Glad to see you are still alive and well Z.
WB good buddy. WB.
Thanks Glennleo.
Anything you need me to work on before dreaded school begins on the 27th?
I can still work on stuff after that date, but it'll be slow as usual.
*whisper* Yeah, beta test the update to the demo that I sent you. *whisper*
I hope to release the update for the CT+ DEMO around the end of August/Beginning of September. It will cover the same areas storyline wise, however all bugs will be fixed and some more stuff. (Might as well finish the first part of the game entirely before we start REALLY working on the further and new areas.)
Completed/New Cutscenes w/ proper text formatting!
Many bugs removed!
Areas that will be completed/expanded:
Truce Canyon (2x)
Guardia Prison (battle systems working.... and more!)
Heckran Caverns/Magic Cave (complete!)
Miniboss battle at the Denadoro?
New Password system for Arris Dome that is dynamic for each New Game/+
~As well as the "Factory Crane" operation codes.
"Zabie" will forever be Zabie because it rules! (you still have to get it from the Computer system though)
More Enemies in a few places... Like Insects in Arris Dome Rafters before fighting Guardian
Cursed Woods Complete!
(Must get Hero Medal for Toma to appear in Porre where he'll tell you where Frog's House is) **
...and MORE!
** We are making the first half of the game slightly more linear at first (but EACH choice you make will affect future eras in subtle ways, many, many more possible outcomes). The latter part of the game (when I get that far in coding, it's ALL written - just have to add it to the game and do new cutscene stuff -which takes me time to perfect) will be VERY non-linear. (especially after you get the Epoch)