Author Topic: Dialogue Enhancements Commentary Thread (old)  (Read 29950 times)

Kyronea

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Re: Dialogue Enhancements Commentary Thread
« Reply #90 on: March 31, 2007, 05:48:45 pm »
Nah...Alfador is just a cat. A cute, purple-ish cat, but still just a cat.

Maybe we could include an "Alfador is the Entity!" joke somewhere in the game somehow...given the other cat jokes already in the game I think it might be quite amusing, as a nod to the fan community in general.

Zakyrus

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Re: Dialogue Enhancements Commentary Thread
« Reply #91 on: April 01, 2007, 04:43:00 am »
He he.

When making NPC's for each chapter, the NPCs in areas you can get to in that particular chapter should upgrade and say new things as events take place.

Also, Enhasa is now 4x bigger so we need 4 as many NPC's they should all have lengthy text before & after the Ocean Palace is complete. This might be a pain to make all these NPC's, especially with Zeal Knowledge or Zeal type conversations. The Library is going to be 2 40x40 tile maps (40 in hex is 64 tiles). So I am going to need atleast 20 NPCs there.  :x But will be fun to implement.

Zakyrus

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Re: Dialogue Enhancements Commentary Thread
« Reply #92 on: April 01, 2007, 05:31:56 am »
We should also have some misc dialog when the party first gets to Mt. Woe. Like how hard it is to see anything.  :)

Kyronea

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Re: Dialogue Enhancements Commentary Thread
« Reply #93 on: April 02, 2007, 07:45:49 pm »
Hmmm...those NPCs may be a bit of a problem...but one thing at a time. We've got to get the sidequests and endings done first. And I will toss in some miscenllaneous dialogue into the Mount Woe bit.

Speaking of sidequests, I've now uploaded the first sidequest bit, "Fiona's Forest!"

Also now up is "Ozzie and the Magus!"
« Last Edit: April 02, 2007, 08:57:02 pm by Kyronea »

Zakyrus

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Re: Dialogue Enhancements Commentary Thread
« Reply #94 on: April 04, 2007, 11:51:08 am »
Very nice. Yeah NPCs are after Sidequests and extended cutscenes.

Speaking of extra cutscenes, here is another one to add to the list:

The End of Time: the party asks the Old Man where dreamstone can be found instead of him just telling you
when you walk up.





Here's a few I have enhanced:

Mystic Mts. Cut:
{Woman}: You strong! What name?{page break}
{Crono}? Good name. Me? Me...{full break}

{Ayla}: Me {Ayla}! {Ayla} like strong people, so {Ayla} like{line break}
{Crono}!{full break}

{Lucca}: Heh...I think she likes you, {Crono}. *Reversed the order of these two lines
{Marle}: Hey, back off of {Crono}!{full break}


In the Meeting Site Party, the music warps out kind of like in Ozzie's Fort when the Ogres fall into the chasm. In the Meeting Site Daytime, the music warps back in. :D



Magus Castle Exterior:
*player goes up through and to Magus' Castle*

{Frog}: We have arrived...{full break}

*Camera pans up to take a good look at the castle*

{Frog}: ...at  Magus' Castle!

{Frog}:Inside, we will find Magus,
be on your guard.{full break}

{Marle}: Always! *jumps in the air*
Though this place is kind of creepy.{null} *then goes into her "thinking" animation*

{Lucca}: Ready as ever! {Magus} here we come! *readys her gun*
--Though, this place is a tad on the spooky side.

{Robo}: Understood. I am prepared for anything.
Though this place seems quite glum.{null}

<if Marle or Lucca>
{Frog}: You must use bravery to overcome
fear so that evil cannot triumph!

<everyone>
Let us proceed!{full break}

{Marle}: Coming {Crono}?{null} *sticks her arms outward*
{Lucca}: Ok, together we can do this! Ready {Crono}?{null} *adjusts glasses*
{Robo}: {Magus} here we come!{null}

*Crono nods*

(party can move again)


Any changes done to this text are a combination of my own works and the direct translation from Japanese found here ...
(names for Ozzie, Flea, & Slash have not been altered) I mixed many parts of your dialoug into this aswell. The Slash parts are direct translated with a few differences. Let me know what you think.


Inside.... (whomever is with the party says their appropriate lines)

{Marle}: This is awfully quiet. Something seems
suspicious. Let's see if we can find Magus.

{Lucca}: Hmmmm. This is pretty quiet for a
shadowmage's castle. Let's take a look around.

{Robo}: ...I predicted that this fortress would
be heavily guarded. Something is very strange.

{Frog}: It's probably a trap. {delay 03}
They definately KNOW we are here.
Be careful.

