Hey Jake, did you finally get to see those animations?
Sorry I didn't get to send them to you last night. Anyway, I'm going to work a bit more on the frontal animation. Not just 'cause of Zeality's comment, either. (Heh.) I'm just not quite satisfied with it. It'll be finished up tonight. Then I'm going to finish a couple more (primarily the victory/character select/shop screen group of poses) and post 'em.
Darkken, I got a question for ya. You mentioned a problem with running graphics for Glenn. Is this because you had "pixeler's block," or because of a technical issue? I was just thinking about this today while I was at work.... Ayla's running animation has her low and long against the ground, like a cat. If Schala's running animation has to fill that same shape, well, I just don't know how it could be done (not that I won't think of something brill, of course, but I'd almost rather have her float like her bro does).
As for changing the sprites, I'm against it, like, 100%. For what it's worth, I vote we go with the original sprites for all returning characters.
OdF