Difference between revisions of "Blue Elements"
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− | Level 1: | + | ==Level 1== |
− | *[[ | + | |
− | *[[Cure]] | + | ===AquaBeam=== |
− | *[[TurnBlue]] | + | |
− | Level 2: | + | ''Level'': 1 ± 7<Br> |
− | *[[ | + | ''Attack'': Single Foe |
− | *[[Medicine]] | + | |
− | Level 3: | + | ''How to obtain'': |
− | *[[ | + | *[[Arni]] (Home) - Chest (in front of chief's hut). |
− | *[[ | + | *[[Arni]] (Home and Another) - 50g. |
− | *[[CurePlus]] | + | *[[Termina]] (Home and Another) - 50g. |
− | Level 4: | + | |
− | *[[ | + | Blasts foe with high-pressure water stream |
− | *[[ | + | |
− | *[[ | + | ===Cure=== |
− | Level | + | |
− | *[[ | + | ''Level'': 1 ± 7<Br> |
− | *[[ | + | ''Attack'': Single Foe |
− | *[[ | + | |
− | *[[ | + | ''How to obtain'': |
− | Level | + | *[[Arni]] (Home) - Chest (behind chief's hut picture). |
− | *[[ | + | *[[Arni]] (Home and Another) - 100g. |
− | *[[ | + | *[[Guldove]] (Another) - 100g (After [[Water Dragon Isle]]). |
− | *[[ | + | *[[Hydra Marshes]] (Home) - Chest. |
− | Level | + | *[[Termina]] (Another) - 100g (Before [[Dead Sea]]). |
− | *[[ | + | |
− | *[[ | + | Restores HP (Small) |
− | Level | + | |
− | *[[ | + | ===TurnBlue=== |
+ | |||
+ | ''Level'': 1 ± 7<Br> | ||
+ | ''Attack'': Single Foe and Ally | ||
+ | |||
+ | ''How to obtain'': | ||
+ | *[[Marbule]] (Another) - 75g. | ||
+ | *[[Viper Manor Bluffs]] (Another) - Chest. | ||
+ | |||
+ | Turn foe's attribute / ally's attacks blue | ||
+ | |||
+ | ==Level 2== | ||
+ | |||
+ | ===IceLance=== | ||
+ | |||
+ | ''Level'': 2 ± 6<Br> | ||
+ | ''Attack'': Single Foe | ||
+ | |||
+ | ''How to obtain'': | ||
+ | *[[Arni]] (Another) - Examine pot four times in diner | ||
+ | *[[Termina]] (Home and Another) - 80g. | ||
+ | |||
+ | Hurls an icicle spear against unsuspecting foe | ||
+ | |||
+ | ===Medicine=== | ||
+ | |||
+ | ''Level'': 2 ± 0<Br> | ||
+ | ''Attack'': Single Ally | ||
+ | |||
+ | ''How to obtain'': | ||
+ | *[[Arni]] (Home and Another) - 15g. | ||
+ | *[[Guldove]] (Another) - 15g. | ||
+ | *[[Hydra Marshes]] (Home) - Chest. | ||
+ | *[[Marbule]] (Another) - 15g. | ||
+ | *[[Termina]] (Home and Another) - 15g. | ||
+ | |||
+ | Heals the flu and blue status effects | ||
+ | |||
+ | ==Level 3== | ||
+ | |||
+ | ===AntiRed=== | ||
+ | |||
+ | ''Level'': 3 ± 5<Br> | ||
+ | ''Attack'': Single Foe | ||
+ | |||
+ | ''How to obtain'': | ||
+ | *[[Dead Sea]] - Chest. | ||
+ | |||
+ | (Only if Innate color blue)<Br> | ||
+ | Temporarily seals red Elements | ||
+ | |||
+ | ===AquaBall=== | ||
+ | |||
+ | ''Level'': 3 ± 5<Br> | ||
+ | ''Attack'': Single Foe | ||
+ | |||
+ | ''How to obtain'': | ||
+ | *[[Termina]] (Home and Another) - 100g (for Another, after Water Dragon Isle). | ||
+ | *[[Water Dragon Isle]] (Home) - Chest. | ||
+ | |||
+ | Hurls a large sphere of water at opponent | ||
+ | |||
+ | ===CurePlus=== | ||
+ | |||
+ | ''Level'': 3 ± 5<Br> | ||
+ | ''Attack'': Single Foe and Ally | ||
+ | |||
+ | ''How to obtain'': | ||
+ | *[[Dead Sea]] - Chest. | ||
+ | *[[Gloop]] (Home) - Drop (Common). | ||
+ | *[[Guldove]] (Another) - 200g (After Water Dragon Isle). | ||
