Awesome, huge thanks for doing that!
On another note, I'm worried about transparencies that occur with models like MegaStarky and JellyBlubba. The texture for MegaStarky (and I assume little Starky)'s helmet, for example, is solid blue, but there's an alpha channel involved to make the helmet partially transparent. My guess is Blender isn't going to be able to do partial transparencies either.
I've attached MegaStarky's model and texture in case anyone would like to test.
EDIT: Ah, hell, why not just try the Time Devourer and see what happens with the transparent crystal effect around Schala?
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