I understand, but if you don't have anything to do why not work ahead.
I don't think it matters all that much which maps are done when.
I guess it only matters for beta testing reasons. Other than that it doesn't.
True. We can always import the maps later on.
As for an exact list:
Offical Areas: (that we know we can have for sure)
Truce Canyon 2.0
I have this about 80% done. (this is the only one of these maps that I have really worked on)
*Expaded Magic Cave Map
-Make this a 40x40 map rather than whatever it was. Also, the entrance should be on the south.
Make map with small rooms with winding passages the connect to them, the room that exits into Heckran Caverns should be in the upper right corner (right wall)
*Expanded Dactyl's Next
I leave this up to you Sirus D, just expand the width of the map x2, and expand both "sides" (required moving over the right side) also, the peak should be much bigger.
*Expanded Laruba Village
SirisD, I may need your help redoing this, I expanded the map to a 20x40 map.
The right half is the trashed version, that gets pasted in with CopyTiles
if you are getting there for the first time.
After the Black Omen rises, this area will be rebuilt various sidequests
can be attained here for Ayla. (she must be leading the party to do the sidequests!)
I can't think of the best way to turn this into the best style for outdoor village...
Expanded Enhasa, Kajar, and Zeal
(I leave this up to you Sirus D, just make sure you follow the design specs)
Enhasa: Looks good!
Kajar: Expand the size of the Magic Labs and Kajar Study
...
Zeal Palace:
Expand map (bottom can be larger)
Expanded Alghetty
Expand the width of the main "town" x2. Then rearrange and add more "houses".
Expanded Beast's Nest
(I leave this up to you Sirus D, just make sure you follow the design specs)
Specs: Must be 3x larger, winding passages;
northwest corner still leads to Mt. Woe
~blocked after fall of Mt. Woe
northeast corner will have a cave entrance that leads to Sunken Zeal Palace
~accessable when doing Sunken Zeal Sidequest
Expanded Forest Ruins (Sealed Pyramid Forest)
will have level 50 mobs
(Maybe I'll add the Pyramid as a dungeon, but I'd rather use the space to make the Cleft of Dimensions)
Mystic Mountains - upper areas
Level 70-75
Must talk to Laruba Cheif (after Laruba Village is rebuilt)
Climb to the Mountain Peak.
*** I have the basic layout for this map done, when you get a few more maps complete, I'll give you this map.
Oh, Glennleo. Can you forward the e-mail of the newest CT+ to SirusD. (the one I sent about a month ago or so)
That way he can check out the newer Truce Canyon. (and hopefully finish it)