(Dialogue of people/monsters is covered in NPC dialogue)

*player wanders around then back to the entrance hall where Ozzie appears)

{Frog}: Ozzie!{full break}

Ozzie: Welcome, Glenn! Or should I say,{line break} //Ozzie's evil laugh
Sir Froggy! Mwa, ha!{line break}
Say, looks like you got some{line break}
replacements for Cyrus!{page break}

{Magus} is performing an important
 ritual right now.{line break}
You'll have to take up your business{line break}
with me...{page break}
...the Dark Arts swordsman, Slash, and
Flea, the Void Magician...{line break}
And...!{null}
You'll have to defeat the entire Maougun defense in the castle!{line break}
Have fun! Gya ha ha ha...kill them!{full break} //evil laugh

*Ozzie disappers. Also fight. After fight, Frog checks the wall that looks

vaguely like a door*

{Frog}: Damn that Ozzie...it seems there is no way through.{line break}
We will have to check the hallways again. I suspect we will{line break}
find Slash and Flea awaiting us at the end of each...{full break}

*player goes down Slash hallway and fights the Decedents*
~Also note that you have to fight the battles in the hallways, but
they disapear after you fight them. This goes for all the battles in Magus's
Castle. That way you end up fighting exactly 100 monsters (with the exception
of those sparkles that you fight in the Magus's Dungeon Room.


Dance..{delay 02} DANCE!!{delay 03}
For tonight our god is to be born!{null}

Ah!
Here comes the sacrifice!{null}

*battle*

You morons can't kill eachother if
you're already dead!{null}

H...human flesh!{null}

*battle*

SLASH ROOM:

Girl: Please help...{null}
Ghoul: Relieve us of our suffering!{null}

???: Hmmm...{full break}
I can exterminate lowly minions
 easily, aswell.{null}

*Slash appears*

{Frog}: It's been ages,{line break}
Swordsman Slash!{null}

Slash: I can't believe you made it this
far, Glenn.{page break}
If Cyrus hadn't been with you that
 time long ago, you would have met
 the same demise as my henchmen.{null}

Slash: You'd have fit right in with those{line break}
skeletons you just busted up!{null}

*first part of boss fight. Slash grabs sword*

Slash: I'll crush you. It's been a long
 time since I've fought this seriously.{null}

{Frog}: You will not be victorious this day, Slash.{full break} (Kyronea's line)

Slash: Do you really believe that
without Cyrus....{null}

Slash: That you have but a chance?!{null}

*rest of boss fight*

Slash: Impossible...!{line break}
But falling in the line of duty for{line break}
{Magus}... leaves me with few regrets...!{null}

Even so... that sword...{delay 03}
the Ma..{delay 01}sa..{delay 01}mu..{delay 01}ne!?{null}

*Slash evaporates*

{Frog}: Those who have joined {Magus} have
already fallen.{full break}

*player heads to Flea's hallway*

{Frog}: This must be the void magician Flea!{full break}

*fake boss fight* (I scaled up the battle though, so it takes 3 or 4 turns of combat, still very easy)

{Frog}: No...that cannot have been Flea. Where is the{line break}
real Flea?{full break}

{Voice}: Ha ha ha...{Frog}, //gay laugh here if I can import new sounds
How rude of you not to notice me!{null}
*Flea materializes*

{Marle}: Who IS this, {Frog}?
{Lucca}: Who IS she?!{full break}
{Robo}: Who is this woman? I am detecting large amounts of{line break}
magical energy emenating from her.{full break}

{Frog}: Do not be fooled by her playful appearance. She{line break}
is the Void Mage, Flea, an evil sorceress.{full break}

{Flea}: What?! Hey, I'm a guy, alright!{full break}

{Marle}: HUH?! You can't be a guy!{full break}
{Lucca}: ...but you look so...feminine!{full break}
{Robo}: But your exterior is that of a female...{full break}

{Flea}: Male...female...what's the difference, eh? Power{line break}
is beautiful, and I've got the power...ha ha...{full break} //gay laugh again

{Flea}: You poor, poor, {Frog}...you must be so lonely now{line break}
that your precious Cyrus is gone...{full break}

{Frog}: Hold your tongue! I will not allow you to insult{line break]
him in front of me!{full break}

{Flea}: Oho? You think you can tell me what to do? Hah!{line break}
You're as much of a fool as he was. I'll show you all what{line break}
the term "Void Mage" truly means!{full break}

*boss fight!* //I removed the throne so you fight Flea over completely empty space

{Flea}: No...Lord Magus...forgive me!{full break}

*Flea evaporates*

{Frog}: I suppose the "Void Mage" was not so powerful{line break}
after all...come, let us continue!{full break}

