1.1: (coming soon!)
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Fixed many annoying bugs and glitches.
Many new/enhanced/expanded maps with Advanced Event/NPC systems.
A dozen or so brand new cutscenes as well as fully enhanced existing ones.
Many cutscenes with variations depending on current party members.
More backstory covered!
Some Puzzles now randomize every NewGame/+!
Elite Mode added - if on, enemies in some areas will upgrade.
for instance: Mutants in Lab32 become MetalMutants at level70.
or: Megasaurs become Gigasaurs at 40, Terrasaurs at 60
,etc.
Rebalance of all enemies, with a few new ones!
~You will level faster in the beginning, with less tech points and gil by some enemies.
~Enemies have lots more HP, but just take longer and aren't too difficult to defeat.
~Leveling dramatically slows after level 50, so make sure you train!
~Bosses will give lots of exp. tech points. and gil to balance this out.
(Don't be alarmed if you gain 3 or 4 levels after a Boss battle)
...also high level enemies like 70+ may feel like Bosses due to stats.
Perfect balance, but decent challenge. (I think I finally got it right!)
New Synth shops and many new Item shops!
New Items, Weapons, and Equipment.
Fiona's Forest Campfire Cutscene has over 10,000 possible variations depending on gameplay.
Party members discuss Sidequests including partially completed sidequests.
Also, going there with certain/all Sidequests complete will result in different versions of this scene.
Ayla's Sidequest added w/ a new dungeon ~go to Fiona's Forest Campfire Scene (anytime) to learn where it is.
...as well as a few sub-quests added in other places.
Enhanced all Endings! As well as MANY possible variations of the Moonlight Parade Ending!
Added CT+ Credits after Moonlight Parade ending, with bonus scenes.
Areas:
Truce Canyon - expanded by SirusD
Cursed Woods - Frog's house is now in a cave area beyond Cursed Woods.
Dactyl's Peak - enhanced, reused somewhere else...
Enhasa - now 3x larger (by SirusD)
Kajar - now complete.
Zeal Palace - Zeal Library Area Complete, must use to get to throneroom after Mt. Woe
Algetty - Larger rooms and main map
Beast's Nest - extended, more battles
North Cape - Complete with battles
Valley of Giants (brand new area!)
Dunegons:
Heckran/Magic Caverns (merged in Middle Ages)
Goblin's Camp (brand new area!)
Mystic Mountains/Cave, now in multiple eras!
Reptite's Cave, reused later on...
Sinking Desert (enhanced the first two maps)
Searing Chasm (brand new dungeon!)
Valley of Lavos Spawn (brand new dungeon!)
Cleft of Dimensions! how delightfully evil!
...and much more!