Difference between revisions of "Single Techs"
Line 7: | Line 7: | ||
''Type'': Physical<br> | ''Type'': Physical<br> | ||
''MP Usage'': 2<Br> | ''MP Usage'': 2<Br> | ||
+ | ''Range'': Area around targeted enemy | ||
Crono spins around in a circle with his sword. | Crono spins around in a circle with his sword. | ||
Line 16: | Line 17: | ||
''Type'': Physical<br> | ''Type'': Physical<br> | ||
''MP Usage'': 2<Br> | ''MP Usage'': 2<Br> | ||
+ | ''Range'': Line from Crono to targeted enemy and past | ||
Crono creates a wave of energy that travels in a straight line to his foes. Slash has the ability to counter [[Masa&Mune]] wind techniques. | Crono creates a wave of energy that travels in a straight line to his foes. Slash has the ability to counter [[Masa&Mune]] wind techniques. | ||
Line 25: | Line 27: | ||
''Type'': Lightning<br> | ''Type'': Lightning<br> | ||
''MP Usage'': 2<Br> | ''MP Usage'': 2<Br> | ||
+ | ''Range'': Single enemy | ||
Crono calls a lightning bolt forth. | Crono calls a lightning bolt forth. | ||
Line 34: | Line 37: | ||
''Type'': Physical<br> | ''Type'': Physical<br> | ||
''MP Usage'': 4<Br> | ''MP Usage'': 4<Br> | ||
+ | ''Range'': Single enemy | ||
Crono jump attacks his opponent with his sword. | Crono jump attacks his opponent with his sword. | ||
Line 43: | Line 47: | ||
''Type'': Lightning<br> | ''Type'': Lightning<br> | ||
''MP Usage'': 8<Br> | ''MP Usage'': 8<Br> | ||
+ | ''Range'': All enemies | ||
Crono either releases stored energy which radiates around a point or the area is infused with electrical energy from outside forces. | Crono either releases stored energy which radiates around a point or the area is infused with electrical energy from outside forces. | ||
Line 52: | Line 57: | ||
''Type'': Water<br> | ''Type'': Water<br> | ||
''MP Usage'': 10<Br> | ''MP Usage'': 10<Br> | ||
+ | ''Range'': Single ally | ||
Crono reanimates a fallen ally. | Crono reanimates a fallen ally. | ||
Line 61: | Line 67: | ||
''Type'': Physical<br> | ''Type'': Physical<br> | ||
''MP Usage'': 12<Br> | ''MP Usage'': 12<Br> | ||
+ | ''Range'': Single enemy | ||
At high speeds, Crono nearly creates after images of himself moving around the enemy. Crono moves amidst these images to strike at the enemy when least expects to deal 4x damage to the enemy. | At high speeds, Crono nearly creates after images of himself moving around the enemy. Crono moves amidst these images to strike at the enemy when least expects to deal 4x damage to the enemy. | ||
Line 70: | Line 77: | ||
''Type'': Lightning<br> | ''Type'': Lightning<br> | ||
''MP Usage'': 20<Br> | ''MP Usage'': 20<Br> | ||
+ | ''Range'': All enemies | ||
Crono releases a light sphere from his body through magic. The heat and energy damage enemies within the sphere. | Crono releases a light sphere from his body through magic. The heat and energy damage enemies within the sphere. | ||
Line 81: | Line 89: | ||
''Type'': Physical / Water<br> | ''Type'': Physical / Water<br> | ||
''MP Usage'': 1<Br> | ''MP Usage'': 1<Br> | ||
+ | ''Range'': Single ally | ||
Marle empowers herself internally for healing. | Marle empowers herself internally for healing. | ||
Line 90: | Line 99: | ||
