With the second C example, he will land in his own time. Then, the "new" C will exist until "original" C's departure at Time X. If the "new" C, for any reason, does not leave at Time X, he will be TB'ed where he stands and the "original" will be permitted to live on.
Looking at what you said about duplicates before presenting the models, I think I understand your logic. But I think this is what the Compendium was getting at:
TTI preserves the
entry of the time traveller into an era, but when the past is changed in any way, a new version of the time traveller will enter the gate. Would this new version have TTI as well? Here is the problem of duplicates:
Time X, Time Error 0 - Crono A travels to Time X-400.
Time X-400, Crono A arrives. The past is changed (in any way) therefore...
Time X, Time Error 1 - Crono B travels to Time X-400.
Time X-400,
Crono A and Crono B arrive.
Not only does this violate Conservation, but because every subsequent Crono arrival would further change the past, a new Crono would be set to appear at Time X-400 with every advancement in Time Error. This is the first thing that needs to be handled.
Second, why is the new version eliminated? It is actually the same reason, only on a more minute scale.
Example:
Time X, Time Error 0 - Crono A travels to Time X-400.
Time X-400, Crono arrives and changes the past so that he will have eventually gained a new scar on his cheek. Also, he gets a portrait done while he is there.
Time X, Time Error 1 - Crono B travels to Time X-400.
Time X-400, Crono B replaces Crono A (reverse TB).
No problem right? But wait, Crono B has a scar now. That means the portrait will change because the painter will have seen something that he did not see in Time Error's past. Assuming Crono B makes the exact same changes to also result in the scar being formed and changes nothing else, then the timeline should stabilize.
But it won't, no one can make such perfect actions - too many random variables. The new Crono will keep making slight changes to the past in a different way than his predecessor did, resulting in an infinite loop of changes.
The only way to solve both issues above is to have the "original"
always win out over his subsequent versions.
Until literally this moment, I assumed that reverse TB was only possible when you rendered yourself non existant - the Marle Paradox. Why? Because you already do not exist in the future, so deleting you in the past has no bearing on the matter that once comprised you.
But now I realize that this is impossible as well. If you changed the past so that you lost an arm before time travelling, the same rule would apply. Which means the old you would appear from the gate - and the
arm would eventually be reverse-TB'ed because that matter now exists elsewhere - but that would further change the past like the example above - possibly creating a loop. ugh
Damn, I guess the Marle Paradox is still unsolved
The thing with TB is, it doesn't care if the new version chooses to travel at Time X or not. If you drew Crono's Personal Timeline out on paper on top of a timeline, you should be able to keep tracing the line back and forth on the timeline without lifting your pencil. If reverse TB existed, you would have to break that continuity. To preserve it, the new version will always vanish, even if you render yourself non existant, the matter that would have comprised you will also vanish (damnit damnit), and you will continue to live on.
That's how it is, but it obviously can't be right, because of Marle's example. ugh.
EDIT: forgot a word lol