Difference between revisions of "Scripts"

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===Chrono Trigger===
 
===Chrono Trigger===
 
*[http://cc.herograw.org/Black/Publications/ctscript.txt Chrono Trigger Script] by GrayLensman, ZeaLitY
 
*[http://cc.herograw.org/Black/Publications/ctscript.txt Chrono Trigger Script] by GrayLensman, ZeaLitY
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*[http://ce.herograw.org/JPScript/ctjscript.txt Chrono Trigger Japanese Script] by JLukas
 
===Chrono Cross===
 
===Chrono Cross===
 
*[http://cc.herograw.org/Black/Publications/crossscript.txt Chrono Cross Script] by Terminus Traduction, ZeaLitY
 
*[http://cc.herograw.org/Black/Publications/crossscript.txt Chrono Cross Script] by Terminus Traduction, ZeaLitY
 
===Radical Dreamers===
 
===Radical Dreamers===
 
*[http://cc.herograw.org/Black/Publications/rdscript.txt Radical Dreamers Script] by Aitrus, ZeaLitY
 
*[http://cc.herograw.org/Black/Publications/rdscript.txt Radical Dreamers Script] by Aitrus, ZeaLitY

Revision as of 01:13, 15 January 2006

Game Scripts

These scripts have each been taken from the games themselves through rom hacking or other utilities and methods. After a raw text dump was completed, they were edited for presentation and organized according to the progression of each game. This effort was called the Script Perfection Project; all scripts are now ready. Since a full text dump offers some lines that aren't used in the games or were meant for scenes not scripted in the final versions, the Chrono Trigger and Chrono Cross scripts have an appropriate Lost Lines section. Of note is Magus's alternate North Cape opening speech in Chrono Trigger, and the strange quatrain found in the debug section of Water Dragon Isle.

Chrono Trigger

Chrono Cross

Radical Dreamers