Author Topic: Chrono Trigger - Schala Project (Community Project)  (Read 57435 times)

justin3009

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Re: Chrono Trigger - Schala Project (Community Project)
« Reply #660 on: February 09, 2009, 09:34:23 am »

Chocobo_Fan

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Re: Chrono Trigger - Schala Project (Community Project)
« Reply #661 on: February 10, 2009, 10:28:52 am »
Hm, she seems a bit...slow. Don't her robes flow faster in the DS version? Great job nonetheless, though; can't wait until the DBT is fully complete! :D

(Oh, and are you going to use that more accurate text I showed you?)

utunnels

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Re: Chrono Trigger - Schala Project (Community Project)
« Reply #662 on: February 10, 2009, 10:35:25 am »
Everything is perfect except the palette I guess.

justin3009

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Re: Chrono Trigger - Schala Project (Community Project)
« Reply #663 on: February 10, 2009, 11:47:52 am »
Yes, I'll be using the more accurate text.  What's wrong with the palette? O_o...That's her original CT one, pretty certain on that.

Edit: Yea, it is normal palette.  I just checked.
« Last Edit: February 10, 2009, 11:50:01 am by justin3009 »

utunnels

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Re: Chrono Trigger - Schala Project (Community Project)
« Reply #664 on: February 10, 2009, 12:05:31 pm »
Yeah, perhaps that's because the video quality?
I mean the DD Schala, not the one in your party, those red "dots" around her?

It is really nice anyway, looks exactly like the scene is from CT DS.

---------

Edit, ah, it is the Shell, what did I think about...
« Last Edit: February 10, 2009, 12:08:54 pm by utunnels »

justin3009

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Re: Chrono Trigger - Schala Project (Community Project)
« Reply #665 on: February 10, 2009, 12:29:26 pm »
Are the exact stats of the Dream Devourer known?  All I remember is that it has 20,000 HP and then the rest is a mystery.

utunnels

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Re: Chrono Trigger - Schala Project (Community Project)
« Reply #666 on: February 10, 2009, 12:35:44 pm »
20000HP?

If I recall, it has more that that.

------------------

HP 32000
DEF 220
MDEF 80

« Last Edit: February 10, 2009, 12:43:52 pm by utunnels »

Schala Zeal

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Re: Chrono Trigger - Schala Project (Community Project)
« Reply #667 on: February 10, 2009, 12:43:26 pm »
32,000

ok I guess utunnels beat me to it.

justin3009

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Re: Chrono Trigger - Schala Project (Community Project)
« Reply #668 on: February 10, 2009, 12:58:53 pm »
Woops, my bad xd

Edit: Okay, this is getting annoying.  I'm trying to set her animation for in battle and it keeps leeching off her normal animation no matter where I put it.  Hell, I could make it animation 245 and the battle animation will STILL leech from it.  What the f*** :|
« Last Edit: February 10, 2009, 01:16:50 pm by justin3009 »

justin3009

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Re: Chrono Trigger - Schala Project (Community Project)
« Reply #669 on: February 11, 2009, 09:17:30 am »
Going to make a separate animation data for Schala and make the one before hand an NPC, then have it quickly swap out with the in battle.  The enemy one is rather annoying to work with on it's own animation set.

On other hand, fixed about 6 tech description bugs that were just a few typos.  Also, we've decided to add another Secret Boss besides the DD into the project.  More information may or may not be released as it progresses.

Sigma Head

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Re: Chrono Trigger - Schala Project (Community Project)
« Reply #670 on: February 11, 2009, 12:38:35 pm »
Oh my. ANOTHER optional boss? Freakin sweet!

mav

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Re: Chrono Trigger - Schala Project (Community Project)
« Reply #671 on: February 11, 2009, 06:33:09 pm »
This is news! I look forward to it.

justin3009

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Re: Chrono Trigger - Schala Project (Community Project)
« Reply #672 on: February 13, 2009, 07:56:59 pm »
Moved all the portal locations that warped to End of Time to empty space and added a new check variable sequence that warps to EOT 2 on all of them and fixed up a couple bugs with North Cape.

justin3009

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Re: Chrono Trigger - Schala Project (Community Project)
« Reply #673 on: February 28, 2009, 11:50:02 pm »
Gah, sorry again guys.  My attention's been on RL things and 7th letter patch.  The 7th letter hack is ALMOST done >.<.  Just a few really annoying bugs here and there that need to be fixed.

mav

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Re: Chrono Trigger - Schala Project (Community Project)
« Reply #674 on: March 01, 2009, 03:08:21 pm »
Don't worry about it--there's no deadline on this project, so let your attention go where it's needed.

EDIT: Sorry for the edit, but would we be able to add new music to the game? I know we've been talking about adding a different theme for the final battle, but the background song on this page would be so phenomenal for Zeal ruins, or something of the like. It'd need some editing, I guess, and we'd definitely need to get permission, but I think it'd really pull the hack together...
« Last Edit: March 05, 2009, 03:24:41 pm by mav »