Reptite Lair (CTP)

General Information[edit]

Chrono Trigger Prerelease[edit]

Era: 65000000 B.C.
Music: Music (CTP) Enemies: Unknown

The Reptite Lair underwent a handful of changes, although barring some chest placements the main caverns were left untouched. The sub-caverns (pictured above), however, feature at least one significant change: the "emergency exit" cave (in the lower center of the map) was given a much more elaborate design. In the prototype, this was a simple setup consisting of some platforms and staircases. In the final, it was changed to a series of cliffs with rope ladders. The chamber where Nizbel is fought also underwent assorted renovations in the final.

Oddly, two of the treasure chests in the prototype are already opened. The one on the far left was closed, as it should be, in the final; the one on the far right was removed entirely.

Media[edit]

Images[edit]

CT-ReptiteLairProto.png

From: Locations (CTP)