Author Topic: 8th Playable Character Possible?! (Updating!)  (Read 89037 times)

Schala Zeal

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #390 on: March 24, 2016, 04:41:34 am »
Would a scepter work?

froodo

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #391 on: March 24, 2016, 05:02:55 pm »
I dont know if you folks alerady saw this, just leaving here this:

http://tybeefox.deviantart.com/art/Schala-sprites-6-0-87832485


Schala Zeal

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #392 on: March 24, 2016, 05:51:35 pm »
I saw those, but I like my robes better.

EgyLynx

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #393 on: March 25, 2016, 12:44:06 pm »
 :shock: :o
Oh my...

mav

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #394 on: March 25, 2016, 11:45:53 pm »
You're not sold on the daggers anymore, Justin? I recall that we did go through several discussions about the best weapon choice for Schala when this project was first being developed. Some folks were partial to a more magic-oriented weapons (like rings or even some kind of mini-blasts in lieu of any weapon). I think someone provided information about how real-life royalty were trained to use daggers for self-defense or something too. Personally, I liked the idea of there being a nod to Kid when Schala joins your party but that's just me.

Let me know if you're going to end up pursuing this patch again; I'd gladly contribute on the story/dialog front again.

Schala Zeal

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #395 on: March 26, 2016, 01:35:49 am »
I just honestly think a scepter or a staff is more of a caster weapon. Or you could give me a wand since Marle and Lucca use ranged weaponry and are primarily casters, but I'm a bit iffy on looking like a Hogwarts student.

skylark

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #396 on: March 26, 2016, 01:40:50 am »
If you still want the nod to Kid, you could probably use the dagger as her 'enemy is too close for ranged' attack like the way Lucca uses her hammer.

*shrugs*

Edit: Or better yet, just have her use the dagger as a focus for her ranged attacks along with the above.
« Last Edit: March 26, 2016, 01:46:54 am by skylark »

froodo

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #397 on: March 26, 2016, 02:05:39 am »
I think for the sake of continuity Schala's weapons need to be the same of Kid.

Schala Zeal

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #398 on: March 26, 2016, 04:19:10 am »
*sigh* -.-

skylark

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #399 on: March 26, 2016, 04:28:13 am »
*sigh* -.-

*pats Schala's head in sympathy*

EgyLynx

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #400 on: March 26, 2016, 09:57:14 am »
 :( :oops:
Well... i dont think that? Well...

Mr Bekkler

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #401 on: March 26, 2016, 04:42:46 pm »
A wand would be the simplest to sprite. A scepter would work too, like something royalty would have.

justin3009

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #402 on: March 27, 2016, 09:27:52 am »
A wand/scepter seems a bit too generic and almost 'Magicl Girl' in this sense honestly.

Maybe we could keep daggers and have it be ranged AND melee?  If she's far away, she'll throw them up but up close she'll cut 'em?

EgyLynx

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #403 on: March 27, 2016, 12:50:33 pm »
Hmm... dagger...
Well, her magic like it bro? Or just only these ones?

mav

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Re: 8th Playable Character Possible?! (Updating!)
« Reply #404 on: March 27, 2016, 03:10:25 pm »
A wand/scepter seems a bit too generic and almost 'Magicl Girl' in this sense honestly.
I was thinking about this and Chrono Trigger really didn't trope the "jobs" of its characters that much (e.g. knight, thief, monk, etc). Everyone had a healthy mix of magic and traditional fighting skills. You could break the "Magical Girl" trope with Schala the same way Ayla broke the "Monk" trope. Embrace certain qualities of the trope but turn one aspect on its head. Ayla is a bare-fisted monk without the traditional peaceful aspects, Frog is a traditional knight without the traditional good looks. Schala is the traditional magical girl without...something?

Maybe we could keep daggers and have it be ranged AND melee?  If she's far away, she'll throw them up but up close she'll cut 'em?
Will she have to retrieve the daggers after she throws them? What would the limitations be sprite-wise?