Author Topic: Chrono Trigger - Schala Project (Community Project)  (Read 57842 times)

mav

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Re: Chrono Trigger - Schala Project
« Reply #285 on: December 20, 2008, 02:19:03 pm »
Hmmm...I guess it was the description that through me off--but you know the techs better than any of us, so I guess she's good on a weak offensive tech. So what tech should she have? She has three physical attacks, compared to Marle, who has two. Schala could use an offensive status-inflicting tech, she has nothing like that, right? Like Provoke or Hypno Wave.

Chocobo_Fan

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Re: Chrono Trigger - Schala Project
« Reply #286 on: December 20, 2008, 02:25:24 pm »
What? Schala, like Janus, has all-magic techs. A status-inflicting one would be interesting, though that may make Divine Seal less unique... Ah well.

mav

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Re: Chrono Trigger - Schala Project
« Reply #287 on: December 20, 2008, 02:29:27 pm »
Well, Divine Seal is for all targets, right? It could be something simple, like Slow on one target or something. Or it could be something a little more magic-related, like an opposite version of Magus's Magic Wall, where you'd lower an enemy's Magic Defense (although that might be a little too good).

justin3009

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Re: Chrono Trigger - Schala Project
« Reply #288 on: December 20, 2008, 02:31:31 pm »
Make a moderate strong spell that hits all enemies like Lightning 2 or Water II.

mav

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Re: Chrono Trigger - Schala Project
« Reply #289 on: December 20, 2008, 02:34:12 pm »
Isn't Comet a moderately strong spell? And it attacks all enemies, at that.

Chocobo_Fan

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Re: Chrono Trigger - Schala Project
« Reply #290 on: December 20, 2008, 02:38:06 pm »
Yeah, Comet practically is Lightning II...

Something that only hits one enemy for less statuses... Yeah, I think that would work. I'll have to think about it a bit.

mav

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Re: Chrono Trigger - Schala Project
« Reply #291 on: December 20, 2008, 02:50:58 pm »
If we're replacing Cure, then Cure Light (Schala and Robo) will need to replaced...And we still need a tech for Frog and Robo. Honestly, I can't think of one...I mean, I'd like to see a modified Blade Toss (Slurp Cut and Laser Spin), but I don't know which of Schala's techs you could incorporate or what the hell you'd name it.

justin3009

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Re: Chrono Trigger - Schala Project
« Reply #292 on: December 20, 2008, 02:55:23 pm »
Maximum Laser? - Schala and Frog enchant Robo with Magic,.  The Beam is much larger and glows from blue to light.  I have no idea.

mav

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Re: Chrono Trigger - Schala Project
« Reply #293 on: December 20, 2008, 03:00:20 pm »
Water I (or II), Holy, Laser Spin--Holy Mist? Fuck me, this one's tough.

justin3009

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Re: Chrono Trigger - Schala Project
« Reply #294 on: December 20, 2008, 03:01:59 pm »
Light Water Light/Shadow...hmm....

mav

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Re: Chrono Trigger - Schala Project
« Reply #295 on: December 20, 2008, 03:38:00 pm »
Hmmm...we could do something with Frog Squash, it'd a a summoning technique, like Grand Dream...but who would it summon? I mean, look at the techs used for Grand Dream: Life 2, Frog Squash, Cure Beam...Life 2 and Cure Beam aren't even offensive, they just charge up Frog's sword or something. And the technique wouldn't even be phenomenally strong: it all depends on Frog's HP.

Chocobo_Fan

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Re: Chrono Trigger - Schala Project
« Reply #296 on: December 21, 2008, 05:02:08 pm »
Updated her techs: Got rid of Cure, replaced it with Seal, which is basically Divine Seal on one enemy. Also, I got rid of Divine Seal and replaced it with something I think is far better - Black Wind. ;) May be a bit overpowered, but...

Also, all I did was change Cure Light to Healing Light. (Heal + Heal Beam) No problem. Still need a dual tech with Robo and Glenn, though... :/

Shadow D. Darkman

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Re: Chrono Trigger - Schala Project
« Reply #297 on: December 21, 2008, 06:02:06 pm »
Schala and Glenn

Healing Shower

Schala - Heal; Glenn - Water 2

Similar to Divine Storm. Heals moderate amount of HP and cures negative status ailments.

-----------------------------------------------------------------------------------------

Schala and Robo

Light-Speed Tackle

Schala - Starfall; Robo - Robo Tackle

Tackle foes and blinding speeds for massive damage.

(Yay! They both work! :D)
« Last Edit: December 21, 2008, 06:04:24 pm by Shadow D. Darkman »

Chocobo_Fan

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Re: Chrono Trigger - Schala Project
« Reply #298 on: December 21, 2008, 07:41:21 pm »
Um, both of those are practically copies of current techs, Shadow... Also, I already have all the dual techs, we don't need more. All I need now is a triple tech with Robo and Glenn...

Also, huge update to the script block. (I added the Zeal Ruins. :D) You may want to check it out.
« Last Edit: December 21, 2008, 07:53:45 pm by Chocobo_Fan »

justin3009

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Re: Chrono Trigger - Schala Project
« Reply #299 on: December 21, 2008, 07:50:29 pm »
Not bad.  Maybe the Wishing Star could have a name change, but I like the ideas.