*player heads back to door and proceeds through to Ozzie*

{Ozzie}: I grow weary of these games!{full break}

{Ozzie}: Slash!{full break}

{Ozzie}: Flea!{full break}

{delay 02}{Frog}: I am sorry, Ozzie, but they can no longer{line break}
help you.{full break}

{Ozzie}: ...you disgusting, twisted bastard...!{full break}

{Ozzie}: Ozzie's outta here!{full break}

{Frog}: You cannot flee from us forever!{full break}

*player heads through*

{Ozzie}: Ah, welcome to my little hallway of death!{full break}

*player heads half-way through*

{Ozzie}: So, too slow? How's this, then?{full break}

*player gets through*

{Ozzie}: ...what the hell?! Impossible!{full break}
(repeat last line for getting through area with the holes and the raised monsters After failing to raise more monsters, he says:
{Ozzie}: That is IT! I've had it with you!{full break}
(Then he flees)

*player heads to next room*

{Frog}: Your time has come, Ozzie. You have nowhere else to{line break}
run.{full break}

{Ozzie}: ...gya ha ha h aha! You're an idiot, Glenn! Magus is{line break} //evil laugh here
already calling for reinforcements! Just wait until Lavos{line break}
awakens!{full break}

{Frog}: Even so, you will not live to see it!{full break}

{Ozzie}: That's what you think! You can't defeat me! My barrier{line break}
is completely indestructable!{full break}

*fight and switch one*

{Ozzie}: Ha ha ha...this is fun!{full break}

*fight and switch two*

{Ozzie}: You might want to watch where you're aiming...ha ha!{full break}

*fight and switch three*

{Ozzie}: Almost got yourselves, ha ha ha ha!{full break}

*fight and switch four*

{Ozzie}: Eh?! {delay 02}Oh shit!{full break}

*Ozzie falls*

{Marle}: {Frog}, we gotta hurry! Magus is gonna create Lavos{line break}
any minute!{full break}
{Lucca}: We've got to move! Magus is almost finished with{line break}
creating Lavos!{full break}
{Robo}: {Frog}, we have little time. Let us hurry and{line break}
stop Magus before his creation is complete!{full break}

{Frog}: Of course! Magus, we come for you!{full break}

*player heads to Magus*

{Magus}: Neuga ziena zieber zom...{page break}
Now the chosen time has come...{page break}
Take this Mother Earth for--{delay 04}{instant full break}

{Frog}: Magus! Cease this madness!{full break}

*Frog now stands in the center, meaning that Crono is behind Frog for this scene*

{Magus}: I...it's that damned frog!{page break}
How has your life been since then?!{null}

{Frog}: I enjoy this form, actually. Without it, I would{line break}
not have been able to recover the Masamune. In a way{line break}
I should thank you.{full break}

{Magus}: ...the Masamune?! How could Mel--oh, I see. Your{line break}
new friends here must've helped you repair it.{page break}
But, I don't care. Leave me alone. I've a ritual to finish.{line break}
{delay 03} Unless, of course, you wish to die like your{line break}
friend Cyrus?{full break}

{Frog}: ...how dare you...you...you pale-faced bastard!{line break}
You will die for your insults!{full break}

{delay 03}{Magus}: The black wind begins to howl...{page break}
Okay then, "{Frog}"...come get me...{full break}

{Magus}: If you're prepared for the Void!{full break}

Ha ha ha ha!{null} //sinister Magus laugh if I can import new sounds

*Epic boss fight!*

{Magus}: You...the Masamune...what hell did you do to
it? {page break} Where on earth did the dreamstone
come from...?!{full break}

*stuff happens*

{Marle}: What's going on?!{full break}
{Lucca}: What's happening?!{full break}
{Robo}: I am detecting a large-scale energy reaction!{full break}

{Frog}: Could it be...Lavos?!{full break}

{Magus}: Oh, shit! Don't wake up on me now, Lavos! I'm not{line break}
ready now...thanks to them!{full break}

{Marle}: Wake up?! But you're the one who created him!{full break}
{Lucca}: What do you mean?! Didn't you create Lavos?!{full break}
{Robo}: I do not understand, Magus. We thought you were{line break}
responsible for the creation of Lavos!{full break}

{Magus}: What?! Why the hell would you believe that?{line break}
You fools! I only "summoned" him!{page break}
Lavos lives deep inside the planet, absorbing the Earth's power{line break}
and growing ever stronger!{full break}

{Marle}: But...you mean he wasn't born here?!{full break}
{Lucca}: If Lavos wasn't born here...where did he come from?!{full break}
{Robo}: Strange...Lavos must have originated from another{line break}
source...{full break}

{Frog}: Sir {Crono}, what is happening?{full break}

{Marle}: It's a Gate!{full break}
{Lucca}: A G-Gate?! It's huge...!{full break}
{Robo}: Impossible! A Gate this large should not exist!{full break}

{Magus}: You...! If you hadn't shown up this wouldn't{line break}
be happening!{full break}

{Marle}: Oh no, we're being sucked in!{full break}
{Lucca}: {Crono}, it's sucking us in! Hang on!{full break}
{Robo}: I am reading an enormous surge of gravity emenating{line break}
from the Gate! It is drawing us in!{full break}

{Frog}: Woah...!{full break}

{Magus}: Damn you...!{full break}

*everyone sucks into the Gate*

END "Magus' Castle!"

