Don't know how worthwhile posting this is, especially after my last action
in this part of the forum was pulling apart someone else's fanfic in
excruciating detail, but my ineptitude might at least provide meager amusement
for someone. Anyway...
This started out as the potential script for a Chrono Cross mod that will
likely never now be attempted. It was intended to include:
-an actual speaking part for Serge, although he still (thinks) more than he talks
-Magus and Dario as playable characters (Guile is considered as a separate
character and is not replaced by Magus)
-up to six PCs present in each cutscene (although the combat party would be limited to
the normal three)
-elimination of some PCs who were not useful storywise (Funguy, frex) and demotion
of some others to NPCs
-additional backstory for the characters who survive the cull
Blocks of text in
italics are the same as they were in the original CC script.
How much there is of that sort of stuff varies from chapter to chapter. In some places,
I cut what was mostly game-tutorial material wholesale rather than bother to recopy it.
Markup in later chapters with decision trees is...hopefully self-explanatory. I'm going
to try my best to smoothe the messy bits out as I post.
I got as far as midway through the Termina/Guide to Viper Manor chapter before shelving
this (although some later material dealing with the Guile/Magus story branch also
exists). How much of it I post depends on how loudly people scream at me to stop. ;P
Chrono Cross as it should have been, or the nightmare of an insane purple cat? I leave
that for you to decide.
1. An Ancient Fort - Chasing phantoms in one's dreams...==========================================================
Fort Dragonia (Dream)
==========================================================
[FMV:In the middle of a large mountain range lies
a huge fortress. Surrounding the fortress are six dragon statues.]
[An elevator comes up to a hallway with two exits. Three people step out
of the elevator.]
{Member}
What is it,
Serge?
You look troubled.
this is it.
There's no turning
back, now!
Kid:
Oi!
C'mon Serge,
{Member}!
[Kid turns and faces Serge.]
Kid:
Just you wait, Lynx!
Today's gonna be the
day of reckonin'!!!
Say yer prayers!
...Not that it'll
do ya any good!!!
Kid:
Heh-heh-heh......
HA-HA-HA-HA-HAAA!
{Member}
Serge!
Serge:
(Huh? What? How did I get here?
Who are these people? And why
does it feel like I should know
know them? Well, I guess I
should just go along with things
for now. At least they seem to
have some idea of what's going
on.)
[Serge comes out of the elevator and joins them.
They make their way through the first bit of the fort
and arrive on the balcony in the room with the
switch / crystal]
{Member}:
What's that
crystal like thing?
Kid:
Some kinda switch?
Bugger!
So close and yet so far...
Serge:
I guess that means we have
to get over to that other
door...unless one of you has
some rope.
Kid:
Rope! Bugger! I KNEW I'd
forgotten something! Some
thief I am.
Serge:
(She's a thief?! But she's
...kinda cute.)
[Eventually, they find their way to the ground
level in the same room and adjust the crystal /
switch, then take the teleporter up to the entrance
to the top level, which leaves them on a balcony,
facing a set of big double doors.]
Kid:
Oi!
What the bloody hell
just happened?
Kid:
What are we
doin' out here?
Kid:
Wooooow! Bugger...!!!
We're so high up!
Is this thing floatin'!?
{Member}
Did it feel like your
body passed through
the floor just now?
Kid:
This sure is
some fort...
Eh, Serge?
Serge:
It's...kinda freaky...
(What the heck am I doing
here?!)
Kid:
You alright, mate?
You've been actin'
all weird.
Who knows what's up
ahead, so just stay
on yer toes, eh!?
Serge:
Um...yeah. (Actually,
I feel kinda weird. No,
scratch that--really weird.
All this sweat pouring off
me. It's like that big door
is the scariest thing in the
world, but it's just a DOOR...)
[FMV:Kid's stabbing]
[Serge wakes up in Arni]