Author Topic: If Chrono Trigger was remade for DS, this is what I'd like...  (Read 1688 times)

DMagusEdwards

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I made this reply to the GBA topic, but I wanted to ask if anyone had comments on my idea.

Chrono Trigger may appear on DS, it is a possibility. Allow me to share my views on how it should look.

1. 3D graphics or remixed 2D ones (ala Final Fantasy 1 and 2 for PSP), with the same feel as the SNES game of old. Im talking slightly cartoonish for 2D, or Cross-esque for 3D.

2. If its gonna be 3D, better have the same top-down perspective at 3/4ths. I dont want a Megaman Legends pivot system. Its 2007, we dont need pivot.

3. Top Screen gameplay, bottom screen inventory/battle commands. I cant stress this enough. I want to be able to tap for Frog's X Strike while watching Magus blow Lavos's head off. It would make Active Battle mode fun, instead of frustrating.

4. Bring back Kato and make it longer. At least Singing Mountain and Zeal Dungeon. At least those two. Maybe also add some cutscenes to explain some Cross things.

5. I may get hate mail, or praised for this one. MULTIPLAYER. Or at least deathmatch. Imagine thinking your Lucca-Robo-Frog team kicks everyones ass, then being humiliated by some other guys Magus-Crono-Ayla. Or Co-op. Have the first player control the party members and have other players control their own party member in battle. That headset thing with my brother's pokemon pearl thing would be great.

Imagine walking through Tyrano Lair and facing the Black Tyrano. Your freinds would offer some advice as the battle starts, then talk you through commands. Then your freind gets hit hard and shouts for help, while you throw him a Mid-Tonic. Hearing his thanks, your other freind cues you for a Dual Tech, in which you both tap your screens simultaneously and deliver a crippling blow. The good old DnD playstyle, getting with some freinds to kick the crap out of Lavos.

6. Ultimate Weapons. Big Big Bosses. Things that can wipe the floor with you even if you are at **. The game was too easy, and nothing that powerful at the end save for Lavos to stop you. Give us a really hard monster. Seperoth, Ultima Weapon, Chaos, Culex, Kefka....Cmon SE, dig out some Final Fantasy cameos for us to kill and loot.

7. Animated cutscenes, and voices for every text in the game. Cmon, I have seen several games get bad marks due to nothing but text. Examples include Zelda: Twilight Princess, FF10, etc. Just some voiceovers.

If these things get put into a DS remake, I think it would be a guaranteed bestseller. It might even get Cross remade, or even Crisis done. What do you think?

ZealKnight

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Re: If Chrono Trigger was remade for DS, this is what I'd like...
« Reply #1 on: June 28, 2007, 03:46:31 pm »
1. 3D graphics or remixed 2D ones (ala Final Fantasy 1 and 2 for PSP), with the same feel as the SNES game of old. Im talking slightly cartoonish for 2D, or Cross-esque for 3D.

2. If its gonna be 3D, better have the same top-down perspective at 3/4ths. I dont want a Megaman Legends pivot system. Its 2007, we dont need pivot.

like pokemon diamond and pearl

3. Top Screen gameplay, bottom screen inventory/battle commands. I cant stress this enough. I want to be able to tap for Frog's X Strike while watching Magus blow Lavos's head off. It would make Active Battle mode fun, instead of frustrating.

4. Bring back Kato and make it longer. At least Singing Mountain and Zeal Dungeon. At least those two. Maybe also add some cutscenes to explain some Cross things.

this I agree with

5. I may get hate mail, or praised for this one. MULTIPLAYER. Or at least deathmatch. Imagine thinking your Lucca-Robo-Frog team kicks everyones ass, then being humiliated by some other guys Magus-Crono-Ayla. Or Co-op. Have the first player control the party members and have other players control their own party member in battle. That headset thing with my brother's pokemon pearl thing would be great.

Imagine walking through Tyrano Lair and facing the Black Tyrano. Your freinds would offer some advice as the battle starts, then talk you through commands. Then your freind gets hit hard and shouts for help, while you throw him a Mid-Tonic. Hearing his thanks, your other freind cues you for a Dual Tech, in which you both tap your screens simultaneously and deliver a crippling blow. The good old DnD playstyle, getting with some freinds to kick the crap out of Lavos.

could be good but I'd rather fight against my friend's team

6. Ultimate Weapons. Big Big Bosses. Things that can wipe the floor with you even if you are at **. The game was too easy, and nothing that powerful at the end save for Lavos to stop you. Give us a really hard monster. Seperoth, Ultima Weapon, Chaos, Culex, Kefka....Cmon SE, dig out some Final Fantasy cameos for us to kill and loot.

