When enhancing Events and Cutscenes for a release, I usually make two passes through the game.
During each pass through, I'll enhance some scenes or add a few new ones.
The second pass is where I finish stuff that I didn't do the first time. (though some scenes get skipped entirely and left for later versions, depending on the motivation I have at the time)
Once I get the second pass done9which takes less time than the first), I'll do a third (and final) pass which will be incorporating all the new maps and such -- as well as enhancing enemy AI. (those two will take the longest) I'm thinking because there's so much that I want to add in 1.1, that this *may* be an "End of the Year" release (for the public that is) -- hence, me not officially telling anyone when it will come out.
I'm rethinking the whole "by October" thing, for a few reasons: 1. ROM hacks take a while to do, that's granted, so anyone "in the public" that's impatient can wait(they need to learn patience), they don't understand how time consuming this stuff really is (I bet you guys are starting to realize!)
2. There's an insane amount of stuff I'm packing into this version. Like I said in Kajar, it'll make Beta 1.0 look like a joke.
3. I have been working on this hack for nearly 3 years now, so I'm not really rushing to get it out there yet -- and when I rush, bugs get missed and stuff gets overlooked.
However, after the second pass (like I mentioned a few days ago) in probably 2 weeks? I'll make a test version for you guys to try out (and for helping me find bugs and such) As of right now, I've just finished Trann Dome on the first pass. (not bad for two days' work)
Some cutscenes that are on "the list" I've made might be left out. They are the 'more useless' ones--such as Marle escaping from the castle at the beginning or Lucca finishing the setup of the Telepod(as those really aren't that relevant to the plot) we already know Marle escapes from Guardia and Lucca finishes setting up the Telepod; and these scenes were just an idea I was toying with to fill space. I figure that if I'm going to fill space with cutscenes, they're going to be ones that are filled with intrigue and awesomeness. More important scenes to the plot (which aren't on my official list) have been dreamed up and added as I go along...these are "higher quality" scenes such as peering in Crono's past a little bit and stuff like that.