Hallo alles! <- Me practicing German.
Just completed a dump of the Chrono Cross CD image and I believe I *might* have found a considerable number of textures stored as .bmp files. Take a gander at some of these:
Glenn's face.
Riddel's face.
Harle's face.
Lynx's Scythe, perhaps?
Komodo Dragon
Now I must ask the Chrono Community three questions:
1. Has anyone seen these before? Could anyone with some expertise confirm that these are, indeed, model textures?
2. Does anyone know how to view the file structure on the Chrono Cross CDs? These are all messed up because they were ripped from a .bin file of IsoBuster's creation, but they'd be clear as day if they could be ripped directly from the CD. If previous image ripping experience serves me correctly, that is.
3. Would these be useful in any way, say, for 3D modeling practice or re-creating the Chrono Cross models if someone could get their geometry separately?
I'm not sure that *all* Chrono Cross textures are this readily accessible. I haven't gotten anywhere close to sifting through all 6000+ images viewable in the ripped game image, but so far I've only found face and weapon textures as you see above along with what might be spell textures.
EDIT: Er, on second glance, maybe there's more than just faces in there. Is it possible that a character's entire model texture could fit in so small a space?