''Type'': Status Inflicting<br> | ''Type'': Status Inflicting<br> | ||
''MP Usage'': 1<Br> | ''MP Usage'': 1<Br> | ||
+ | ''Range'': Single enemy | ||
Marle entices enemies into confusion with promiscuous movements. | Marle entices enemies into confusion with promiscuous movements. | ||
Line 99: | Line 109: | ||
''Type'': Water<br> | ''Type'': Water<br> | ||
''MP Usage'': 2<Br> | ''MP Usage'': 2<Br> | ||
+ | ''Range'': Single enemy | ||
Marle encases an enemy in ice. | Marle encases an enemy in ice. | ||
Line 108: | Line 119: | ||
''Type'': Water<br> | ''Type'': Water<br> | ||
''MP Usage'': 2<Br> | ''MP Usage'': 2<Br> | ||
+ | ''Range'': Single ally | ||
Marle uses water magic to heal herself. | Marle uses water magic to heal herself. | ||
Line 117: | Line 129: | ||
''Type'': Status Inflicting<br> | ''Type'': Status Inflicting<br> | ||
''MP Usage'': 6<Br> | ''MP Usage'': 6<Br> | ||
+ | ''Range'': Single ally | ||
Marle casts a spell which reduces the time a party member must wait after attacking, perhaps rejuvenating them with water. | Marle casts a spell which reduces the time a party member must wait after attacking, perhaps rejuvenating them with water. | ||
Line 126: | Line 139: | ||
''Type'': Water<br> | ''Type'': Water<br> | ||
''MP Usage'': 8<Br> | ''MP Usage'': 8<Br> | ||
+ | ''Range'': All enemies | ||
Marle summons several boulders of Ice to fall on an enemy. | Marle summons several boulders of Ice to fall on an enemy. | ||
Line 135: | Line 149: | ||
''Type'': Water<br> | ''Type'': Water<br> | ||
''MP Usage'': 5<Br> | ''MP Usage'': 5<Br> | ||
+ | ''Range'': Single ally | ||
Marle further enhances her self-healing effect. | Marle further enhances her self-healing effect. | ||
Line 144: | Line 159: | ||
''Type'': Water<br> | ''Type'': Water<br> | ||
''MP Usage'': 15<Br> | ''MP Usage'': 15<Br> | ||
+ | ''Range'': Single ally | ||
Marle reanimates, revives, and heals fully a fallen ally. | Marle reanimates, revives, and heals fully a fallen ally. | ||
Line 155: | Line 171: | ||
''Type'': Physical<br> | ''Type'': Physical<br> | ||
''MP Usage'': 1<Br> | ''MP Usage'': 1<Br> | ||
+ | ''Range'': Line from Lucca to targeted enemy | ||
Lucca shoots flaming projectiles at the enemy. | Lucca shoots flaming projectiles at the enemy. | ||
Line 164: | Line 181: | ||
''Type'': Status Inflicting<br> | ''Type'': Status Inflicting<br> | ||
''MP Usage'': 1<Br> | ''MP Usage'': 1<Br> | ||
+ | ''Range'': All enemies | ||
Lucca shoots a hypnotic waveform at the enemy. | Lucca shoots a hypnotic waveform at the enemy. | ||
Line 173: | Line 191: | ||
''Type'': Fire<br> | ''Type'': Fire<br> | ||
''MP Usage'': 2<Br> | ''MP Usage'': 2<Br> | ||
+ | ''Range'': Single enemy | ||
Lucca brings fire down upon the enemy. | Lucca brings fire down upon the enemy. | ||
Line 182: | Line 201: | ||
''Type'': Physical<br> | ''Type'': Physical<br> | ||
''MP Usage'': 3<Br> | ''MP Usage'': 3<Br> | ||
+ | ''Range'': Area around targeted enemy | ||
Lucca ignites napalm. | Lucca ignites napalm. | ||
Line 191: | Line 211: | ||
''Type'': Status Inflicting<br> | ''Type'': Status Inflicting<br> | ||
''MP Usage'': 6<Br> | ''MP Usage'': 6<Br> | ||
+ | ''Range'': Single ally | ||
