Author Topic: What would a new Chrono game look like?  (Read 5405 times)

Zergplex

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Re: What would a new Chrono game look like?
« Reply #30 on: January 15, 2009, 08:48:55 pm »
Not to get too far off topic, but I wish they would just re-release the origin FFT for the DS.

You are not alone in this, I seriously considered buying a PSP for that game. I just couldn't justify the cost for the 3 or so games I would buy though.

Fireseal

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Re: What would a new Chrono game look like?
« Reply #31 on: January 15, 2009, 11:07:15 pm »
It's not that great, there are very few CG's, which is what I detest about remakes of past games when they add VERY FEW CG's. The voice acting is okay, too bad it's only in CG's. There are two extra jobs, the pointless Onion Knight and the very much useful Dark Knight. The text has been corrected. The best equipment are acquired only through multiplayer missions... Okay is it superb and is very much worth buying a PSP for just that game.

But back on topic. I think the 3rd chrono game should be a direct result of Chrono Cross's dimension's unifying and not based off something in the far off future or based on the fall of guardia.

Maybe just having some random person from the mainland that lived in both split dimensions and also is included in the unified dimension, but somehow still has the memories of being two different people, possesing two other sets of memories starting from 1010 until 1020(and beyond, whenever the era will be the 'present' era in this 3rd chrono game) and that will be this random person's motivation to go on an adventure that goes beyond time and space!

Or maybe it'll just be about Fritz supposedly ending up in the Lavos timeline 2300AD, leaving that note in the Sewer Access, eventually going coo-coo by time-travelling and become that 'someone' mentioned in Lucca's Letter to Kid, that will travel back in time and capture/kill her and her friends. :P

V_Translanka

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Re: What would a new Chrono game look like?
« Reply #32 on: January 15, 2009, 11:33:05 pm »
It's not that great, there are very few CG's, which is what I detest about remakes of past games when they add VERY FEW CG's. The voice acting is okay, too bad it's only in CG's.

Weren't there already very few CGs in FFT? Like two? And I thought the PSP version added anime sequences...?

Fireseal

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Re: What would a new Chrono game look like?
« Reply #33 on: January 15, 2009, 11:34:32 pm »
Oops, my bad, I meant anime sequences.. haha.. But yes, there were too few of them.

HyperNerd

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Re: What would a new Chrono game look like?
« Reply #34 on: January 15, 2009, 11:43:24 pm »
If it is on a console, it better not be on PS3. I'm willing to buy a 360 for a Chrono game, but a PS3... no.

Jormungand

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Re: What would a new Chrono game look like?
« Reply #35 on: January 16, 2009, 12:00:41 am »
If it is on a console, it better not be on PS3. I'm willing to buy a 360 for a Chrono game, but a PS3... no.
Relax. By the time a new Chrono game gets announced, PS3 will be at least $100 cheaper. :p

Thanks for all the replies so far folks. This is shaping into a good discussion.

Acacia Sgt

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Re: What would a new Chrono game look like?
« Reply #36 on: January 16, 2009, 12:35:27 am »
Relax. By the time a new Chrono game gets announced, PS3 will be at least $100 cheaper. :p

I hope so. If it ends up being for PS3, then I also want that at the time there would be more PS3 games that I would like so that I can buy the console itself.

Really, for just one game, even if it's a Chrono one, I wouldn't buy the console.

...
Wait, if it's a Chrono game, then I would!

Fireseal

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Re: What would a new Chrono game look like?
« Reply #37 on: January 16, 2009, 12:44:48 am »
I'd definitely buy the PS6 game for the 3rd chrono game if it comes out for that game system.




...






 :picardno

V_Translanka

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Re: What would a new Chrono game look like?
« Reply #38 on: January 16, 2009, 12:57:51 am »


I'd go so far as a PS9...and you know those fuckers are gonna be expensive...Probably need an Epoch to get one, too...

FouCapitan

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Re: What would a new Chrono game look like?
« Reply #39 on: January 16, 2009, 01:33:43 am »
1. Would we see characters from the other games? Would the setting stay the same, or would the story take place elsewhere?

