Difference between revisions of "Hit"

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(Character Hit Modifications)
 
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==Quality Modifications==
 
==Quality Modifications==
  
[[Ivory]]: +0%
+
[[Ivory]]: +0%<br>
[[Bronze]]: +1%
+
[[Bronze]]: +1%<br>
[[Iron]]: +2%
+
[[Iron]]: +2%<br>
[[Mythril]]: +2%
+
[[Mythril]]: +2%<br>
[[Denadorite]]: +3%
+
[[Denadorite]]: +3%<br>
 
[[Rainbow Shell]]: +4%
 
[[Rainbow Shell]]: +4%
  
Line 11: Line 11:
  
 
[[Axe]]: -1%
 
[[Axe]]: -1%
 +
 +
==Character Hit Modifications==
 +
 +
(Based on the character's stated accuracy)<br>
 +
80%: +2%<br>
 +
85%: +0%<br>
 +
90%: -1%
 +
 +
The result of this is that essentially, the possible character accuracies are 82%, 85%, and 89%. Why they aren't displayed this way in the game is unclear.
  
 
''From:'' [[Weapons (Chrono Cross)]]
 
''From:'' [[Weapons (Chrono Cross)]]

Latest revision as of 23:47, 2 March 2007

Quality Modifications

Ivory: +0%
Bronze: +1%
Iron: +2%
Mythril: +2%
Denadorite: +3%
Rainbow Shell: +4%

Type Modifications

Axe: -1%

Character Hit Modifications

(Based on the character's stated accuracy)
80%: +2%
85%: +0%
90%: -1%

The result of this is that essentially, the possible character accuracies are 82%, 85%, and 89%. Why they aren't displayed this way in the game is unclear.

From: Weapons (Chrono Cross)