Lucca uses science of fire magic to protect an ally or herself. | Lucca uses science of fire magic to protect an ally or herself. | ||
Line 200: | Line 221: | ||
''Type'': Fire<br> | ''Type'': Fire<br> | ||
''MP Usage'': 8<Br> | ''MP Usage'': 8<Br> | ||
+ | ''Range'': All enemies | ||
Lucca creates an explosion of fire around the enemy. | Lucca creates an explosion of fire around the enemy. | ||
Line 209: | Line 231: | ||
''Type'': Physical<br> | ''Type'': Physical<br> | ||
''MP Usage'': 15<Br> | ''MP Usage'': 15<Br> | ||
+ | ''Range'': Area around targeted enemy | ||
Lucca unleashes a huge bomb upon the enemy. | Lucca unleashes a huge bomb upon the enemy. | ||
Line 218: | Line 241: | ||
''Type'': Fire<br> | ''Type'': Fire<br> | ||
''MP Usage'': 20<Br> | ''MP Usage'': 20<Br> | ||
+ | ''Range'': All enemies | ||
Lucca condenses the fire element around the enemy, and then releases it in a huge explosion. | Lucca condenses the fire element around the enemy, and then releases it in a huge explosion. | ||
Line 229: | Line 253: | ||
''Type'': Physical<br> | ''Type'': Physical<br> | ||
''MP Usage'': 1<Br> | ''MP Usage'': 1<Br> | ||
+ | ''Range'': One ally | ||
Frog licks his wounds and heals. | Frog licks his wounds and heals. | ||
Line 238: | Line 263: | ||
''Type'': Physical<br> | ''Type'': Physical<br> | ||
''MP Usage'': 2<Br> | ''MP Usage'': 2<Br> | ||
+ | ''Range'': One enemy | ||
Frog uses his tongue to draw an enemy in and slash it. | Frog uses his tongue to draw an enemy in and slash it. | ||
Line 247: | Line 273: | ||
''Type'': Water<br> | ''Type'': Water<br> | ||
''MP Usage'': 2<Br> | ''MP Usage'': 2<Br> | ||
+ | ''Range'': One enemy | ||
Frog unleashes the water element upon the enemy in the form of a huge bubble. | Frog unleashes the water element upon the enemy in the form of a huge bubble. | ||
Line 256: | Line 283: | ||
''Type'': Water<br> | ''Type'': Water<br> | ||
''MP Usage'': 2<Br> | ''MP Usage'': 2<Br> | ||
+ | ''Range'': All allies | ||
Frog utilizes the Water element to heal the party. | Frog utilizes the Water element to heal the party. | ||
Line 265: | Line 293: | ||
''Type'': Physical<br> | ''Type'': Physical<br> | ||
''MP Usage'': 4<Br> | ''MP Usage'': 4<Br> | ||
+ | ''Range'': One enemy | ||
Frog leaps into the air and slashes his enemy upon falling down. | Frog leaps into the air and slashes his enemy upon falling down. | ||
Line 274: | Line 303: | ||
''Type'': Water<br> | ''Type'': Water<br> | ||
''MP Usage'': 8<Br> | ''MP Usage'': 8<Br> | ||
+ | ''Range'': All enemies | ||
Frog invokes a torrent of water that rushes through the battlefield. | Frog invokes a torrent of water that rushes through the battlefield. | ||
Line 283: | Line 313: | ||
''Type'': Water<br> | ''Type'': Water<br> | ||
''MP Usage'': 5<Br> | ''MP Usage'': 5<Br> | ||
+ | ''Range'': One ally | ||
Frog uses water magic to heal. | Frog uses water magic to heal. | ||
Line 292: | Line 323: | ||
''Type'': Physical<br> | ''Type'': Physical<br> | ||
''MP Usage'': 15<Br> | ''MP Usage'': 15<Br> | ||
+ | ''Range'': All enemies | ||
Frog summons a huge frog that flattens the enemy. | Frog summons a huge frog that flattens the enemy. | ||
Line 303: | Line 335: | ||
''Type'': Physical<br> | ''Type'': Physical<br> | ||
