Chrono Cross has been explored on a double front thanks to the relentless efforts of the new Guru of Time, FaustWolf. The Chrono Cross Demo has been penetrated and several interesting graphics have been found. Specifically, Pierre's first design, dialogue icons for a Nu / Quadffid / Ketchop / strange Belthasar or male Direa, and other interesting differences have been discovered. You can even download an archive of the demo's dynamic textures, or view composite images of prototype character art / dialogue art. There's just too much to describe here; hit the
Cross Demo Page and check it out!
On to the main game: FaustWolf is spearheading an effort to map Chrono Cross's file structure and eventually extract its individual assets (such as static textures and character models). The situation is very dynamic and constantly changing. We've already ripped all the dynamic TIM texture files and the basic STR cut scene files, and with Ramsus's help, FaustWolf is adding the offsets to a master spreadsheet listing Cross's data. New opportunities on the horizon include ripping character models (it HAS been done in the past; we're trying to contact the guy who did it), exploring Terminus Traduction's notes, finding the prerendered background textures, and ripping the high-resolution battle character textures. Relevant threads are
here and
here. Check out a taste of what success in this arena shall give us by clicking the image below. Also, don't forget to check out interesting dynamic textures I've found
here. You can download the entire dynamic texture pack for Cross
here; any help identifying the unknown ones is appreciated.
Monolith Soft plans to release a new game for the Nintendo DS in Japan in 2008 named Soma Bringer, with the music composed by Yasunori Mitsuda. What's also remarkable is that a character looks a lot like Crono (though, rest assured, this is not affiliated with the Crono franchise). There's also a Sephiroth clone in there. The press release is
here, and here are the screenshots. Click the banner below. You can also check a translated version by Legacy of Crono
here.
We're a little late with this, but here we go.
Eminence (a VGM quintet) toured the US and Japan this summer, playing a couple gigs in each country. The Japan concert sold out at lightspeed, and the Otakon concert was a packed house. Yasunori Mitsuda and Hitoshi Sakimoto were at both. Thanks to enterprising guests, bootlegs of the Eminence recordings have been released on Youtube. To view results encompassing the whole shenanigan, click
here. I'm ripping the .FLV videos from Youtube for preservation in our archives. They also released a professional recording made during their Passion! tour back in May; I've contacted them to see if any copies are available, since it sold out pretty quickly at fests.
PHOENIX Project, a group of Japanese VGM remixers and musicians, have put out a new Chrono Trigger doujin named
Resolution Trigger. Find their project page
here. I have not been able to find this at VGMC to add it to the Compendium music archive, so if you have this doujin, let me know.
As alluded to earlier, FaustWolf is now the Guru of Time as Leebot has been absent for a few months. His example has solved the issue of what to award the position of Guru of Time for. Previously, Life was awarded for creative / fan project activity, Reason for outstanding leadership, and Time for deep analysis. With the cool-down of analysis, Time's demesne became sort of extinct. Well, that's remedied now. As of this post, the position of Guru of Time is rewarded for aggressive, deep research into any subject in the Chrono series. FaustWolf is our new Guru of Time thanks to his beloved investigation of Chrono Cross's file structure and assets. This project will add much-needed luster to Cross fandom and expand the Chrono experience by indulgence in the game's workings and beautiful presentation.
RyanWMD2006 has officially opened his fan project,
Chrono Distortion. He states, "This game is basically about the fate of the Original Chrono Trigger Team, and it takes place 5 years after the original game." Read more and view screenshots at
this thread.
People's Remixing Competition #104 recently wrapped up; the song to be covered was "Robo Gang Johnny". This sort of thing doesn't attract the best quality, but it's worth a definite look. The results have been added (along with a Black Omen piece from PRC #19) to the encyclopedia. For the fast track: [ 1
Funky Johnny by Alex Smith - 2
Open Mic Night by TheoConfidor - 3
Arrogance my Chickenwarlord - 4
An Otherworld Awaits Robo Gang Johnny by Nario - WIP
'Robogang' by zircon - PRC19
Black Amen by LAOS ]
In speedrunning news, inichi's latest research has discovered a menu trick allowing him to skip the Guardian, Zombor, and Nizbel 2 boss battles and skip the Day of Lavos Video, Kino dialogue, and Melchior's workshop sequence for repairing the Masamune. In a couple months, he'll start his new speedrun, and he's sure to shave off many a minute with these new techniques. Follow his progress
here.
I'll wrap things up with bits and pieces. First, fanart from Silver: [
Humanoid Lavos ] I also added valandro23's "When Crono Meets Serge" comic
here. Second, I stumbled upon a Japanese imageboard where Temporal Flux and CT ROM hacking are being discussed. Course, we have no way of knowing what they're saying...anyway, it's
here. Finally, stay tuned for the release of the
Radical Dreamers: Thieves of Fate remix project, which is pretty much 99% done! Jeez, what a friggin' huge update. This really is taxing...but it's thrilling to see the community so vibrantly animated and alive.