You know...I've been wondering if we should consider, after everything else is complete, messing around with the music in the game that we didn't touch and see if we can enhance it, perhaps with a bit of reinstrumintation or something. (Also, I stole the keyboard from the other computer for a little while so I'm going to work on "The Magical Kingdom: Zeal!" now.
Good to know on the Village of Magic.
I am changing the instruments in many songs to have a remix feel, not every song is changed only certain ones.
Underground Sewer will eventually be completely rewritten to a techno based music.
"Running Water" will become a sound effect instead of music slot. This way, music can be used in conjunction w/ this.
Same with "Dungeon Drip Sound" and "Rain", Blackbird outside and inside tracks, Fanfares. (Then we can use the music pointers for new imported music) -- We can import all the tracks from the pre-release: Lavos (heavier instrumentals), Mystery of the Past (with voices), Keeper's Dome (never added), Manoria Cathedral (heavier choir), not to forget to mention the unused Tyrano Lair music that will be used for Epic Boss battles Azala & Black Tyrano and the Quetzacoatl battle... to name a few.
I won't use anything not from CT or the Pre-releasse however, I would like to add the "Fanatics" theme from FF6 (when climbing Cult of Kefka's Tower) and have that play in Medina Square. I always thought music combined with the imagery of the scene would be awesome.