That's what made me go off the handle. They've got something against this series. I don't know what it is, but someone high up at Square has something against the Chrono series and he's actively working against producing new Chrono content.
TVTropes had a good article on this called "Screwed By The Network". I've adapted it a bit for this, but I think it serves the purpose nicely:
Nevertheless, the need to keep the stores populated with new games means that their commissioning bods will keep putting forward all kinds of games that may or may not appeal to the company executives' sensibilities.
For this reason, the execs will sometimes find themselves in the unfortunate position of being in charge of a game franchise that they do not understand and therefore do not know what to do with. This presents them with a tricky situation: if the game is a failure they risk losing face, but if the game is a success then they'll look redundant.
Alternatively, the franchise may be a legacy commission under your predecessor, which is worse - because if it's a success they'll have one up on you, but if you abandon it straight off, you'll lose all plausible deniability when people call you petty and small.
The answer to both of these problems, of course, is to screw the franchise over completely. Make ports of old games instead of new installments, delay the games' development, refuse to announce a new installment until the fans forget about the series entirely, release it against the new Grand Theft Auto game... do everything you can to stop it from building up a fandom that's not quite big enough to warrant the budget, but just big enough to cause some trouble when you refuse to make games for it for not "selling enough copies".
Then wipe your beaded brow, pop a few pills, put on your best happy face and chant your power mantra. So long as you look good in the eyes of others then everything will be fine. And that's what this job is about, right? Right?