Author Topic: Chrono Trigger: Crimson Echoes Plot Development  (Read 65128 times)

Zaperking

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Chrono Trigger: Crimson Echoes Plot Development
« Reply #165 on: July 07, 2005, 02:03:39 am »
Queen Zeal better be a pretty hard boss. I was thinking, Is Schala in the group at this time? Maybe Queen Zeal can repent, or some kind of sorrow scene with Schala.

ZeaLitY

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Chrono Trigger: Crimson Echoes Plot Development
« Reply #166 on: July 09, 2005, 03:40:00 am »
To come: (Check Storyline 16 in first page for backstory to this)

Belthasar finally tracks down the Porre agent again, to 11999 B.C., close to where he was snooping. They find him there; he states that King Zeal revived the city at this time. The party sees King Zeal, and immediately seeks to engage him. However, they wonder if killing him will remove the city's restoration from time. Nonetheless, a fight breaks out; the party wins, and is given the option to kill him or let him live. If they let him live, he disappears in seconds. If they kill him, the city is gone. The real King Zeal arrives, revealing that they just did indeed deal with him, save a version that previously traveled through time, fulfilling his fancy. He then taunts them, etc. and departs.

Later, a sidequest is available to ensure the city is saved even after Crimson Echoes is said in done, since there is a danger that overcoming the Flame will remove it from existence. The party debates whether they should live, or succumb as time originally played out. Dyasavah is the fourth Guru. Things happen concerning these choices:

1. Calasperan fades away; King Zeal version killed

When the party must sojourn through lost timeline fragments in the DBT at the end of the game, Calasperan will be one such area. And it will be tough.

2. Calasperan survives, but sidequest to ensure is not done

No difference.

3. Calasperan survives, is ensured survival

The city survives eternally beneath the waves, forgotten by the world, and forgetting the world in turn. Its own time research continues; it can be visited for new materials and items. Later, before going to the DBT on the final mission, Dyasavah arrives and tells the party that she's obligated to help them. She provides an alternate route to the DBT. This also affects the endings.

Endings

-Bunch of scenes
-Crono and Marle are forced into exile as Porre threatens to slaughter Truce. They do it anyway after Crono and Marle leave, and post wanted posters for them. Crono and Marle retreat to Chronopolis; Belthasar shows them Schala's fate, and advises them to take shelter somewhere, since Chronopolis will soon undergo "a lot of stress." If Calasperan is saved, they retreat there.
-Magus goes crazy, and returns to Chronopolis. He too sees Project Kid, and has a clone named Guile made by Bekkler to oversee this. He then fades...to Calasperan, if it's saved.
-more

Hadriel

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Chrono Trigger: Crimson Echoes Plot Development
« Reply #167 on: July 09, 2005, 09:04:02 am »
I don't think the Calasperan background has been posted yet, so I guess I'll break tradition and do it.  ZeaLitY, Aitrus and I hammered this out from several separate concepts a few hours ago.

According to what I've got written down, it takes place right after the Glenn scenario, in which the Vanguard is introduced, along with Serran and the Vanguard's Three Stooges, Renault, Roget, and Luther.  The party spotted Sorin there, and after seeing him in multiple times think he's connected to whatever's happening to the various time periods.  Belthasar figured out how to use the Dragon Tooth to track all occurrences of any particular life force after 65MBC.  They spot Sorin in 11998 B.C. and head there to confront him.  Magus and Schala request to be taken along for this, so they head off.  When they get out of the time portal, though, they find themselves in the middle of a city under the waves, a few hundred kilometers north of where Zeal used to float.  This is that mini-Coruscant city I mentioned earlier, except that the architecture is distinctly Zealian.  Belthasar can't even believe this place still exists.  He tells them about the Zealian Schism; basically, the Zeal you see in the original CT wasn't the original Zeal, but rather a secessionist nation.  The city they're in right now is Calasperan, the capital of ancient Zeal.  According to Belthasar's story, it was overtaken by a flood shortly after the skyborne version of Zeal became operational and presumed lost.  At this point, Melchior comes on the comlink and says that at one point, ancient Zeal faced an energy crisis.  The King advocated the use of elemental magic and conventional technological advance to overcome the problem, while the Queen decided that the newly discovered form of magic, codenamed Lavos energy, was the best way to fix it.  This dispute ended up not only splitting them apart, but their kingdom as well.  The Queen went up into the sky nation, taking with her a very young Schala; at this point she was pregnant with Janus.  This is all news to him, since Schala wasn't old enough to remember much of anything.  