+ | *[[Termina]] (Home and Another) - 200g (for Another, after Water Dragon Isle). | ||
+ | |||
+ | Restores HP (Medium) | ||
+ | |||
+ | ==Level 4== | ||
+ | |||
+ | ===IceBlast=== | ||
+ | |||
+ | ''Level'': 4 ± 4<Br> | ||
+ | ''Attack'': Single Foe | ||
+ | |||
+ | ''How to obtain'': | ||
+ | *[[SpearFisher]] - Steal (Rare). | ||
+ | *[[Termina]] (Home and Another) - 240g (for Another, after Dead Sea). | ||
+ | *[[Water Dragon Isle]] (Home) - Chest. | ||
+ | |||
+ | Freezes your foe in a cage of ice | ||
+ | |||
+ | ===Nimble=== | ||
+ | |||
+ | ''Level'': 4 ± 4<Br> | ||
+ | ''Attack'': Single Ally | ||
+ | |||
+ | ''How to obtain'': | ||
+ | *[[Guldove]] (Another) - 430g (After Water Dragon Isle). | ||
+ | *[[Marbule]] (Another) - 430g. | ||
+ | *[[SpearFisher]] - Drop (Common). | ||
+ | *[[Viper Manor]] (Another) - Chest. | ||
+ | *[[Water Dragon Isle]] (Home) - Chest. | ||
+ | |||
+ | Temporarily increases physical Evade% | ||
+ | |||
+ | ===Numble=== | ||
+ | |||
+ | ''Level'': 4 ± 4<Br> | ||
+ | ''Attack'': Single Foe | ||
+ | |||
+ | ''How to obtain'': | ||
+ | *[[Gloop]] (Home) - Steal (Common). | ||
+ | *[[Guldove]] (Another) - 430g (After Water Dragon Isle). | ||
+ | *[[Marbule]] (Another) - 430g. | ||
+ | |||
+ | Temporarily decreases physical Evade% | ||
+ | |||
+ | ==Level 5== | ||
+ | |||
+ | ===BlueField=== | ||
+ | |||
+ | ''Level'': 5 ± 3<Br> | ||
+ | ''Attack'': All Foes and Allies | ||
+ | |||
+ | ''How to obtain'': | ||
+ | *[[Aquator]] - Drop. | ||
+ | |||
+ | Colors all field attributes blue | ||
+ | |||
+ | ===CureAll=== | ||
+ | |||
+ | ''Level'': 5 ± 3<Br> | ||
+ | ''Attack'': All Allies | ||
+ | |||
+ | ''How to obtain'': | ||
+ | *[[Chronopolis]] - Chest. | ||
+ | *[[JellyBlubba]] - Steal (Common). | ||
+ | *[[SideSteppa]] (Another) - Drop (Common). | ||
+ | *[[SpearFisher]] - Drop (Common). | ||
+ | |||
+ | Restores HP (Large) | ||
+ | |||
+ | ===Deluge=== | ||
+ | |||
+ | ''Level'': 5 ± 3<Br> | ||
+ | ''Attack'': All Allies | ||
+ | |||
+ | ''How to obtain'': | ||
+ | *[[Gerridae]] (Home) - Steal (Rare). | ||
+ | *[[Gloop]] (Home) - Steal (Rare). | ||
+ | *[[Puffy]] - Steal (Rare). | ||
+ | *[[SideSteppa]] (Another) - Steal (Common). | ||
+ | *[[Tragedienne]] - Drop (Rare). | ||
+ | *[[Viper Manor]] (Another) - Shake bars in sewers after completing sewers in Home World to release chest. | ||
+ | |||
+ | ''Traps'': | ||
+ | *[[Aquator]] | ||
+ | *[[SideSteppa]] | ||
+ | *[[Water Dragon]] | ||
+ | *[[TimeDevourer]] | ||
+ | |||
+ | Inundates enemies in icy-cold floodwaters | ||
+ | |||
+ | ===Deluge (Trap)=== | ||
+ | |||
+ | |||
+ | ''Level'': 5 ± 0<Br> | ||
+ | ''Attack'': All Foes | ||
+ | |||
+ | ''How to obtain'': | ||
+ | *[[Marbule]] (Another) - 300g. | ||
+ | |||
+ | Set trap to catch Deluge Element | ||
+ | |||
+ | ==Level 6== | ||
+ | ===Iceberg=== | ||
+ | ===Iceberg (trap)=== | ||
+ | ===Vigora=== | ||
+ | ==Level 7== | ||
+ | ===Frog Prince=== | ||
+ | ===Frog Prince (trap)=== | ||
+ | ==Level 8== | ||
+ | ===BlueWhale=== |
Revision as of 03:09, 17 January 2006
Level 1
AquaBeam
Level: 1 ± 7
Attack: Single Foe
How to obtain:
- Arni (Home) - Chest (in front of chief's hut).
