Difference between revisions of "12000 B.C. (CTP)"
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''Music'': [[Music (CTP)|Corridors of Time]] | ''Music'': [[Music (CTP)|Corridors of Time]] | ||
− | The frozen continents are mostly unchanged, while Zeal is missing its bridge across the central continent's lake. This is compensated by the [[Skyway (CTP)|Skyway]]s, one of which takes the player to Kajar or Zeal Palace depending on which rock one walks toward. The Sealed Pyramid is truly a palace, having a structure of its own. This may have been buried beneath the actual pyramid later seen on Zenan and compose the [[Sealed Pyramid (CTP)|Sealed Pyramid]] dungeon of the Prerelease. The New World, | + | The frozen continents are mostly unchanged, while Zeal is missing its bridge across the central continent's lake. This is compensated by the [[Skyway (CTP)|Skyway]]s, one of which takes the player to Kajar or Zeal Palace depending on which rock one walks toward. The Sealed Pyramid is truly a palace, having a structure of its own. This may have been buried beneath the actual pyramid later seen on Zenan and compose the [[Sealed Pyramid (CTP)|Sealed Pyramid]] dungeon of the Prerelease. The New World has no functional exits, save a misplaced exit to the North Cape. The Sun Keep is totally missing, and the world map plays Corridors of Time (in the final version, howling wind is heard until Zeal falls). |
==Media== | ==Media== | ||
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Image:12000_B.C._Select_2_(CTP).png|New World Map (Select Screen) | Image:12000_B.C._Select_2_(CTP).png|New World Map (Select Screen) | ||
Image:12000BC (CTP).png|Zeal World Map | Image:12000BC (CTP).png|Zeal World Map | ||
+ | Image:Zeal_pre.png|Zeal World Map (transparent background) | ||
Image:12000_B.C._Select_3_(CTP).png|Zeal World Map (Select Screen) | Image:12000_B.C._Select_3_(CTP).png|Zeal World Map (Select Screen) | ||
</gallery> | </gallery> | ||
''From'': [[Locations (CTP)]] | ''From'': [[Locations (CTP)]] |
Latest revision as of 05:55, 20 January 2011
General Information
Music: Corridors of Time
The frozen continents are mostly unchanged, while Zeal is missing its bridge across the central continent's lake. This is compensated by the Skyways, one of which takes the player to Kajar or Zeal Palace depending on which rock one walks toward. The Sealed Pyramid is truly a palace, having a structure of its own. This may have been buried beneath the actual pyramid later seen on Zenan and compose the Sealed Pyramid dungeon of the Prerelease. The New World has no functional exits, save a misplaced exit to the North Cape. The Sun Keep is totally missing, and the world map plays Corridors of Time (in the final version, howling wind is heard until Zeal falls).
Media
Images
From: Locations (CTP)