Author Topic: 8th Playable Character Possible?! (Updating!)  (Read 123513 times)

Mauron

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #135 on: February 27, 2008, 08:13:06 pm »
I noticed that problem last night, and posted something on it.

0CE61D - First letter. Set to 0029
0CE623 - Second letter. Set to 0129
0CE629 - Third letter. Set to 0229
0CE62F - Fourth letter. Set to 0329
0CE635 - Fifth letter. Set to 0429

0CE60E needs to be 06.

How did you make that change?

justin3009

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #136 on: February 27, 2008, 08:15:08 pm »
Animation blinking because I was experimenting with altering animations...I think it's screwing with techs because the 8th character is in party.  I'll check that out.

Edit: Yep it freaks out because 8th character is in party.  That's why Crono's tech learning is weird.
« Last Edit: February 27, 2008, 08:20:58 pm by justin3009 »

Vehek

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #137 on: March 01, 2008, 03:22:53 am »
Quote
How did you make that change?
You mean getting the 8th character's name to show up in battle? I relocated the data at 0CF846 to another location and added an 8th byte to the new location. And I changed the code to make it load from that new location of couse.

Mauron

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #138 on: March 01, 2008, 03:44:38 am »
That's what I was wondering.

I'm not clear on what that data is, but I've found it can change targeting and appearance of party members and allies.

Vehek

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #139 on: March 01, 2008, 03:50:39 pm »
I can't see how changing the data at 0CF846 would do those things...
It's used with the routines (e.g. LDA $2C23,x) to load the letters of the name.

Mauron

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #140 on: March 01, 2008, 04:47:01 pm »
I wasn't sure what everything in that area was, so I started playing around with it. Probably not the best plan of attack. <_<

Setting 0CF867 to C6 turned the eighth character into four yellow hands for me.

Vehek

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #141 on: March 01, 2008, 04:48:32 pm »
That's a bit further in. The data I moved covers only 0CF846-0CF84C.

Mauron

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #142 on: March 01, 2008, 04:57:27 pm »
Gotcha. Tried a little and may have figured it out. :D

Still, it was funny to see the oddities.

justin3009

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #143 on: March 01, 2008, 06:49:34 pm »
- How nice

Mauron

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #144 on: March 01, 2008, 07:59:20 pm »
What did you do to that one?

justin3009

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #145 on: March 01, 2008, 08:47:10 pm »
CF837 = 05

Mauron

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #146 on: March 03, 2008, 12:38:31 am »
I found the save problem.

3FFA7B   3FFAA2   DATA   N   "Memory addresses and lengths of save data to copy (5 bytes each, 8 total)"   

Currently this loads gold as well as the now blank names, so we'll either have move gold storage or move this information in order to add another address.

Mauron

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #147 on: March 05, 2008, 01:00:22 am »
I moved the gold to 7E2935, the altered data's equivalent of where it used to be.

The following need to be set to 3529:

01D0AD
01D0B4
01D08F
01D0F8
01D11C
02997B
02F14A
02FCD1
02FDBF
02FDC6

I updated the necessary save data here:

3FFA80 - 00297E39

The gold and time display wrong, but load properly.

Edit: Changed my error in the instructions, probably what screwed Justin up.
« Last Edit: March 06, 2008, 12:05:53 am by Mauron »

justin3009

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #148 on: March 05, 2008, 08:50:29 am »
How come everytime I alter something I kill the rom -_-..

Mauron

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #149 on: March 05, 2008, 05:27:07 pm »
What happened?