Why is Crono barely used in the play through, and why didn't he receive any new techs?
I realize, after watching the video playthrough of the last dungeon where I did use Crono for a bit, that I made a huge miscalculation in hesitating to alter Crono's "classic" tech set. Truth is, Crono's techs just totally suck now in comparison to the other characters. Until Crono gets Confuse and Luminaire, he just can't stand on par with the likes of Frog, Robo, and Ayla, who each had huge strategic advantages over him with their new tech sets in place. In the later videos Crono just gets creamed in every enemy encounter because he just didn't have any big guns to whip out, since I didn't learn Luminaire on the playthrough before switching over to NG+. Eheh. Sorry to do that to the Hero of Time. In practice, the Crono-centric player would have to have relied very heavily on dual and triple techs.
That said, Crono's techs are not only "classic" but as ZeaLitY observed, his tech code is also heavily ingrained into the tech code of other characters, believe it or not. Crono's techs are like the bottom row in the proverbial house of cards. Change one byte, and you've just effed up like five other techs. Nevertheless, if I'd had more time to work on the techs, I probably would have decided to find a way to do something for poor Crono. I was entering the "ideation" phase of an HP steal tech for him before I had to drop everything for Finals, and then of course there was the C&D. It probably would have turned out a bit like *SoulReaver, a tech Magus had in a tech demo video but that didn't make it into CE since it wasn't visually Magus-y.
Was wondering that too. Why not use Crono? The most used character was like... Robo? That's like using that dog in Chrono Cross.
It's just wrong.
Robo's multi-elemental array of techs, his high attack rating, and ass-saving GreenMemory skill outrank Poshul's "DoggieDunnit" any day of the week. Plus, Robo is the only Chrono Trigger character who we
know dies in Chrono Cross (we see it happen in realtime), so these videos are his big hurrah.
I remember FaustWolf talking about how there's a fully functional, new playable character in CE, but as far as I've seen, there isn't one. Have I missed it or is the character coming up or something? Maybe it's just me but I swear I read that, like right after the C&D happened.
I'll divulge the fact that the character does not appear in the walkthrough video series because those were recorded prior to the character's planned insertion. All the sprites were finished for the character I think, though I'll leave it up to the CE team's discretion as to how much to reveal beyond that. It would have blown people's minds though, and would have been great cause for excitement I think. The only hint I can give is that CE did
not make use of the Eighth Character patch, and would not have in the 100% build.