''MP Usage'': 1<Br> | ''MP Usage'': 1<Br> | ||
+ | ''Range'': One enemy | ||
Robo fires his hand at high speed. | Robo fires his hand at high speed. | ||
Line 312: | Line 345: | ||
''Type'': Water*<br> | ''Type'': Water*<br> | ||
''MP Usage'': 2<Br> | ''MP Usage'': 2<Br> | ||
+ | ''Range'': One ally | ||
Robo fires a beam upon the party with a rejuvenating effect. | Robo fires a beam upon the party with a rejuvenating effect. | ||
Line 321: | Line 355: | ||
''Type'': Shadow*<br> | ''Type'': Shadow*<br> | ||
''MP Usage'': 3<Br> | ''MP Usage'': 3<Br> | ||
+ | ''Range'': All enemies | ||
Robo fires lasers upon the enemy that have a Shadow effect. | Robo fires lasers upon the enemy that have a Shadow effect. | ||
Line 330: | Line 365: | ||
''Type'': Physical<br> | ''Type'': Physical<br> | ||
''MP Usage'': 4<Br> | ''MP Usage'': 4<Br> | ||
+ | ''Range'': One enemy | ||
Robo tackles the enemy. | Robo tackles the enemy. | ||
Line 339: | Line 375: | ||
''Type'': Water*<br> | ''Type'': Water*<br> | ||
''MP Usage'': 3<Br> | ''MP Usage'': 3<Br> | ||
+ | ''Range'': All allies | ||
Robo fires a healing beam upon the party. | Robo fires a healing beam upon the party. | ||
Line 348: | Line 385: | ||
''Type'': Physical<br> | ''Type'': Physical<br> | ||
''MP Usage'': 12<Br> | ''MP Usage'': 12<Br> | ||
+ | ''Range'': One enemy | ||
Robo repeatedly punches the enemy in a flurry. | Robo repeatedly punches the enemy in a flurry. | ||
Line 357: | Line 395: | ||
''Type'': Fire*<br> | ''Type'': Fire*<br> | ||
''MP Usage'': 15<Br> | ''MP Usage'': 15<Br> | ||
+ | ''Range'': Area around Robo | ||
Robo detonates explosive devices around him. | Robo detonates explosive devices around him. | ||
Line 366: | Line 405: | ||
''Type'': Lightning*<br> | ''Type'': Lightning*<br> | ||
''MP Usage'': 17<Br> | ''MP Usage'': 17<Br> | ||
+ | ''Range'': All enemies | ||
Robo unleashes electric forces from within his body. | Robo unleashes electric forces from within his body. | ||
Line 377: | Line 417: | ||
''Type'': Lightning<br> | ''Type'': Lightning<br> | ||
''MP Usage'': 8<Br> | ''MP Usage'': 8<Br> | ||
+ | ''Range'': All enemies | ||
Magus invokes electrical properties in the surrounding area to damage an enemy. | Magus invokes electrical properties in the surrounding area to damage an enemy. | ||
Line 386: | Line 427: | ||
''Type'': Water<br> | ''Type'': Water<br> | ||
''MP Usage'': 8<Br> | ''MP Usage'': 8<Br> | ||
+ | ''Range'': All enemies | ||
Magus invokes ice boulders that fall upon the enemy. | Magus invokes ice boulders that fall upon the enemy. | ||
Line 395: | Line 437: | ||
''Type'': Fire<br> | ''Type'': Fire<br> | ||
''MP Usage'': 8<Br> | ''MP Usage'': 8<Br> | ||
+ | ''Range'': All enemies | ||
Magus creates an explosion of fire around the enemy. | Magus creates an explosion of fire around the enemy. | ||
Line 404: | Line 447: | ||
''Type'': Shadow<br> | ''Type'': Shadow<br> | ||
''MP Usage'': 8<Br> | ''MP Usage'': 8<Br> | ||
+ | ''Range'': Area around targeted enemy | ||
Magus explodes shadow energy upon the enemy. | Magus explodes shadow energy upon the enemy. | ||
Line 413: | Line 457: | ||
''Type'': Status Inflicting<br> | ''Type'': Status Inflicting<br> | ||
''MP Usage'': 8<Br> | ''MP Usage'': 8<Br> | ||
