Author Topic: "Unofficial" TF Exports Thread  (Read 52485 times)

Mystic Frog King

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Re: "Unofficial" TF Exports Thread
« Reply #60 on: March 31, 2007, 04:37:41 pm »
Ok.

I'm thinking that maybe you should expand the sewer thing... give it more purpose. And make Krawlie tougher.

That's already being worked on. As for Krawlie, they will be versions of him that will be regular enemies.  :wink:

=]

Heh... maybe you should have a part that's only accessible later on, after Crono dies. It could have Lavos spawns and various other late-game enemies.

Zakyrus

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Re: "Unofficial" TF Exports Thread
« Reply #61 on: March 31, 2007, 04:44:32 pm »
Ok.

I'm thinking that maybe you should expand the sewer thing... give it more purpose. And make Krawlie tougher.

That's already being worked on. As for Krawlie, they will be versions of him that will be regular enemies.  :wink:

=]

Heh... maybe you should have a part that's only accessible later on, after Crono dies. It could have Lavos spawns and various other late-game enemies.

He he he. Silly rabbit! -- a part of Death Peak has Lavos Spawns that come back...  :D

Kyronea

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Re: "Unofficial" TF Exports Thread
« Reply #62 on: March 31, 2007, 04:46:58 pm »
We might want to prepare a set of information we CAN release, because we've got so much detail thought out for so many parts of the game as it is that most suggestions only follow through to what we've already done or are doing.

Zakyrus

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Re: "Unofficial" TF Exports Thread
« Reply #63 on: March 31, 2007, 04:53:54 pm »
We might want to prepare a set of information we CAN release, because we've got so much detail thought out for so many parts of the game as it is that most suggestions only follow through to what we've already done or are doing.

He he he. Silly rabbit! -- the Lavos Spawns on Death Peak already DO come back... HA HA HA HA HA!

Zakyrus

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Re: "Unofficial" TF Exports Thread
« Reply #64 on: March 31, 2007, 05:43:07 pm »
Well, unless it was related to making the English script closer to the Japanese one, I doubt I'd have any ideas related to mucking up the story =/ Cut-scene enhancements... maybe. =]

Do you need sprites for anything? I could probably help with that if you do.

Hey, by the way. What kind of sprites can you do?

Azure

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Re: "Unofficial" TF Exports Thread
« Reply #65 on: March 31, 2007, 08:48:12 pm »
Not sure if this was mentioned, or if its already planed buut.

I think you should have a side quest for Glenn, after he speaks with Cyrus or something, and he goes and gets change back to a human. Just an idea!

Mystic Frog King

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Re: "Unofficial" TF Exports Thread
« Reply #66 on: April 01, 2007, 07:03:55 am »
He he he. Silly rabbit! -- a part of Death Peak has Lavos Spawns that come back...  :D

But they're still a late game enemy.

Azure

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Re: "Unofficial" TF Exports Thread
« Reply #67 on: April 01, 2007, 11:19:46 am »
Something else I thought of, when you fight Gato, 15 silver points seems kind of not worth the time. If its possible you should try and have it so you can fight more than one at a time and get more points that way.

Zakyrus

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Re: "Unofficial" TF Exports Thread
« Reply #68 on: April 10, 2007, 12:40:15 pm »
Gato gives 50 SP after you get to level 50. (because Gato upgrades stats) used Cybot enemy for this. (replaced Cybot enemies in Black Omen with Synchrites -- the Cybots just didn't feel right there because they look like Gato)

As for Glenn turning back to human. I would really like to implement this eventually. (only if you defeated Magus though - HA HA). Sadly, it couldn't be done otherwise because the curse on Frog can't be broken while Magus is alive. However, if done, Frog would actually revert at the North Cape, which would be the most likely location for this to occur.

Another thing. The first beta will be released around the end of April, it will have Kyronea's enhanced dialoug as well as an armful of enhancements and features I have been working on over the last year and a half. The beta will be the first half of the game -- ending at the point where you wake up in Ayla's Tent after Magus's Castle. (you *could* still keep playing, but nothing would be enhanced after that point) So, there won't be any new areas or sidequests just yet. However, some of the existing areas have been expanded and will be much larger.... Truce Canyon, Heckran Caves, & Mystic Mts to name a few....

Zakyrus

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Re: "Unofficial" TF Exports Thread
« Reply #69 on: April 15, 2007, 09:19:24 am »
"Chrono Trigger+ "Age of Lavos" Here's an spc for you to listen to.

justin3009

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Re: "Unofficial" TF Exports Thread
« Reply #70 on: April 15, 2007, 11:48:28 am »
Link doesn't work and that's a savestate o.O

Zakyrus

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Re: "Unofficial" TF Exports Thread
« Reply #71 on: April 16, 2007, 02:45:53 am »
Just open it in Winamp.

SPC data is also held in savestates.

justin3009

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Re: "Unofficial" TF Exports Thread
« Reply #72 on: April 16, 2007, 08:22:49 am »
Kinda hard to since it's a bad link

Kyronea

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Re: "Unofficial" TF Exports Thread
« Reply #73 on: April 16, 2007, 08:35:07 am »
...

Okay,  I reuploaded it here:

http://www.savefile.com/files/644271

Quite frankly it's not worth it...as I told Zakyrus it's more annoying than it is decent. It needs a lot of work.

justin3009

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Re: "Unofficial" TF Exports Thread
« Reply #74 on: April 16, 2007, 09:14:14 am »
Agreed  :?

Well, I found some random music things I did when TF first came out xd.  I personally like the ruined world one.

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« Last Edit: April 16, 2007, 09:23:48 am by justin3009 »