Hello,
I modelled Nadia's Bell in 3DsMax. It's far from perfect, and the bell used to look better, but the reflections don't work very well with skylight.
Anyway I'm not very good at modelling. I just did this since I was bored and I wanted to do it. The only reason I managed to pull this off is because it's so square. Also it could probably never be used in a game, since this bastard is a whopping 17,000+ polygons. Why so much? Because I didn't care about using it in a game, and I wanted it to look as good as possible.
Well, here it is:
I might do a short animation of the bell swinging, or something.