The battle menu loads from an earlier point than the normal menu, which starts loading the font from FF8E60 in the original game. I didn't leave that much space between fonts. I hope that won't cause any trouble. (Though you can just move the fonts and change the pointers.)
Well, I think there's no more skeleton programming to do here besides adding onto the dialog font switcher.
(Actual menu option is not "skeleton" to me.)