It's basically the same thing as the patch I posted, except there's some areas that were moved. The menu font routine is placed in a very very small empty slot somewhere near the beginning, I never actually labeled it in the rom so I'm not entirely sure but it was a very tiny block of empty space. The Font itself is above the actual in-game font. No problems occurred there. The item/tech names are held in the 32k byte area along with their pointers.
The 8th character is the same as before, except it's reverted so only graphics appear. They're both in the 41-430000 range. The problem I see is in 4005E4. I really have no idea what this little junk of data does, but it controls something with the 8th character and VWF font. You change something there, it kills the other.
Edit: Huh? It's not that area anymore...
Edit 2: Might be 408000, let me check..
Edit 3: 40FC94 to 40FFFF seems to be where the issue is held..