Difference between revisions of "Ozzie (Monster)"
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''Weakness'': None<br> | ''Weakness'': None<br> | ||
− | ''Final Fantasy Chronicles Strategy'': Instead of attacking Ozzie, attack the other targets around him. This will trigger trap doors to open, but don't worry about them. | + | ''Final Fantasy Chronicles Strategy'': Instead of attacking Ozzie, attack the other targets around him. This will trigger trap doors to open, but don't worry about them. (Note, as found in the ROM, Ozzie takes 50% damage from all elements in this battle.) |
==Media== | ==Media== |
Revision as of 17:07, 1 September 2020
Contents
General Information
For biographical information, see Ozzie. For the battle in Ozzie's Fort, see Mystical Knights. With BronzeFist or codes, Ozzie's ice form can be beaten, but the player still must target the chains and trigger the trap doors to defeat him.
Chrono Trigger
Era: 600 A.D.
Home Area: Magus's Lair, Ozzie's Fort
Zenan Bridge
Level: 12
Attacks: Lightning
Charm: None
Item Won: None
-
HP: 762
Attack: 0
Defense: 127
Magic: 10
Magic Defense: 100
Speed: 12
Evade: 9
Hit: 100
TP: 2
Exp: 30
Gold: 100
Absorbs: None
Cancels: All
Weakness: None
Final Fantasy Chronicles Strategy: Ignore all of the Deceased around him and attack Ozzie. Once all three characters attack him, Ozzie's spell will break and you'll win regardless of HP.
Magus's Lair
Level: 23
Attacks: Counter: Barrier Bomber, HP up
Charm: None
Item Won: None
-
HP: 1000
Attack: 1
Defense: 255
Magic: 1
Magic Defense: 100
Speed: 1
Evade: 12
Hit: 100
TP: 0
Exp: 0
Gold: 0
Absorbs: None
Cancels: None
Weakness: None
Final Fantasy Chronicles Strategy: Instead of attacking Ozzie, attack the other targets around him. This will trigger trap doors to open, but don't worry about them. (Note, as found in the ROM, Ozzie takes 50% damage from all elements in this battle.)