Belthasar instructs the party to talk to whoever's in charge there about getting some extra gear; not one but two members of the Zealian royal family are present.  They immediately march to the palace and demand to be let through.  When they reach the throne room, they're greeted by none other than King Zeal, who is positively overjoyed to see his progeny and offers Crono free room and board and a special card that gives him a discount on every good and service in the city, meaning you can buy some higher-end gear for your party members.  For a while, Crono is split from the Zeal siblings to explore the city and gain insights as to its nature.  Magus and Schala, however, are spending time with their father.  As Crono accomplishes various quest-related tasks around the city, cutscenes occur of the siblings talking with their dad.  Janus is a major focus here; a true family and security is all he has ever wanted because he never had it.  He worked his arse off both to defeat Lavos and to retrieve Schala, and now that he has his father back it seems like he doesn't have to fight anymore.  He and his sister could live out the entire rest of their lives in Calasperan, unmolested by history or by conquering warlords; hence, the sequences with the Zeal family here are something akin to Darth Vader or the Emperor trying to tempt Luke to the dark side.  And as in that case, the temptations turn out to be founded on bullshit.  At the end of this whole sequence, something undetermined relating to a revitalized Queen Zeal, Crono's confrontation with Sorin, and every relevant thing that happens in ZeaLitY's above post occurs.

The mystery of Calasperan: Calasperan is a condensed form of Cala Ataperistan, the Castle of Fire.  It's a stronghold referenced in the travels of Marco Polo as being the home of the Magi who came and worshipped Christ; obviously they are relevant here in the form of the Gurus.  

Calasperan appears to be the true approximation of a Zealian paradise, save for one thing; it's yet another twisted occurrence dreamed up by the Frozen Flame, and perhaps the grandest in magnitude save the ridiculously mind-blowing shit that I haven't told anyone except ZeaLitY, mainly because it isn't revealed until almost the end of the game.  The original Calasperan was destroyed in the wave of natural disasters sparked by Lavos' 12KBC awakening.  Only King Zeal survived; once he found the Frozen Flame, he thought it would be nice to resurrect his old home as an illusion of sorts.  King Zeal is a deluded man who has been possessed and twisted by the power of Lavos.  Calasperan is now effectively a "dream city" that will perish along with all of its people if King Zeal is killed, because the Frozen Flame will then have no Arbiter to sustain the illusion.  This lends a moral aspect to this quest as well.  This refers back to CC's quote about being able to simulate the soul, and also to a theory several Compendium members, including GrayLensman, Aitrus, and I formulated about the nature of souls in Chrono Trigger and how they're apparently able to defy the laws of special relativity, which dictate that they shouldn't be able to interact with mortals; souls are not pure energy but rather a sort of reaction between the physical universe and its metaphysical fabric, which comprises time and the will of the universe.  Basically, the Frozen Flame has recalled Calasperan from an alternate timeline in the Tesseract, much as the planet does for Terra Tower in Cross.

Thoughts?

ZeaLitY

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Chrono Trigger: Crimson Echoes Plot Development
« Reply #168 on: July 09, 2005, 03:25:31 pm »
Making the tileset will be interesting. Since Calasperan is self-contained, I'm thinking we should perhaps make the city be a full, 1024 x 1024 location map, with houses, a square, and the palace at the north end all on that map. It'd be an FF6 style town.

Legend of the Past

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Chrono Trigger: Crimson Echoes Plot Development
« Reply #169 on: July 09, 2005, 05:49:57 pm »
Quote from: Hadriel
I don't think the Calasperan background has been posted yet, so I guess I'll break tradition and do it.  ZeaLitY, Aitrus and I hammered this out from several separate concepts a few hours ago.