« Last Edit: April 04, 2007, 11:53:13 am by Zakyrus »

Kyronea

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Re: Dialogue Enhancements Commentary Thread
« Reply #95 on: April 04, 2007, 04:52:03 pm »
It works for me, those revisions, for the most part. I only complain about how Magus talks about what Frog has done to the Masamune since that's not what he was saying there, more like how surprised he was that Frog had become so much stronger. But that line can easily be changed. That, and Slash's mild irreverance towards Frog...he respects Frog as a swordsman, and Frog respects him for the same. Witty banter is okay, but they need to sound more respectful than he sounds there.

But yes, other than that it works.

Kyronea

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Re: Dialogue Enhancements Commentary Thread
« Reply #96 on: April 04, 2007, 09:45:21 pm »
I've uploaded "The Birthplace of Machinery!" I would have had it yesterday but I still couldn't come up with what I wanted for Robo's flashback...and then earlier today as I was in the gym it hit me. In any case, it is hopefully acceptable.

I did make note of a couple rooms...I wanted to see if any room in any of the domes already in existence would work for the cutscenes but apart from the main Proto Dome room they don't...we may need to add the room and hallway I speak of somewhere on the Proto Dome map, say, so we don't use up a new location for it.

Zakyrus

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Re: Dialogue Enhancements Commentary Thread
« Reply #97 on: April 05, 2007, 01:23:25 am »
Cool. I'll proofread it in a second.
This leaves the Rbow shell and Cyrus quests.

Kyronea

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Re: Dialogue Enhancements Commentary Thread
« Reply #98 on: April 05, 2007, 01:25:49 am »
Aye. Once done with those, the endings await. I'm wondering...if we can't actually add in a new ending, we might want to replace one of the endings already in the game. Which ending should we replace if that's actually the case? I personally favour replacing the fifth ending, the one with the Nu and the Frog screwing around while the credits play, since it's really the worst of the endings.

Zakyrus

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Re: Dialogue Enhancements Commentary Thread
« Reply #99 on: April 05, 2007, 01:34:16 am »
Uh, yeah. That one sucks. That is the first to be redone. Oh yeah, I forgot about endings already.
So I have it straight in my mind it goes:
Storyline Enhance, Sidequest Enhance, Ending Enhance, Misc Custscene Enhance, NPC Enhance

Misc Cutscene Enhance being all the various cutscenes we haven't finished found on this list.

Kyronea

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Re: Dialogue Enhancements Commentary Thread
« Reply #100 on: April 05, 2007, 01:36:26 am »
Right, of course. As for the Rainbow Shell and Northern Ruins quests, I ought to have those done by tomorrow at some point. Endings will probably follow over the next few days since those are also altogether pretty short and only some have dialogue in any case.

Zakyrus

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Re: Dialogue Enhancements Commentary Thread
« Reply #101 on: April 05, 2007, 01:42:19 am »
No hurrys. I hope to resort everything and get the beta done within a few days.
Then I'll get chapters Forward to the Past to Lavos Beckons, after that "The New King" and all Sidequests.

Then I will go back to the first few chapters and go through the game again and refine everything I have missed or didn't put it.

...and hopefully by the time all the Chapters/Sidequests/Endings/Cutsecenes/ & NPCS are complete, TF will have the save bug fixed.

Kyronea

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Re: Dialogue Enhancements Commentary Thread
« Reply #102 on: April 05, 2007, 01:47:56 am »
Well, I'm not exactly hurrying...I'd probably be even farther along if I was. I simply figure I'll have more than enough time to get them through with soon so I might as well, right?

Zakyrus

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Re: Dialogue Enhancements Commentary Thread
« Reply #103 on: April 05, 2007, 02:01:40 am »
Very true.
I upload my TF Import tut here, a little while back. However I haven't made my event/string or map techniques tuts yet. When we get to the point where where someone is working on an individual area, they can export the TF file and trade them here.

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Re: Dialogue Enhancements Commentary Thread
« Reply #104 on: April 05, 2007, 04:31:23 am »
Another thing we can do with the Last Village is have more survivors found. I am going to increase the size of the Commons later on.