I played SO for a while on ZSNES, but it keep freezing. Trying it on my PSP (SNES version again) and it's been working alright so far, I think.
I'm currently playing SO2 the most, though. Enjoying it very much, but there are so many "OMG ARE YOU A COUPLE?! LOL YOU'RE BOTH TURNING RED HAHA" lines that I was sighing a lot and eventually headbutting the PSP. Plus it seems to have the same dialogue problem as SO3 - those absolutely
pointless scenes were it goes something like this:
Party member 1: We should go to [dungeon name].
Party member 2: I agree. We should go to [dungeon name].
Party member 3: That is a good idea, we should go.
Party member 1: Alright, so should we go to [dungeon name]?
Party member 2: Yes, I think we should go.
Bla bla bla.
But yeah, SO2 is great so far; I quite like the FP (Friendship Point) system... it allows for some nifty scenes between party members and/or NPCs. But one in Cross was particularly bizarre... where Celine and Rena (well, since I was playing the Rena quest) meet some guy ('Chris') who can't afford the food in a restaurant. You can choose to pay for him (it's like, 10 freakin' G...), and you can re-enter the city to meet him again. He insists on talking to Celine alone (naturally, Rena follows and spies), and we find he's a prince (yep, a prince who couldn't afford 10G?). Turns out his
wedding to a princess is about to begin, and he's dragged off by soldiers. Celine and Rena crash the politically-biased wedding and Chris proposes to Celine, whom he met like, 10 minutes ago. She obviously chooses to continue traveling with your party.
I just found it all very weird and dumb.
Anyway, SO3. I liked it. Beautiful graphics, WONDERFUL soundtrack (Motoi Sakuraba's brilliance is one of the reasons I actually bothered to continue playing the game after the difficulty and lack of battle control explanation smacked me around dozens of times). Too bad the script and story are pretty bad, but I actually liked the 4D twist, maybe just because we
finally got off that fucking Elicoor II (the stupid, stupid medieval planet where about 65% of the game is spent, and 40 of that 65% in fucking huge boring caves). After you get a hang of the controls and those little secret functions they should have told you about in the first place (% cancel attack chains, anyone?), it is a very fun game, plus the fact the level limit is
255 makes for quite some replayability, especially in the later side-dungeons unlocked after completing the main story.
Best thing about that game: the music in Moonbase.
It is so fucking cool.I wanna play SO3 again.
Oh, about the anime 'Star Ocean EX'... It follows the game nicely enough, but as was mentioned above, it got canceled. Also, it's pretty boring in battle scenes and most of the dialogue. For example, attack scenes will be re-used in pretty much every episode (like Claude's signature sword attack thing).
And it turns out Star Ocean 4 ('The Last Hope') is for the 360. Dammit. Wish I owned one.