Possible palette bug fix sorta?
02F4F9 - Change this to 16 (Stated Earlier)
242B24 - Change this to 08 01. It loads up the palette correctly in the character swap and when you select a PC in the menu then leave the PC. I'm not sure what down side this causes.
Found the palette issue in the menu for 8thy
2F556 - Changing this to any values like, 20, 22, 24, 26, 28, 2A, 2C, 2E
20 = 8thy (Screwy)
22 = Crono
24 = Marle
etc etc..
Changing it to any other PC's palette, it works perfectly. There's just something for 8thy's that's not loading right.
Edit: Setting a breakpoint to it reads this
$C2/F3DC BF 48 F5 C2 LDA $C2F548,x[$C2:F556] A:190E X:000E Y:0070 P:envMXdIzc
$C2/F403 AF 56 F5 C2 LDA $C2F556[$C2:F556] A:1A40 X:0090 Y:0090 P:envmXdIzC
The normal PC's read
$C2/F3DC BF 48 F5 C2 LDA $C2F548,x[$C2:F548] A:FF00 X:0000 Y:0092 P:envMXdIZc
only, but 8thy's reads another value. Strangely, altering it doesn't do any difference at all in the menus.