Author Topic: 8th Playable Character Possible?! (Updating!)  (Read 88725 times)

justin3009

  • Fan Project Leader
  • God of War (+3000)
  • *
  • Posts: 3296
    • View Profile
Re: 8th Playable Character Possible?! (Updating!)
« Reply #180 on: March 26, 2008, 08:32:00 pm »
Nice!  I'll start fiddling around as well.

justin3009

  • Fan Project Leader
  • God of War (+3000)
  • *
  • Posts: 3296
    • View Profile
Re: 8th Playable Character Possible?! (Updating!)
« Reply #181 on: March 26, 2008, 08:45:39 pm »
2F3EB - Controls the pose that's in the menu xD!

The area where I said change it from 00 to 01...Do NOT do that.  I recommend 18...it changes the weapon stuff to Blue when it's lower or higher...but it's better then having it destroy every other color.
« Last Edit: March 26, 2008, 10:03:47 pm by justin3009 »

Shinrin

  • Chrono Trigger Threads of Time
  • Squaretable Knight (+400)
  • *
  • Posts: 487
  • Chrono Trigger Fan # 100
    • View Profile
    • Shinrin Cole
Re: 8th Playable Character Possible?! (Updating!)
« Reply #182 on: March 27, 2008, 12:25:00 am »
I think i figured out problems 6 and 7 of Justin's problems, the PC isn't loaded in Event Code.

justin3009

  • Fan Project Leader
  • God of War (+3000)
  • *
  • Posts: 3296
    • View Profile
Re: 8th Playable Character Possible?! (Updating!)
« Reply #183 on: March 27, 2008, 08:46:48 am »
Well we have it loading up in the area with it being controlled "infinite" as the usual...but it doesn't like it.

Mauron

  • Guru of Reason Emeritus
  • Errare Explorer (+1500)
  • *
  • Posts: 1774
  • Nu-chan
    • View Profile
    • Maurtopia
Re: 8th Playable Character Possible?! (Updating!)
« Reply #184 on: March 28, 2008, 11:18:23 pm »
I played around with $C1/D5EF, and it seems Crono and Magus use the same attack data.

3) Weapon = Armor (Not sure)

Is there anything that shows the different weapon icons mean anything other than identification?

Quote
5) A certain level destroys his/her stats and completely nulls them.

What do we know about how and where stat growth is stored? I remember reading somewhere it was based on fixed values, so maybe it's hitting bad data.

Vehek

  • Errare Explorer (+1500)
  • *
  • Posts: 1761
    • View Profile
Re: 8th Playable Character Possible?! (Updating!)
« Reply #185 on: March 29, 2008, 12:01:16 am »
Judging from the Magus power glitch in the CE demo, something involved with stat growth is at $2F-$30 of a character's stat data.

Over at Slick Productions, Lenophis suggested to Shinrin that stats are in a look-up table.

Currently, I think the bad palette in the menu and the shop menu blanking are because of some palette conflict.
« Last Edit: March 29, 2008, 12:07:09 am by Vehek »

justin3009

  • Fan Project Leader
  • God of War (+3000)
  • *
  • Posts: 3296
    • View Profile
Re: 8th Playable Character Possible?! (Updating!)
« Reply #186 on: March 29, 2008, 01:33:20 am »
Yes.  I'm very certain of that palette mistake.  I had the same issue with 8th character in character exchange.  if only I could remember where I put the heroes palettes...I could probably find the other part of the data..I hate myself for not taking good enough notes.

Mauron

  • Guru of Reason Emeritus
  • Errare Explorer (+1500)
  • *
  • Posts: 1774
  • Nu-chan
    • View Profile
    • Maurtopia
Re: 8th Playable Character Possible?! (Updating!)
« Reply #187 on: April 05, 2008, 10:28:04 pm »
I started looking into changing the 8th character's attack, and so far I've found the subroutine at $C1/C90B gets the value into 7E002C, but I'm not clear how it works.

Maybe someone else will see what I'm missing.

justin3009

  • Fan Project Leader
  • God of War (+3000)
  • *
  • Posts: 3296
    • View Profile
Re: 8th Playable Character Possible?! (Updating!)
« Reply #188 on: June 25, 2008, 10:48:05 am »
Sorry for bumping up these old topics, but there's no way in HELL i'm letting this and the 6th letter one die.  We're so close to accomplishing both, so why not get it done if we can?

Mauron

  • Guru of Reason Emeritus
  • Errare Explorer (+1500)
  • *
  • Posts: 1774
  • Nu-chan
    • View Profile
    • Maurtopia
Re: 8th Playable Character Possible?! (Updating!)
« Reply #189 on: June 25, 2008, 11:55:38 am »
I'm sure these can be done, we just need to get moving on them.

...I just realized my shirt is on inside out.

justin3009

  • Fan Project Leader
  • God of War (+3000)
  • *
  • Posts: 3296
    • View Profile
Re: 8th Playable Character Possible?! (Updating!)
« Reply #190 on: June 25, 2008, 06:50:56 pm »
Kind of an out of place post, but maybe someone should Sticky this and the 6th letter threads.  They're both gigantic add-ons to CT and I think it'd be kinda nice incase people want to try them.

justin3009

  • Fan Project Leader
  • God of War (+3000)
  • *
  • Posts: 3296
    • View Profile
Re: 8th Playable Character Possible?! (Updating!)
« Reply #191 on: July 18, 2008, 12:58:24 pm »
- Well....The palette's getting a "Little" bit closer...but it destroys a button and does this X_X

Edit: - =/

Edit 2: I think the palette/sprite data is between 02F3E1 - 02F3E7

Edit 3: - Wtf?
« Last Edit: July 18, 2008, 01:21:27 pm by justin3009 »

Schala Zeal

  • Radical Dreamer (+2000)
  • *
  • Posts: 2148
  • 7th Elemental Innate, and vtuber
    • View Profile
Re: 8th Playable Character Possible?! (Updating!)
« Reply #192 on: July 18, 2008, 06:35:11 pm »
Edit 3: - Wtf?

Isn't that a red Megaman sprite in Lucca's slot? haha

justin3009

  • Fan Project Leader
  • God of War (+3000)
  • *
  • Posts: 3296
    • View Profile
Re: 8th Playable Character Possible?! (Updating!)
« Reply #193 on: July 19, 2008, 12:30:56 pm »
Naw, that's Johnny facing backwards xD.

justin3009

  • Fan Project Leader
  • God of War (+3000)
  • *
  • Posts: 3296
    • View Profile
Re: 8th Playable Character Possible?! (Updating!)
« Reply #194 on: July 19, 2008, 02:08:09 pm »
Double post, but here's an updated video of the 8th character.

http://www.youtube.com/watch?v=uywRpzFFMGU - Ignore my "Comedic" tries.  I labeled the terrible bugs with (IMPORTANT).