kidding, but seriously. It would be IMPOSSIBLE to get this bugfree and completely working (ya know, the ORGINAL
DEMO release *wasn't* going to be until December - so don't even bitch. Then I thought I could do it by the end of May.
Though this was before my life went to shit temporarily.)
This is NOT EVEN close to Kyronea's Dialouge Enhancement, even with the enhancements so there will be 40% more text/dialog later on for just the first half the game. For this version I kind of had to comprimise and shorted alot stuff for now. (FORGIVE ME KYRONEA!!! But you understand...)
****
Maps replaced glitch
****
I have tried EVERYTHING to reproduce this, this is a TF bug that I cannot explain well enough to
Gieger on how to re-produce so were screwed for a while until someone ELSE figures out the cause.
I'm done with bug hunting. The ONLY thing I can tell you is that if you expand a few maps somewhere
in the game (like 3), then a MAP that you have expanded and worked on OR a random MAP somwhere else
completely dissapears, this is all I know.
Yes, I TRIED to get this perfect for you, but there's a point where enough is enough and we need this
get this [hack] out there. Seeing as I have been up for more than 52 hours doing this, I am, giving this hack
to Kyronea. Then successfully proceeding to comatose for like a day while the Temporal Flux editor image
starts to fade from the inside of my eyelids. I hope this "DEMO" is enough to satisfy your CT hungers for a while.
Thanks to everyone for being so pateint! This has been ALOT of FUCKING work.
(Crimson Echos team, (or ANYONE coding ANY project for that matter; you know have like 50 times more respect from me -- NOW I UNDERSTAND YOUR PAIN!)
Sincerely,
The very, very fucking tired Zakyrus.
P.S.
Oh yeah, if any of you hackers/coders out there want to use this export stuff to learn off of, go
for it! Just remember, I spent about 1,800+ hours** getting to this point so PLEASE all I ask
for is credit SOMEWHERE. If you use a event file or part of it or something credit me; for enhanced
dialouge credit Kyronea.
** - Though most of that time is experimenting and learning stuff, (about 2 1/2 years) the next
DEMO won't take NEARLY as long to do.... I hope.
Anyways, this still is being testing by Kyronea, I went through it and had no problems getting to Magus. I have NOT
tested after that though, AND I have NOT tested any side areas such as towns that are unimportant, so I can't make ANY guarentees. I can only guarentee that you can make it to and defeat Magus.)
Due the fact I have included backup sources incase something goes
wrong, Kyronea should be able to OK it enough for release. I fixed about 90 something bugs that would have ended up in the June 05 release (that never happened) Aren't glad it it took so long now? It's somewhat playable!
Thanks again everyone. I wish I could enjoy the opening discussions of this mod, but I hope Kyronea will be able to takle anything in my absence (unless of course Kyronea, you get mobbed by like 1000 posts - in that case I'm sorry.)