Author Topic: The Rise of Magus  (Read 7873 times)

silentellipsis

  • Iokan (+1)
  • *
  • Posts: 15
    • View Profile
The Rise of Magus
« on: May 11, 2009, 08:54:32 pm »
Hello, all. This may be a bit high-impact for my first post, but I've just completed version 1.0 of an original platformer game featuring Magus.

I created the game in Game Maker 7 over the course of 10 months.

You can check out the site I set up for the game here: www.silentellipsis.com/riseofmagus

Or download the game directly.

Let me know what you think, and if you like it feel free to share it with your friends.

-Silent Ellipsis

*edit* You can also play the game here: http://www.yoyogames.com/games/show/81474
« Last Edit: May 12, 2009, 03:14:20 pm by silentellipsis »

Boo the Gentleman Caller

  • Guru of Life Emeritus
  • Hero of Time (+5000)
  • *
  • Posts: 5304
    • View Profile
Re: The Rise of Magus
« Reply #1 on: May 11, 2009, 08:55:31 pm »
What ironic timing!

FaustWolf

  • Guru of Time Emeritus
  • Arbiter (+8000)
  • *
  • Posts: 8972
  • Fan Power Advocate
    • View Profile
Re: The Rise of Magus
« Reply #2 on: May 11, 2009, 08:56:37 pm »
Hide.

Acacia Sgt

  • Guru of Reason
  • Zurvan Surfer (+2500)
  • *
  • Posts: 2655
  • Forever loyal to the Acacia Dragoons
    • View Profile
Re: The Rise of Magus
« Reply #3 on: May 11, 2009, 08:57:39 pm »
Better watch out, with what has happened, this may go through a similar fate by being here.

Maybe... but I don't so.

silentellipsis

  • Iokan (+1)
  • *
  • Posts: 15
    • View Profile
Re: The Rise of Magus
« Reply #4 on: May 11, 2009, 09:01:19 pm »
Yes, I know it's rather bad timing (I've been planning on posting here for the last week and was pretty shocked to see the announcement), but I'm hoping that this will fly because it's not a ROM-hack or mod. It's an original game that uses CT sprites (and it looks like those are still generally considered ok).

IAmSerge

  • Temporal Warrior (+900)
  • *
  • Posts: 964
    • View Profile
Re: The Rise of Magus
« Reply #5 on: May 11, 2009, 09:02:54 pm »
Yes, I know it's rather bad timing (I've been planning on posting here for the last week and was pretty shocked to see the announcement), but I'm hoping that this will fly because it's not a ROM-hack or mod. It's an original game that uses CT sprites (and it looks like those are still generally considered ok).

ct sprites... thats yer prablem

FaustWolf

  • Guru of Time Emeritus
  • Arbiter (+8000)
  • *
  • Posts: 8972
  • Fan Power Advocate
    • View Profile
Re: The Rise of Magus
« Reply #6 on: May 11, 2009, 09:05:50 pm »
ZeaLitY and Agent12 will ultimately decide, since they're the ones with legal liability here.

silentellipsis

  • Iokan (+1)
  • *
  • Posts: 15
    • View Profile
Re: The Rise of Magus
« Reply #7 on: May 11, 2009, 09:08:04 pm »
ZeaLitY and Agent12 will ultimately decide, since they're the ones with legal liability here.

Yes, and I perfectly understand if they decide not to run with it, but I've already finished the game, so there's no reason at this point not to see what they say.

V_Translanka

  • Interim Global Moderator
  • Arbiter (+8000)
  • *
  • Posts: 8340
  • Destroyer of Worlds
    • View Profile
    • http://www.angelfire.com/weird2/v_translanka/
Re: The Rise of Magus
« Reply #8 on: May 12, 2009, 05:32:13 am »
It's also already the name of a "fairly well-known" Magus fanfic, I think...Though I guess "The Rise of (fill in the blank)" is kind of generic...*shrugs*

Zephira

  • Bounty Hunter
  • Errare Explorer (+1500)
  • *
  • Posts: 1541
  • You're not afraid of the dark, are you?...Are you?
    • View Profile
    • My deviantArt page
Re: The Rise of Magus
« Reply #9 on: May 12, 2009, 02:24:39 pm »
Your website link isn't working for me. And I really wanted to play this, too...
Do I need to download Game Maker to run it, or does the game run on its own?

silentellipsis

  • Iokan (+1)
  • *
  • Posts: 15
    • View Profile
Re: The Rise of Magus
« Reply #10 on: May 12, 2009, 02:35:22 pm »
Your website link isn't working for me. And I really wanted to play this, too...
Do I need to download Game Maker to run it, or does the game run on its own?

It looks like the server is down. I'll ask about that. In the meantime, you can also play it here:

http://www.yoyogames.com/games/show/81474

And no, you don't need Game Maker - if you download it, it's a stand-alone file that will play on PC's. You can instead download the plugin on the yoyogames site and play it there without downloading the game.

Zephira

  • Bounty Hunter
  • Errare Explorer (+1500)
  • *
  • Posts: 1541
  • You're not afraid of the dark, are you?...Are you?
    • View Profile
    • My deviantArt page
Re: The Rise of Magus
« Reply #11 on: May 12, 2009, 02:45:46 pm »
Great, thanks! I'm in midterms so it'll have to wait a couple days, but I'll get on it. Pretty interested to see how Magus can star in a platformer.
Until then, could you please do a little plot synopsis? A teaser or something, to drag everyone else into wanting it too.

silentellipsis

  • Iokan (+1)
  • *
  • Posts: 15
    • View Profile
Re: The Rise of Magus
« Reply #12 on: May 12, 2009, 02:55:33 pm »
Great, thanks! I'm in midterms so it'll have to wait a couple days, but I'll get on it. Pretty interested to see how Magus can star in a platformer.
Until then, could you please do a little plot synopsis? A teaser or something, to drag everyone else into wanting it too.

Heh, sure.

The game takes place prior to the events of AD 600 seen in Chrono Trigger, before Magus has risen to his position of power among the Mystics. For someone living for the possibility of vengeance, his reasons for becoming involved with the Mystics seem clear: they are a way to obtain more power. However, as time goes on, and Magus recognizes that he is an outsider to human society, as the Mystics are, he begins to grow attached to them, and displaces his desire for vengeance onto humanity.

It is generally consistent with canon, but adds or expands on various details.

Also, be aware that there is a hard mode available in the settings, but it is only recommended for veteran platform players.

silentellipsis

  • Iokan (+1)
  • *
  • Posts: 15
    • View Profile
Re: The Rise of Magus
« Reply #13 on: May 12, 2009, 03:14:48 pm »
Also, the site seems to be working again.

Zephira

  • Bounty Hunter
  • Errare Explorer (+1500)
  • *
  • Posts: 1541
  • You're not afraid of the dark, are you?...Are you?
    • View Profile
    • My deviantArt page
Re: The Rise of Magus
« Reply #14 on: May 12, 2009, 08:22:44 pm »
Are you sure the file is standalone? Downloaded from your site and from that direct link, but both times it gets a "File has stopped working" error whenever I try to open it. Yes, I'm on PC.

Also, the YoYo games plugin crashes when trying to load the game.
« Last Edit: May 12, 2009, 08:35:56 pm by Zephira »