I'm noticing something...It's been too long since I played through the game normally because some of these new monster encounters are extremely tough. The one in Magus' Shrine in the Cathedral almost killed me.
Also...the Mad Bats seem to be immune to physical attacks...was that intentional?
EDIT: Hah...I noticed a typo I made creeped in...Lucca's line "I think can take it!" is supposed to read "I think we can take it." (Only without the italics.)
So far I'm liking how this beta test is turning out. But I wonder if...I wonder if we could set up a way in the next couple of private betas to get some of the better equipment really early so we can breeze through and test everything for major errors/what have you. We can always just remove the equipment from the characters and put on equipment we'd have at that point in the game to test out monsters and boss fights thoroughly. It'll be annoying having to play the game normally each and every time just to test things out. In public betas we can remove it so the players can't use it. Say maybe some little hidden NPC somewhere we can touch that lets us open up the sealed chests or takes us to a little room where we can snatch the best equipment in the game and then leave. It's just a thought.
Also, I think we should rework Lucca and Marle's stats just a bit...the hit stat mainly, so we can give them a bit more of an edge physically for the beginning stages of the game, or at least up to the End of Time. I figure in both their cases it would make sense if they were more accurate thus doing more damage, since Marle would have royal training and Lucca...well, we all know how diligant Lucca is. This way they don't feel like such a burden as they do through those stages of the game.
As for Heckran's Cave, you need to tone down those monsters a bit. I walked in there at level 13, the average level for that point in the game, and was creamed everywhere. A bit of a steep difficulty change from the Factory Ruins.