The Chrono series of games isn't Final Fantasy, Tales of, Breath of Fire, Dragon Quest, Legend of Zelda, or any of the dozens of other RPG series that have no connection between game titles save for themes and play styles.  In the relation between Cross and Trigger, theme and play style were actually two things that weren't the same, but many characters and the world setting remained the same.  I hope a third title would continue this.

2. Time travel, dimensional travel, or (oh god) both?

I would like to see a return to time travel.  Maybe with a few dimensional variances thrown in for good measure, but as the first word in the game titles says, it's about time.  (Chronos = time)  There are an endless number of eras and stories that are untold in the Chrono world's timeline to pick from.

3. Akira Toriyama or Nobuteru Yuuki? Or some new blood?

I'm a fan of Toriyama, since getting fansubs of DBZ and playing Dragon Quest on my NES, and I remain so to this day.  Yuuki did a great job for the sequel though, so either one would be a welcome designer for new or recurring characters in a fourth installment.  (RD didn't really have any artist design did it?)

4. A huge team of playable characters like CC, or a smaller team like CT?

Something smaller than what Chrono Cross had would be nice, as most everyone who has played it will attest that Cross had far too many characters that they just never used.  Keeping a smaller cast and allowing a greater connection to the personalities and flavor each individual character adds to the story is preferable.

5. Battle transition for encounters (CC), or fight right on the field (CT)?

Either way works, so long as they continue to stay away from the dreaded RANDOM ENCOUNTER~!

6. A battle system like the other titles, or entirely different?

I would like to see more of the first title's battle system.  Not a clone of it entirely, but more individual moves and abilities as well as the combination attacks that made the first game's battle system so damn fun.  I've often tossed around some game ideas for combination systems that change with the relation of one character to the next, with stronger personal bonds and more battles fought together would strengthen or change possible combination moves.  Something along those lines would be fun.

7. Console or portable?

Considering both previous full RPG titles in the series were top notch in graphics and sound at their time, I would expect a new title to be so as well.  Console.

8. Is it possible that both CT fans and CC fans alike can be pleased?

Yes and no.  Some fans liked both CT and CC, some fans likes CC more than CT, some liked CT more than CC.  Inevitably, no matter how good a new game is, somebody won't like it.  It is possible for a good 80% or so of fans who liked both Trigger and Cross to appreciate the new game, but you can't please them all.

9. Is there hope for another game in the first place?

It's definitely been on the books for Square for a decade, and with the CTDS release refueling the fanbase into making their voices heard, perhaps SquareEnix will finally give this project a green light, and reassemble the team of designers that made the first two happen.



And yes, FFXI needs to die.  It's past its peak, and it's time to move on to different projects.  Let's not let it run on forever and ever like World of Warcraft.  :x
« Last Edit: January 16, 2009, 01:36:49 am by FouCapitan »

utunnels

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Re: What would a new Chrono game look like?
« Reply #40 on: January 16, 2009, 01:37:23 am »


I'd go so far as a PS9...and you know those fuckers are gonna be expensive...Probably need an Epoch to get one, too...
I think when PS9 is out, it might not be an touchable entity, what you need to do is downloading the data into a chipset in your brain.  :lol:

V_Translanka

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Re: What would a new Chrono game look like?
« Reply #41 on: January 16, 2009, 02:58:52 am »
In the commercial didn't they say it released some hormone or something?

Shadow D. Darkman

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Re: What would a new Chrono game look like?
« Reply #42 on: January 16, 2009, 12:00:42 pm »
In the commercial didn't they say it released some hormone or something?

Wait, what? :? <(???)

KebreI

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Re: What would a new Chrono game look like?
« Reply #43 on: January 16, 2009, 12:52:23 pm »
In the commercial didn't they say it released some hormone or something?

Wait, what? :? <(???)
Jeez Shadow get with the 90's already.

Fireseal

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Re: What would a new Chrono game look like?
« Reply #44 on: January 16, 2009, 01:18:24 pm »
I may be mistaken, but I think he may be refering to a hormone that is placed in the brain where you can access an operating system at will. The person with this hormone will be able to actually see windows poping out in front of him out of thin air and control its functions at will. But every one of those hormones will have to be customized for every customer. Esh, people can barely use Windows XP, much less Vista and iMac, I wonder how on Earth will people be able to use a OS's implanted in their brain.