Thanks to Shinrin, there are four new pages of Weekly Famitsu coverage available on the
Chrono Trigger DS page. The screenshots suggest that the battle menus have been moved to the bottom screen, while new HP/MP bars appear under individual characters. Mitsuda, his comments translated
here, reflects a little on his interview and talks about the news, noting that he'll try to keep the music similar to the SNES sound. Also, RPGamer is reporting that CT DS will be at E3
here. For Mitsuda's comments... [hidden]
"When I first heard about this, my first response was 'Finally!'," he says. "That's partly because it was my debut work, but it's still a very deep, very high-quality game even when you play it today. I'm very interested in seeing what kids today think about it when they play it, so from that perspective, it was a very happy piece of news."
"I couldn't even count all the memories it brings up. I was in a slump because I couldn't compose anything, I was going to the hospital regularly for stomach ulcers while I worked, I had a hard-drive crash and lost nearly 40 in-progress tracks...great, I guess I'm only remembering the negative things! But when the entire staff gathered around to watch the ending, I wound up crying anyway (a lot of other staffers were just as deeply moved). I think all of us put a lot of our emotion into the game."
"I think a lot of [Famitsu] readers were hoping for a Chrono Trigger port, and now we're finally making that wish come true. I had the music for the Nintendo DS version stay as close as possible to the SNES original, so I think you'll like how it turns out. Whether you're playing for the first time or reflecting on the past as you go, I hope all of you enjoy it."[/hidden]