Difference between revisions of "Blue Elements"

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Level 1:
+
==Level 1==
*[[AquaBeam]]
+
 
*[[Cure]]
+
===AquaBeam===
*[[TurnBlue]]
+
 
Level 2:
+
''Level'': 1 ± 7<Br>
*[[IceLance]]
+
''Attack'': Single Foe
*[[Medicine]]
+
 
Level 3:
+
''How to obtain'':
*[[AntiRed]]
+
*[[Arni]] (Home) - Chest (in front of chief's hut).
*[[AquaBall]]
+
*[[Arni]] (Home and Another) - 50g.
*[[CurePlus]]
+
*[[Termina]] (Home and Another) - 50g.
Level 4:
+
 
*[[IceBlast]]
+
Blasts foe with high-pressure water stream
*[[Nimble]]
+
 
*[[Numble]]
+
===Cure===
Level 5:
+
 
*[[BlueField]]
+
''Level'': 1 ± 7<Br>
*[[CureAll]]
+
''Attack'': Single Foe
*[[Deluge]]
+
 
*[[Deluge (Trap)]]
+
''How to obtain'':
Level 6:
+
*[[Arni]] (Home) - Chest (behind chief's hut picture).
*[[Iceberg]]
+
*[[Arni]] (Home and Another) - 100g.
*[[Iceberg (trap)]]
+
*[[Guldove]] (Another) - 100g (After [[Water Dragon Isle]]).
*[[Vigora]]
+
*[[Hydra Marshes]] (Home) - Chest.
Level 7:
+
*[[Termina]] (Another) - 100g (Before [[Dead Sea]]).
*[[Frog Prince]]
+
 
*[[Frog Prince (trap)]]
+
Restores HP (Small)
Level 8:
+
 
*[[BlueWhale]]
+
===TurnBlue===
 +
 
 +
''Level'': 1 ± 7<Br>
 +
''Attack'': Single Foe and Ally
 +
 
 +
''How to obtain'':
 +
*[[Marbule]] (Another) - 75g.
 +
*[[Viper Manor Bluffs]] (Another) - Chest.
 +
 
 +
Turn foe's attribute / ally's attacks blue
 +
 
 +
==Level 2==
 +
 
 +
===IceLance===
 +
 
 +
''Level'': 2 ± 6<Br>
 +
''Attack'': Single Foe
 +
 
 +
''How to obtain'':
 +
*[[Arni]] (Another) - Examine pot four times in diner
 +
*[[Termina]] (Home and Another) - 80g.
 +
 
 +
Hurls an icicle spear against unsuspecting foe
 +
 
 +
===Medicine===
 +
 
 +
''Level'': 2 ± 0<Br>
 +
''Attack'': Single Ally
 +
 
 +
''How to obtain'':
 +
*[[Arni]] (Home and Another) - 15g.
 +
*[[Guldove]] (Another) - 15g.
 +
*[[Hydra Marshes]] (Home) - Chest.
 +
*[[Marbule]] (Another) - 15g.
 +
*[[Termina]] (Home and Another) - 15g.
 +
 
 +
Heals the flu and blue status effects
 +
 
 +
==Level 3==
 +
 
 +
===AntiRed===
 +
 
 +
''Level'': 3 ± 5<Br>
 +
''Attack'': Single Foe
 +
 
 +
''How to obtain'':
 +
*[[Dead Sea]] - Chest.
 +
 
 +
(Only if Innate color blue)<Br>
 +
Temporarily seals red Elements
 +
 
 +
===AquaBall===
 +
 
 +
''Level'': 3 ± 5<Br>
 +
''Attack'': Single Foe
 +
 
 +
''How to obtain'':
 +
*[[Termina]] (Home and Another) - 100g (for Another, after Water Dragon Isle).
 +
*[[Water Dragon Isle]] (Home) - Chest.
 +
 
 +
Hurls a large sphere of water at opponent
 +
 
 +
===CurePlus===
 +
 
 +
''Level'': 3 ± 5<Br>
 +
''Attack'': Single Foe and Ally
 +
 
 +
''How to obtain'':
 +
*[[Dead Sea]] - Chest.
 +
*[[Gloop]] (Home) - Drop (Common).
 +
*[[Guldove]] (Another) - 200g (After Water Dragon Isle).
 +
*[[Termina]] (Home and Another) - 200g (for Another, after Water Dragon Isle).
 +
 
 +
Restores HP (Medium)
 +
 
 +
==Level 4==
 +
 
 +
===IceBlast===
 +
 
 +
''Level'': 4 ± 4<Br>
 +
''Attack'': Single Foe
 +
 
 +
''How to obtain'':
 +
*[[SpearFisher]] - Steal (Rare).
 +
*[[Termina]] (Home and Another) - 240g (for Another, after Dead Sea).
 +
*[[Water Dragon Isle]] (Home) - Chest.
 +
 
 +
Freezes your foe in a cage of ice
 +
 
 +
===Nimble===
 +
 
 +
''Level'': 4 ± 4<Br>
 +
''Attack'': Single Ally
 +
 
 +
''How to obtain'':
 +
*[[Guldove]] (Another) - 430g (After Water Dragon Isle).
 +
*[[Marbule]] (Another) - 430g.
 +
*[[SpearFisher]] - Drop (Common).
 +
*[[Viper Manor]] (Another) - Chest.
 +
*[[Water Dragon Isle]] (Home) - Chest.
 +
 
