Difference between revisions of "Mud Imp"
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''Final Fantasy Chronicles Strategy'': Physical attacks don't do much damage to the [[Imp]], so defeat the [[Beast]]s using elements opposite of their color. The Imp's defenses are lowered when both Beasts are defeated. | ''Final Fantasy Chronicles Strategy'': Physical attacks don't do much damage to the [[Imp]], so defeat the [[Beast]]s using elements opposite of their color. The Imp's defenses are lowered when both Beasts are defeated. | ||
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+ | ==Media== | ||
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+ | ===Images=== | ||
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+ | [[Image:Mud Imp Sprites.gif]] | ||
''From'': [[Monsters (Chrono Trigger)]] | ''From'': [[Monsters (Chrono Trigger)]] |
Revision as of 22:36, 1 April 2005
Contents
[hide]General Information
Chrono Trigger
Blue Beast
Era: 12000 B.C.
Home Area: Beast's Nest
Attacks: Charge, Combo: Blue Charge, Combo Counter: Earthquake, Combo Counter: Cross Charge
HP: 5000
TP: 8
Exp: 300
Gold: 800
Absorbs: Water
Cancels: None
Weakness: Fire
Charm: Mermaid Cap
Item Won: None
Mud Imp
Era: 12000 B.C.
Home Area: Terra Cave
Attacks: Combo: Blue Charge, Combo: Red Charge, Combo Counter: Cross Charge, Combo Counter: Earthquake, Heal, Pebble Throw, Sleep Bubble
HP: 1200
TP: 6
Exp: 354
Gold: 1000
Absorbs: None
Cancels: None
Weakness: None
Charm: Speed Tab
Item Won: None
Red Beast
Era: 12000 B.C.
Home Area: Terra Cave
Attacks: Charge, Combo: Red Charge, Combo Counter: Earthquake, Combo Counter: Cross Charge
HP: 5000
TP: 8
Exp: 300
Gold: 800
Absorbs: Fire
Cancels: None
Weakness: Water
Charm: Elixir
Item Won: None
Final Fantasy Chronicles Strategy: Physical attacks don't do much damage to the Imp, so defeat the Beasts using elements opposite of their color. The Imp's defenses are lowered when both Beasts are defeated.