According to what I've got written down, it takes place right after the Glenn scenario, in which the Vanguard is introduced, along with Serran and the Vanguard's Three Stooges, Renault, Roget, and Luther.  The party spotted Sorin there, and after seeing him in multiple times think he's connected to whatever's happening to the various time periods.  Belthasar figured out how to use the Dragon Tooth to track all occurrences of any particular life force after 65MBC.  They spot Sorin in 11998 B.C. and head there to confront him.  Magus and Schala request to be taken along for this, so they head off.  When they get out of the time portal, though, they find themselves in the middle of a city under the waves, a few hundred kilometers north of where Zeal used to float.  This is that mini-Coruscant city I mentioned earlier, except that the architecture is distinctly Zealian.  Belthasar can't even believe this place still exists.  He tells them about the Zealian Schism; basically, the Zeal you see in the original CT wasn't the original Zeal, but rather a secessionist nation.  The city they're in right now is Calasperan, the capital of ancient Zeal.  According to Belthasar's story, it was overtaken by a flood shortly after the skyborne version of Zeal became operational and presumed lost.  At this point, Melchior comes on the comlink and says that at one point, ancient Zeal faced an energy crisis.  The King advocated the use of elemental magic and conventional technological advance to overcome the problem, while the Queen decided that the newly discovered form of magic, codenamed Lavos energy, was the best way to fix it.  This dispute ended up not only splitting them apart, but their kingdom as well.  The Queen went up into the sky nation, taking with her a very young Schala; at this point she was pregnant with Janus.  This is all news to him, since Schala wasn't old enough to remember much of anything.  

Belthasar instructs the party to talk to whoever's in charge there about getting some extra gear; not one but two members of the Zealian royal family are present.  They immediately march to the palace and demand to be let through.  When they reach the throne room, they're greeted by none other than King Zeal, who is positively overjoyed to see his progeny and offers Crono free room and board and a special card that gives him a discount on every good and service in the city, meaning you can buy some higher-end gear for your party members.  For a while, Crono is split from the Zeal siblings to explore the city and gain insights as to its nature.  Magus and Schala, however, are spending time with their father.  As Crono accomplishes various quest-related tasks around the city, cutscenes occur of the siblings talking with their dad.  Janus is a major focus here; a true family and security is all he has ever wanted because he never had it.  He worked his arse off both to defeat Lavos and to retrieve Schala, and now that he has his father back it seems like he doesn't have to fight anymore.  He and his sister could live out the entire rest of their lives in Calasperan, unmolested by history or by conquering warlords; hence, the sequences with the Zeal family here are something akin to Darth Vader or the Emperor trying to tempt Luke to the dark side.  And as in that case, the temptations turn out to be founded on bullshit.  At the end of this whole sequence, something undetermined relating to a revitalized Queen Zeal, Crono's confrontation with Sorin, and every relevant thing that happens in ZeaLitY's above post occurs.

The mystery of Calasperan: Calasperan is a condensed form of Cala Ataperistan, the Castle of Fire.  It's a stronghold referenced in the travels of Marco Polo as being the home of the Magi who came and worshipped Christ; obviously they are relevant here in the form of the Gurus.  

Calasperan appears to be the true approximation of a Zealian paradise, save for one thing; it's yet another twisted occurrence dreamed up by the Frozen Flame, and perhaps the grandest in magnitude save the ridiculously mind-blowing shit that I haven't told anyone except ZeaLitY, mainly because it isn't revealed until almost the end of the game.  The original Calasperan was destroyed in the wave of natural disasters sparked by Lavos' 12KBC awakening.  Only King Zeal survived; once he found the Frozen Flame, he thought it would be nice to resurrect his old home as an illusion of sorts.  King Zeal is a deluded man who has been possessed and twisted by the power of Lavos.  Calasperan is now effectively a "dream city" that will perish along with all of its people if King Zeal is killed, because the Frozen Flame will then have no Arbiter to sustain the illusion.  This lends a moral aspect to this quest as well.  This refers back to CC's quote about being able to simulate the soul, and also to a theory several Compendium members, including GrayLensman, Aitrus, and I formulated about the nature of souls in Chrono Trigger and how they're apparently able to defy the laws of special relativity, which dictate that they shouldn't be able to interact with mortals; souls are not pure energy but rather a sort of reaction between the physical universe and its metaphysical fabric, which comprises time and the will of the universe.  Basically, the Frozen Flame has recalled Calasperan from an alternate timeline in the Tesseract, much as the planet does for Terra Tower in Cross.

