Author Topic: Playable character mod: Schala  (Read 45766 times)

justin3009

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Re: Playable character mod: Schala
« Reply #195 on: June 29, 2008, 10:36:19 pm »
Quote
Well normally I keep my hair up and out from covering my face. It's also a nightmare to shampoo and rinse it...

^-....Lol'd hard.

Schala Zeal

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Re: Playable character mod: Schala
« Reply #196 on: June 29, 2008, 10:43:31 pm »
Quote
Well normally I keep my hair up and out from covering my face. It's also a nightmare to shampoo and rinse it...

^-....Lol'd hard.

Hehe, epic ^_^

justin3009

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Re: Playable character mod: Schala
« Reply #197 on: June 30, 2008, 12:24:56 am »
Woah edit your posts bud o.o..

RoxSilverFox

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Re: Playable character mod: Schala
« Reply #198 on: June 30, 2008, 12:40:00 am »
Woah edit your posts bud o.o..

It's kinda messed up but there you go "LOOK DOWN FURTHER"
« Last Edit: June 30, 2008, 12:46:37 am by RoxSilverFox »

RoxSilverFox

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Re: Playable character mod: Schala
« Reply #199 on: June 30, 2008, 12:44:07 am »
Another update sorry this is taking forever, I've been busy lately.

http://www.majhost.com/gallery/Roxsilverfox/ChronoTrigger/goldness2.png

There's still a long way to go with this... "sigh"

Me likey!

Glad ya do XD
Quote
Well normally I keep my hair up and out from covering my face. It's also a nightmare to shampoo and rinse it...

^-....Lol'd hard.

Hehe, epic ^_^

Epic indeed
There is like a white thing on the sprite on here... In the shoulder she has something
It does't look bad but your r gonna take it out? Applying that will take ages...

EDIT: I can't attach any file Whatever! >.<
         
          An Error Has Occurred!
The upload folder is full. Please try a smaller file and/or contact an administrator

The white thing? you mean her earings?


I am back to bussiness!! Holydays!!!

As soon as you finish give me that so I don't cut heads anymore. :lol:

Okay, I'm gonna get right into it now and I'll hopefully get it done today

« Last Edit: July 08, 2008, 03:46:13 am by RoxSilverFox »

Schala Zeal

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Re: Playable character mod: Schala
« Reply #200 on: June 30, 2008, 03:49:15 am »
Okay, RSF. I just got my own GameBoy Advance ROM making kit -- not hacking, but able to make it, as in code it and then upload it to a cartridge.

I have a ton of resources that I'll be playing around with. I'm still a wee bit off from making my first test ROM for GBA, but in the long term, I'm hoping to initiate a project for Chrono Trigger Advance, which will have a few earnable extras such as Schala as an eighth character.

I think your sprites would be pretty swell to use.

RoxSilverFox

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Re: Playable character mod: Schala
« Reply #201 on: June 30, 2008, 03:59:22 am »
Okay, RSF. I just got my own GameBoy Advance ROM making kit -- not hacking, but able to make it, as in code it and then upload it to a cartridge.

I have a ton of resources that I'll be playing around with. I'm still a wee bit off from making my first test ROM for GBA, but in the long term, I'm hoping to initiate a project for Chrono Trigger Advance, which will have a few earnable extras such as Schala as an eighth character.

I think your sprites would be pretty swell to use.

Coolness, I always thought that Chrono Trigger should be on GBA or DS, So good luck with that :)

Schala Zeal

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Re: Playable character mod: Schala
« Reply #202 on: June 30, 2008, 04:21:12 am »
Okay, RSF. I just got my own GameBoy Advance ROM making kit -- not hacking, but able to make it, as in code it and then upload it to a cartridge.

I have a ton of resources that I'll be playing around with. I'm still a wee bit off from making my first test ROM for GBA, but in the long term, I'm hoping to initiate a project for Chrono Trigger Advance, which will have a few earnable extras such as Schala as an eighth character.

I think your sprites would be pretty swell to use.

Coolness, I always thought that Chrono Trigger should be on GBA or DS, So good luck with that :)

Well for GBA I have the compiler, runtime kit, and the game toolkit for it. For Nintendo DS I just have the compiler and runtime kit. There are kits for GameCube and Wii floating around but they don't have much support.

Schala Zeal

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Re: Playable character mod: Schala
« Reply #203 on: June 30, 2008, 06:41:53 am »
Argh! Come on, isn't there any tutorials on Pascal GBA programming??

justin3009

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Re: Playable character mod: Schala
« Reply #204 on: June 30, 2008, 11:31:28 am »
Best thing to do is download a crapload of games and just look at the source code and mess with them a little.  This can show you wtf they're doing.

Schala Zeal

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Re: Playable character mod: Schala
« Reply #205 on: June 30, 2008, 06:57:11 pm »
Best thing to do is download a crapload of games and just look at the source code and mess with them a little.  This can show you wtf they're doing.

Well all the tutorials are in C++ and I have GBA kit for Pascal...

RoxSilverFox

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Re: Playable character mod: Schala
« Reply #206 on: July 01, 2008, 01:40:28 am »
Finished it now, MagilsugaM you're free to go wild with replacing heads now.

http://www.majhost.com/gallery/Roxsilverfox/ChronoTrigger/goldness3.png

oh and the sprite in the corner was something I was just messing around with when I was finished so you can delete that if you want.
« Last Edit: July 01, 2008, 01:46:07 am by RoxSilverFox »

Schala Zeal

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Re: Playable character mod: Schala
« Reply #207 on: July 01, 2008, 02:26:09 am »
Finished it now, MagilsugaM you're free to go wild with replacing heads now.

http://www.majhost.com/gallery/Roxsilverfox/ChronoTrigger/goldness3.png

oh and the sprite in the corner was something I was just messing around with when I was finished so you can delete that if you want.

Once again RSF, you provide the most excellent sprite resources *downloads a backup to flash drive*

RoxSilverFox

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Re: Playable character mod: Schala
« Reply #208 on: July 01, 2008, 02:38:30 am »
Finished it now, MagilsugaM you're free to go wild with replacing heads now.

http://www.majhost.com/gallery/Roxsilverfox/ChronoTrigger/goldness3.png

oh and the sprite in the corner was something I was just messing around with when I was finished so you can delete that if you want.

Once again RSF, you provide the most excellent sprite resources *downloads a backup to flash drive*

Well that's my job  :D and so you know they aren't entirely finished yet MagilsugaM still has to do stuff on the heads. Then after that I finalize it, get rid of all the non required colors fix up any errors (There's one still on it, can you see it) and then it's done.

MagilsugaM

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Re: Playable character mod: Schala
« Reply #209 on: July 01, 2008, 03:12:34 am »
Finished it now, MagilsugaM you're free to go wild with replacing heads now.

http://www.majhost.com/gallery/Roxsilverfox/ChronoTrigger/goldness3.png

oh and the sprite in the corner was something I was just messing around with when I was finished so you can delete that if you want.

Once again RSF, you provide the most excellent sprite resources *downloads a backup to flash drive*

Well that's my job  :D and so you know they aren't entirely finished yet MagilsugaM still has to do stuff on the heads. Then after that I finalize it, get rid of all the non required colors fix up any errors (There's one still on it, can you see it) and then it's done.

I will need to start again  the finished head were not on 16 colors  :lol:
But is only the running and walking sprites...

EDIT: Here it is...

http://img374.imageshack.us/my.php?image=goldness3withhairan3.png
« Last Edit: July 01, 2008, 03:30:04 am by MagilsugaM »