7. Animated cutscenes, and voices for every text in the game. Cmon, I have seen several games get bad marks due to nothing but text. Examples include Zelda: Twilight Princess, FF10, etc. Just some voiceovers.

and you were doing so well........... I'd rather some cross cameos, no FF ones. or new bosses. and no voice overs. and animated cutscenes would be negative in my oppinion unless i saw them and the way they were before
« Last Edit: July 01, 2007, 03:00:38 pm by ZealKnight »

DMagusEdwards

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Re: If Chrono Trigger was remade for DS, this is what I'd like...
« Reply #2 on: June 28, 2007, 05:24:02 pm »
Didnt think about Cross cameos. Would make an interesting fight. Imagine Crono versus Miguel. I just suggested FF cameos because some new Chrono players may not recognize some of the Cross characters.

On voice acting, I just assumed it would be a good idea. Some players, like you, might not like it, but some players (newbs) might. Maybe an option to mute voiceovers may be a good idea.

Also, if it has multiplayer, It should have Wi-Fi and close range multiplayer. Though, it could be best to have short range multiplayer to get with freinds...

ZealKnight

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Re: If Chrono Trigger was remade for DS, this is what I'd like...
« Reply #3 on: June 28, 2007, 06:51:28 pm »
I actually don't think it would sound good on ds. And I have a image of what Magus would sound like, I don't want it to be ruined.

DMagusEdwards

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Re: If Chrono Trigger was remade for DS, this is what I'd like...
« Reply #4 on: June 29, 2007, 10:46:32 am »
PSP is always a possibility, maybe no voiceovers after all.

At least lemme bust out my Magus-Crono-Frog combo to nuke Lavos one last time, in high end graphics, FOR THE LOVE OF GOD SE!!!!

Kebrel

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Re: If Chrono Trigger was remade for DS, this is what I'd like...
« Reply #5 on: June 29, 2007, 02:10:36 pm »
I liked the list. Although with out the VO, just because I don't have that much faith in SE.

DMagusEdwards

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Re: If Chrono Trigger was remade for DS, this is what I'd like...
« Reply #6 on: June 29, 2007, 04:30:40 pm »
You are right, if they include voiceovers, they would get people off the street to read the script at the last moment. And Square makes men sound and look feminine, so poor Magus may sound like a high-school dropout slut. Not good. No voiceover.

Andrelvis

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Re: If Chrono Trigger was remade for DS, this is what I'd like...
« Reply #7 on: July 05, 2007, 01:53:59 am »
Actually, voiceovers are a pretty good idea, IF optional. Otherwise no, it would not be worth the risk. Another thing that would be good in the game is the addition of a new character (like they added new content in the FF remakes), maybe Schala, maybe someone entirely new.

DMagusEdwards

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Re: If Chrono Trigger was remade for DS, this is what I'd like...
« Reply #8 on: July 05, 2007, 11:57:28 am »
I was thinking if they give us a new character, they would also give us a new era. I already have an idea for one. How about Guardia, circa Year 0? I also want to see some sort of ship you can use in that era, since you had the flyin dinosaurs in 65 Million BC. Which means we should be able to get some sort of naval battle. That, and the new character should be from that era. Schala isnt possible, because that would reverse all of Cross.

Another thing, I felt that some areas, especially Choras and Medina, were kinda abused. For example, they gave you a Gate to Medina 1000, but all you got to do there was Melchior. And Choras had nothing but a sidequest! Maybe the new era could be situated near Choras, and maybe a new island chain leading to Truce could provide a reason for ships. Maybe a new area could be in Medina 1000 near the Village Center/Magus Statue, like a Colissium?

One more thing: I heard about some difficulty strains (too easy), so an optional Hard Mode. Hard Mode would place random encounters on the overworld. The encounters would be chosen based on your level, items, techs, and party members. That way you dont get a ridiculously easy or hard battle. If you dont like it, you can pick a Classic difficulty, which removes the random encounters.

Chrono Mizaki

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Re: If Chrono Trigger was remade for DS, this is what I'd like...
« Reply #9 on: July 07, 2007, 05:53:59 pm »
Please make the 1999 AD explorable, please. You could access it, before the Lavos Battle start, and the only way to access it is to trigger it somehow (go to the landmark where Lavos will arise).

You can like explore for some optional missions or need to obtain some stuff that will help you on your journey.