Thoughts?


WOW.

I like the way CE's storyline's going. It's gonna be an awesome storyline, and an awesome game too if it's gonna use CT's system.

Claado Shou

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Chrono Trigger: Crimson Echoes Plot Development
« Reply #170 on: July 09, 2005, 06:02:46 pm »
My avatar = King Zeal.

For those that didn't get that.  :)

~.C.S.~

Chrono'99

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« Reply #171 on: July 09, 2005, 06:35:57 pm »
The story is getting quite Xenogears-esque :) . It's a good thing, but I hope all the necessary time mechanic details will be explained enough and understandable (please, no Dead Sea stuff like in CC^^').

Quote from: Claado Shou
My avatar = King Zeal.

For those that didn't get that.  :)

~.C.S.~

SO, that's how King Zeal looks like? For some reason he reminds me of Serge (must be the dark blue hair).

Hadriel

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Chrono Trigger: Crimson Echoes Plot Development
« Reply #172 on: July 09, 2005, 07:25:04 pm »
I'm not sure if that was intentional, but it certainly fits.  King Zeal is effectively helping Lavos to assassinate the entire planet.

DarkGizmo

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Chrono Trigger: Crimson Echoes Plot Development
« Reply #173 on: July 10, 2005, 12:27:22 am »
Quote from: Claado Shou
My avatar = King Zeal.

For those that didn't get that.  :)

~.C.S.~


I always wondered it came from which Final Fantasy, lol oh well.

Crismon Echoes looks like having a faboulous storyline (I didn't read it all though), but there is two I can't stop to wonder

-Why did you chose King Zeal has a major enemy, when Queen Zeal turned so evilish after he died.

-What happend if SE get crazy and accidently start another Chrono game, then sign some paper that will stop them from doing "OMG OMG what have we done change the storyline and call it FFXIII NOW!!!!", will you just call it an alternate dimension, or are you already calling it an alternate dimension so you won't get all sad if you actuly make a really good game with storyline and then learn in Chrono Brake that King Zeal was Belthasar (IMAGINE ONLY)

ZeaLitY

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« Reply #174 on: July 10, 2005, 12:32:58 am »
Nah, this game is a fanwork, so it doesn't matter. It isn't canon, just a really cool what might have happened situation.

I chose King Zeal because he's noticeably absent from Chrono Trigger. The first thing I did when I learned Zeal had a royal family was try to find out where King Zeal was, and who that guy was has intrigued me ever since.

Salvadeiro

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« Reply #175 on: July 10, 2005, 08:55:27 am »
King Zeal = my new best friend

This game = my new wife

Chrono Compendium = my new life

notice how the last two lines rhyme, i made it that way :) i'm so cool.

Legend of the Past

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« Reply #176 on: July 10, 2005, 09:12:25 am »
Quote from: Salvadeiro
King Zeal = my new best friend

This game = my new wife

Chrono Compendium = my new life


Same here.

Quote
i'm so cool.


You sure are. =)

Salvadeiro

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« Reply #177 on: July 10, 2005, 09:21:49 am »
Why thank you but your much cooler than I.

Legend of the Past

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« Reply #178 on: July 10, 2005, 10:26:16 am »
Quote from: Salvadeiro
Why thank you but your much cooler than I.


Hmm, no I'm not.

Claado Shou

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« Reply #179 on: July 10, 2005, 07:08:42 pm »
Quote from: Legend of the Past
Quote from: Salvadeiro
King Zeal = my new best friend

This game = my new wife

Chrono Compendium = my new life


Same here.


Is that a compliment for my sprite?  And yes, I made it.

:):):):):):):):):):):):):):):):):) :twisted:

~.C.S.~