+ | ''Range'': One ally | ||
Magus strengthens his magic defense. | Magus strengthens his magic defense. | ||
Line 422: | Line 467: | ||
''Type'': Shadow<br> | ''Type'': Shadow<br> | ||
''MP Usage'': 10<Br> | ''MP Usage'': 10<Br> | ||
+ | ''Range'': All enemies | ||
Magus unleashes a haze of malovalent shadow energy upon the battlefield. | Magus unleashes a haze of malovalent shadow energy upon the battlefield. | ||
Line 431: | Line 477: | ||
''Type'': Shadow<br> | ''Type'': Shadow<br> | ||
''MP Usage'': 15<Br> | ''MP Usage'': 15<Br> | ||
+ | ''Range'': Area around Magus | ||
Magus creates a spatial distortion that engulfs enemies. | Magus creates a spatial distortion that engulfs enemies. | ||
Line 440: | Line 487: | ||
''Type'': Shadow<br> | ''Type'': Shadow<br> | ||
''MP Usage'': 20<Br> | ''MP Usage'': 20<Br> | ||
+ | ''Range'': All enemies | ||
Magus invokes the ultimate destructive power of Shadow magic. | Magus invokes the ultimate destructive power of Shadow magic. | ||
Line 450: | Line 498: | ||
''Type'': Physical<br> | ''Type'': Physical<br> | ||
− | ''MP Usage'': | + | ''MP Usage'': 1<Br> |
+ | ''Range'': One ally | ||
Ayla raises the spirit of the party with a kiss. | Ayla raises the spirit of the party with a kiss. | ||
Line 460: | Line 509: | ||
''Type'': Physical<br> | ''Type'': Physical<br> | ||
''MP Usage'': 2<Br> | ''MP Usage'': 2<Br> | ||
+ | ''Range'': One enemy | ||
Ayla rolls to the enemy and kicks it. | Ayla rolls to the enemy and kicks it. | ||
Line 469: | Line 519: | ||
''Type'': Physical<br> | ''Type'': Physical<br> | ||
''MP Usage'': 3<Br> | ''MP Usage'': 3<Br> | ||
+ | ''Range'': One enemy | ||
Ayla claws the enemy. | Ayla claws the enemy. | ||
Line 478: | Line 529: | ||
''Type'': Physical<br> | ''Type'': Physical<br> | ||
''MP Usage'': 4<Br> | ''MP Usage'': 4<Br> | ||
+ | ''Range'': One enemy | ||
Ayla throws rubble at the enemy. | Ayla throws rubble at the enemy. | ||
Line 487: | Line 539: | ||
''Type'': Physical<br> | ''Type'': Physical<br> | ||
''MP Usage'': 4<Br> | ''MP Usage'': 4<Br> | ||
+ | ''Range'': One enemy | ||
Ayla allures the enemy and steals its item. | Ayla allures the enemy and steals its item. | ||
Line 496: | Line 549: | ||
''Type'': Physical<br> | ''Type'': Physical<br> | ||
''MP Usage'': 10<Br> | ''MP Usage'': 10<Br> | ||
+ | ''Range'': Area around Ayla | ||
Ayla spins around, creating a damaging wind effect. | Ayla spins around, creating a damaging wind effect. | ||
Line 505: | Line 559: | ||
''Type'': Physical<br> | ''Type'': Physical<br> | ||
''MP Usage'': 15<Br> | ''MP Usage'': 15<Br> | ||
+ | ''Range'': All enemies | ||
Ayla summons a huge dinosaur whose tail whips the enemy. | Ayla summons a huge dinosaur whose tail whips the enemy. | ||
Line 514: | Line 569: | ||
''Type'': Physical<br> | ''Type'': Physical<br> | ||
''MP Usage'': 20<Br> | ''MP Usage'': 20<Br> | ||
+ | ''Range'': One enemy | ||
Ayla devastatingly kicks the enemy three times. | Ayla devastatingly kicks the enemy three times. |
Revision as of 13:45, 15 December 2005
Single techs are performed by one character. * by a tech means that it is performed by Robo and has an elemental effect. They are not true examples of magic, however.