 +
Temporarily increases physical Evade%
 +
 
 +
===Numble===
 +
 
 +
''Level'': 4 ± 4<Br>
 +
''Attack'': Single Foe
 +
 
 +
''How to obtain'':
 +
*[[Gloop]] (Home) - Steal (Common).
 +
*[[Guldove]] (Another) - 430g (After Water Dragon Isle).
 +
*[[Marbule]] (Another) - 430g.
 +
 
 +
Temporarily decreases physical Evade%
 +
 
 +
==Level 5==
 +
 
 +
===BlueField===
 +
 
 +
''Level'': 5 ± 3<Br>
 +
''Attack'': All Foes and Allies
 +
 
 +
''How to obtain'':
 +
*[[Aquator]] - Drop.
 +
 
 +
Colors all field attributes blue
 +
 
 +
===CureAll===
 +
 
 +
''Level'': 5 ± 3<Br>
 +
''Attack'': All Allies
 +
 
 +
''How to obtain'':
 +
*[[Chronopolis]] - Chest.
 +
*[[JellyBlubba]] - Steal (Common).
 +
*[[SideSteppa]] (Another) - Drop (Common).
 +
*[[SpearFisher]] - Drop (Common).
 +
 
 +
Restores HP (Large)
 +
 
 +
===Deluge===
 +
 
 +
''Level'': 5 ± 3<Br>
 +
''Attack'': All Allies
 +
 
 +
''How to obtain'':
 +
*[[Gerridae]] (Home) - Steal (Rare).
 +
*[[Gloop]] (Home) - Steal (Rare).
 +
*[[Puffy]] - Steal (Rare).
 +
*[[SideSteppa]] (Another) - Steal (Common).
 +
*[[Tragedienne]] - Drop (Rare).
 +
*[[Viper Manor]] (Another) - Shake bars in sewers after completing sewers in Home World to release chest.
 +
 
 +
''Traps'':
 +
*[[Aquator]]
 +
*[[SideSteppa]]
 +
*[[Water Dragon]]
 +
*[[TimeDevourer]]
 +
 
 +
Inundates enemies in icy-cold floodwaters
 +
 
 +
===Deluge (Trap)===
 +
 
 +
 
 +
''Level'': 5 ± 0<Br>
 +
''Attack'': All Foes
 +
 
 +
''How to obtain'':
 +
*[[Marbule]] (Another) - 300g.
 +
 
 +
Set trap to catch Deluge Element
 +
 
 +
==Level 6==
 +
===Iceberg===
 +
===Iceberg (trap)===
 +
===Vigora===
 +
==Level 7==
 +
===Frog Prince===
 +
===Frog Prince (trap)===
 +
==Level 8==
 +
===BlueWhale===

Revision as of 03:09, 17 January 2006

Level 1

AquaBeam

Level: 1 ± 7
Attack: Single Foe

How to obtain:

  • Arni (Home) - Chest (in front of chief's hut).
  • Arni (Home and Another) - 50g.
  • Termina (Home and Another) - 50g.

Blasts foe with high-pressure water stream

Cure

Level: 1 ± 7
Attack: Single Foe

How to obtain:

Restores HP (Small)

TurnBlue

Level: 1 ± 7
Attack: Single Foe and Ally

How to obtain:

Turn foe's attribute / ally's attacks blue

Level 2

IceLance

Level: 2 ± 6
Attack: Single Foe

How to obtain:

  • Arni (Another) - Examine pot four times in diner
  • Termina (Home and Another) - 80g.

Hurls an icicle spear against unsuspecting foe

Medicine

Level: 2 ± 0
Attack: Single Ally

How to obtain:

Heals the flu and blue status effects

Level 3

AntiRed

Level: 3 ± 5
Attack: Single Foe

How to obtain:

(Only if Innate color blue)
Temporarily seals red Elements

AquaBall

Level: 3 ± 5
Attack: Single Foe

How to obtain:

Hurls a large sphere of water at opponent

CurePlus

Level: 3 ± 5
Attack: Single Foe and Ally

How to obtain:

  • Dead Sea - Chest.
  • Gloop (Home) - Drop (Common).
  • Guldove (Another) - 200g (After Water Dragon Isle).
  • Termina (Home and Another) - 200g (for Another, after Water Dragon Isle).

Restores HP (Medium)

Level 4

IceBlast

Level: 4 ± 4
Attack: Single Foe

How to obtain:

Freezes your foe in a cage of ice

Nimble

Level: 4 ± 4
Attack: Single Ally

How to obtain:

Temporarily increases physical Evade%

Numble

Level: 4 ± 4
Attack: Single Foe

How to obtain:

  • Gloop (Home) - Steal (Common).
  • Guldove (Another) - 430g (After Water Dragon Isle).
  • Marbule (Another) - 430g.

Temporarily decreases physical Evade%

Level 5

BlueField

Level: 5 ± 3
Attack: All Foes and Allies

How to obtain:

Colors all field attributes blue

CureAll

Level: 5 ± 3
Attack: All Allies

How to obtain:

Restores HP (Large)

Deluge

Level: 5 ± 3
Attack: All Allies

How to obtain:

  • Gerridae (Home) - Steal (Rare).
  • Gloop (Home) - Steal (Rare).
  • Puffy - Steal (Rare).
  • SideSteppa (Another) - Steal (Common).
  • Tragedienne - Drop (Rare).
  • Viper Manor (Another) - Shake bars in sewers after completing sewers in Home World to release chest.

Traps:

Inundates enemies in icy-cold floodwaters

Deluge (Trap)

Level: 5 ± 0
Attack: All Foes

How to obtain:

Set trap to catch Deluge Element

Level 6

Iceberg

Iceberg (trap)

Vigora

Level 7

Frog Prince

Frog Prince (trap)

Level 8

BlueWhale