- Arni (Home and Another) - 50g.
- Termina (Home and Another) - 50g.
Blasts foe with high-pressure water stream
Cure
Level: 1 ± 7
Attack: Single Foe
How to obtain:
- Arni (Home) - Chest (behind chief's hut picture).
- Arni (Home and Another) - 100g.
- Guldove (Another) - 100g (After Water Dragon Isle).
- Hydra Marshes (Home) - Chest.
- Termina (Another) - 100g (Before Dead Sea).
Restores HP (Small)
TurnBlue
Level: 1 ± 7
Attack: Single Foe and Ally
How to obtain:
- Marbule (Another) - 75g.
- Viper Manor Bluffs (Another) - Chest.
Turn foe's attribute / ally's attacks blue
Level 2
IceLance
Level: 2 ± 6
Attack: Single Foe
How to obtain:
Hurls an icicle spear against unsuspecting foe
Medicine
Level: 2 ± 0
Attack: Single Ally
How to obtain:
- Arni (Home and Another) - 15g.
- Guldove (Another) - 15g.
- Hydra Marshes (Home) - Chest.
- Marbule (Another) - 15g.
- Termina (Home and Another) - 15g.
Heals the flu and blue status effects
Level 3
AntiRed
Level: 3 ± 5
Attack: Single Foe
How to obtain:
- Dead Sea - Chest.
(Only if Innate color blue)
Temporarily seals red Elements
AquaBall
Level: 3 ± 5
Attack: Single Foe
How to obtain:
- Termina (Home and Another) - 100g (for Another, after Water Dragon Isle).
- Water Dragon Isle (Home) - Chest.
Hurls a large sphere of water at opponent
CurePlus
Level: 3 ± 5
Attack: Single Foe and Ally
How to obtain:
- Dead Sea - Chest.
- Gloop (Home) - Drop (Common).
- Guldove (Another) - 200g (After Water Dragon Isle).
- Termina (Home and Another) - 200g (for Another, after Water Dragon Isle).
Restores HP (Medium)
Level 4
IceBlast
Level: 4 ± 4
Attack: Single Foe
How to obtain:
- SpearFisher - Steal (Rare).
- Termina (Home and Another) - 240g (for Another, after Dead Sea).
- Water Dragon Isle (Home) - Chest.
Freezes your foe in a cage of ice
Nimble
Level: 4 ± 4
Attack: Single Ally
How to obtain:
- Guldove (Another) - 430g (After Water Dragon Isle).
- Marbule (Another) - 430g.
- SpearFisher - Drop (Common).
- Viper Manor (Another) - Chest.
- Water Dragon Isle (Home) - Chest.
Temporarily increases physical Evade%
Numble
Level: 4 ± 4
Attack: Single Foe
How to obtain:
- Gloop (Home) - Steal (Common).
- Guldove (Another) - 430g (After Water Dragon Isle).
- Marbule (Another) - 430g.
Temporarily decreases physical Evade%
Level 5
BlueField
Level: 5 ± 3
Attack: All Foes and Allies
How to obtain:
- Aquator - Drop.
Colors all field attributes blue
CureAll
Level: 5 ± 3
Attack: All Allies
How to obtain:
- Chronopolis - Chest.
- JellyBlubba - Steal (Common).
- SideSteppa (Another) - Drop (Common).
- SpearFisher - Drop (Common).
Restores HP (Large)
Deluge
Level: 5 ± 3
Attack: All Allies
How to obtain:
- Gerridae (Home) - Steal (Rare).
- Gloop (Home) - Steal (Rare).
- Puffy - Steal (Rare).
- SideSteppa (Another) - Steal (Common).
- Tragedienne - Drop (Rare).
- Viper Manor (Another) - Shake bars in sewers after completing sewers in Home World to release chest.
Traps:
Inundates enemies in icy-cold floodwaters
Deluge (Trap)
Level: 5 ± 0
Attack: All Foes
How to obtain:
- Marbule (Another) - 300g.
Set trap to catch Deluge Element