Crono
Cyclone
Type: Physical
MP Usage: 2
Range: Area around targeted enemy
Crono spins around in a circle with his sword.
Slash
Type: Physical
MP Usage: 2
Range: Line from Crono to targeted enemy and past
Crono creates a wave of energy that travels in a straight line to his foes. Slash has the ability to counter Masa&Mune wind techniques.
Lightning
Type: Lightning
MP Usage: 2
Range: Single enemy
Crono calls a lightning bolt forth.
Spincut
Type: Physical
MP Usage: 4
Range: Single enemy
Crono jump attacks his opponent with his sword.
Lightning 2
Type: Lightning
MP Usage: 8
Range: All enemies
Crono either releases stored energy which radiates around a point or the area is infused with electrical energy from outside forces.
Life
Type: Water
MP Usage: 10
Range: Single ally
Crono reanimates a fallen ally.
Confuse
Type: Physical
MP Usage: 12
Range: Single enemy
At high speeds, Crono nearly creates after images of himself moving around the enemy. Crono moves amidst these images to strike at the enemy when least expects to deal 4x damage to the enemy.
Luminaire
Type: Lightning
MP Usage: 20
Range: All enemies
Crono releases a light sphere from his body through magic. The heat and energy damage enemies within the sphere.
Marle
Aura
Type: Physical / Water
MP Usage: 1
Range: Single ally
Marle empowers herself internally for healing.
Provoke
Type: Status Inflicting
MP Usage: 1
Range: Single enemy
Marle entices enemies into confusion with promiscuous movements.
Ice
Type: Water
MP Usage: 2
Range: Single enemy
Marle encases an enemy in ice.
Cure
Type: Water
MP Usage: 2
Range: Single ally
Marle uses water magic to heal herself.
Haste
Type: Status Inflicting
MP Usage: 6
Range: Single ally
Marle casts a spell which reduces the time a party member must wait after attacking, perhaps rejuvenating them with water.
Ice 2
Type: Water
MP Usage: 8
Range: All enemies
Marle summons several boulders of Ice to fall on an enemy.
Cure 2
Type: Water
MP Usage: 5
Range: Single ally
Marle further enhances her self-healing effect.
Life 2
Type: Water
MP Usage: 15
Range: Single ally
Marle reanimates, revives, and heals fully a fallen ally.
Lucca
Flame Toss
Type: Physical
MP Usage: 1
Range: Line from Lucca to targeted enemy
Lucca shoots flaming projectiles at the enemy.
Hypno Wave
Type: Status Inflicting
MP Usage: 1
Range: All enemies
Lucca shoots a hypnotic waveform at the enemy.
Fire
Type: Fire
MP Usage: 2
Range: Single enemy
Lucca brings fire down upon the enemy.
Napalm
Type: Physical
MP Usage: 3
Range: Area around targeted enemy
Lucca ignites napalm.
Protect
Type: Status Inflicting
MP Usage: 6
Range: Single ally
Lucca uses science of fire magic to protect an ally or herself.
Fire 2
Type: Fire
MP Usage: 8
Range: All enemies
Lucca creates an explosion of fire around the enemy.
Mega Bomb
Type: Physical
MP Usage: 15
Range: Area around targeted enemy
Lucca unleashes a huge bomb upon the enemy.
Flare
Type: Fire
MP Usage: 20
Range: All enemies
Lucca condenses the fire element around the enemy, and then releases it in a huge explosion.
Frog
Slurp
Type: Physical
MP Usage: 1
Range: One ally
Frog licks his wounds and heals.
