Something tells me you know jack shit about real programming and computer science. It sounds like at best you know a few languages, some Object-Oriented methodologies (of the poor and abused C++/Java school of Object Oriented programming, no doubt), and you're familiar with a few libraries (or APIs, or frameworks, or whatever term you prefer).
Trust me when I say that's like a writer knowing only how to put letters on a piece of paper, some English grammar rules, and how to spell words. Without a deeper conceptual understanding of things like plot and character development, an inherent sense of style, or a knowledge of useful tools like word processors, you can't become a good, proficient writer. The truth is, most of what you'll write will be complete bullshit, with a boring style, flat characters, and redundant/nonsensical plot, and it'll take you longer to write and edit with pen and paper compared to someone who knows how to type and use a word processor. Same applies to computer science.
Anyway, the
forums at gamedev.net sound right up your alley. I don't visit coding forums (if anything, I occasionally browse usenet and a few mailing lists), but there seems to be a lot of people there struggling to learn things you might be interested in. Maybe that means there's a lot of line noise, or maybe that means you'll find the answers and partners you want, but for you, it's probably the place to be.
Finally, if you find yourself needing a lot of hand-holding, consider IRC.