Slurp Cut
Type: Physical
MP Usage: 2
Range: One enemy
Frog uses his tongue to draw an enemy in and slash it.
Water
Type: Water
MP Usage: 2
Range: One enemy
Frog unleashes the water element upon the enemy in the form of a huge bubble.
Heal
Type: Water
MP Usage: 2
Range: All allies
Frog utilizes the Water element to heal the party.
Leap Slash
Type: Physical
MP Usage: 4
Range: One enemy
Frog leaps into the air and slashes his enemy upon falling down.
Water 2
Type: Water
MP Usage: 8
Range: All enemies
Frog invokes a torrent of water that rushes through the battlefield.
Cure 2
Type: Water
MP Usage: 5
Range: One ally
Frog uses water magic to heal.
Frog Squash
Type: Physical
MP Usage: 15
Range: All enemies
Frog summons a huge frog that flattens the enemy.
Robo
RocketPunch
Type: Physical
MP Usage: 1
Range: One enemy
Robo fires his hand at high speed.
Cure Beam
Type: Water*
MP Usage: 2
Range: One ally
Robo fires a beam upon the party with a rejuvenating effect.
Laser Spin
Type: Shadow*
MP Usage: 3
Range: All enemies
Robo fires lasers upon the enemy that have a Shadow effect.
Robo Tackle
Type: Physical
MP Usage: 4
Range: One enemy
Robo tackles the enemy.
Heal Beam
Type: Water*
MP Usage: 3
Range: All allies
Robo fires a healing beam upon the party.
Uzzi Punch
Type: Physical
MP Usage: 12
Range: One enemy
Robo repeatedly punches the enemy in a flurry.
Area Bomb
Type: Fire*
MP Usage: 15
Range: Area around Robo
Robo detonates explosive devices around him.
Shock
Type: Lightning*
MP Usage: 17
Range: All enemies
Robo unleashes electric forces from within his body.
Magus
Lightning 2
Type: Lightning
MP Usage: 8
Range: All enemies
Magus invokes electrical properties in the surrounding area to damage an enemy.
Ice 2
Type: Water
MP Usage: 8
Range: All enemies
Magus invokes ice boulders that fall upon the enemy.
Fire 2
Type: Fire
MP Usage: 8
Range: All enemies
Magus creates an explosion of fire around the enemy.
Dark Bomb
Type: Shadow
MP Usage: 8
Range: Area around targeted enemy
Magus explodes shadow energy upon the enemy.
Magic Wall
Type: Status Inflicting
MP Usage: 8
Range: One ally
Magus strengthens his magic defense.
Dark Mist
Type: Shadow
MP Usage: 10
Range: All enemies
Magus unleashes a haze of malovalent shadow energy upon the battlefield.
Black Hole
Type: Shadow
MP Usage: 15
Range: Area around Magus
Magus creates a spatial distortion that engulfs enemies.
Dark Matter
Type: Shadow
MP Usage: 20
Range: All enemies
Magus invokes the ultimate destructive power of Shadow magic.
Ayla
Kiss
Type: Physical
MP Usage: 1
Range: One ally
Ayla raises the spirit of the party with a kiss.
Rollo Kick
Type: Physical
MP Usage: 2
Range: One enemy
Ayla rolls to the enemy and kicks it.
Cat Attack
Type: Physical
MP Usage: 3
Range: One enemy
Ayla claws the enemy.
Rock Throw
Type: Physical
MP Usage: 4
Range: One enemy
Ayla throws rubble at the enemy.
Charm
Type: Physical
MP Usage: 4
Range: One enemy
Ayla allures the enemy and steals its item.
Tail Spin
Type: Physical
MP Usage: 10
Range: Area around Ayla
Ayla spins around, creating a damaging wind effect.
Dino Tail
Type: Physical
MP Usage: 15
Range: All enemies
Ayla summons a huge dinosaur whose tail whips the enemy.
Triple Kick
Type: Physical
MP Usage: 20
Range: One enemy
Ayla devastatingly kicks the enemy three times.
From: Magic