Difference between revisions of "Single Techs"

From Chrono Compendium
Jump to: navigation, search
Line 7: Line 7:
 
''Type'': Physical<br>
 
''Type'': Physical<br>
 
''MP Usage'': 2<Br>
 
''MP Usage'': 2<Br>
 +
''Range'': Area around targeted enemy
  
 
Crono spins around in a circle with his sword.
 
Crono spins around in a circle with his sword.
Line 16: Line 17:
 
''Type'': Physical<br>
 
''Type'': Physical<br>
 
''MP Usage'': 2<Br>
 
''MP Usage'': 2<Br>
 +
''Range'': Line from Crono to targeted enemy and past
  
 
Crono creates a wave of energy that travels in a straight line to his foes. Slash has the ability to counter [[Masa&Mune]] wind techniques.
 
Crono creates a wave of energy that travels in a straight line to his foes. Slash has the ability to counter [[Masa&Mune]] wind techniques.
Line 25: Line 27:
 
''Type'': Lightning<br>
 
''Type'': Lightning<br>
 
''MP Usage'': 2<Br>
 
''MP Usage'': 2<Br>
 +
''Range'': Single enemy
  
 
Crono calls a lightning bolt forth.
 
Crono calls a lightning bolt forth.
Line 34: Line 37:
 
''Type'': Physical<br>
 
''Type'': Physical<br>
 
''MP Usage'': 4<Br>
 
''MP Usage'': 4<Br>
 +
''Range'': Single enemy
  
 
Crono jump attacks his opponent with his sword.
 
Crono jump attacks his opponent with his sword.
Line 43: Line 47:
 
''Type'': Lightning<br>
 
''Type'': Lightning<br>
 
''MP Usage'': 8<Br>
 
''MP Usage'': 8<Br>
 +
''Range'': All enemies
  
 
Crono either releases stored energy which radiates around a point or the area is infused with electrical energy from outside forces.
 
Crono either releases stored energy which radiates around a point or the area is infused with electrical energy from outside forces.
Line 52: Line 57:
 
''Type'': Water<br>
 
''Type'': Water<br>
 
''MP Usage'': 10<Br>
 
''MP Usage'': 10<Br>
 +
''Range'': Single ally
  
 
Crono reanimates a fallen ally.
 
Crono reanimates a fallen ally.
Line 61: Line 67:
 
''Type'': Physical<br>
 
''Type'': Physical<br>
 
''MP Usage'': 12<Br>
 
''MP Usage'': 12<Br>
 +
''Range'': Single enemy
  
 
At high speeds, Crono nearly creates after images of himself moving around the enemy. Crono moves amidst these images to strike at the enemy when least expects to deal 4x damage to the enemy.
 
At high speeds, Crono nearly creates after images of himself moving around the enemy. Crono moves amidst these images to strike at the enemy when least expects to deal 4x damage to the enemy.
Line 70: Line 77:
 
''Type'': Lightning<br>
 
''Type'': Lightning<br>
 
''MP Usage'': 20<Br>
 
''MP Usage'': 20<Br>
 +
''Range'': All enemies
  
 
Crono releases a light sphere from his body through magic. The heat and energy damage enemies within the sphere.
 
Crono releases a light sphere from his body through magic. The heat and energy damage enemies within the sphere.
Line 81: Line 89:
 
''Type'': Physical / Water<br>
 
''Type'': Physical / Water<br>
 
''MP Usage'': 1<Br>
 
''MP Usage'': 1<Br>
 +
''Range'': Single ally
  
 
Marle empowers herself internally for healing.
 
Marle empowers herself internally for healing.
Line 90: Line 99:
 
''Type'': Status Inflicting<br>
 
''Type'': Status Inflicting<br>
 
''MP Usage'': 1<Br>
 
''MP Usage'': 1<Br>
 +
''Range'': Single enemy
  
 
Marle entices enemies into confusion with promiscuous movements.
 
Marle entices enemies into confusion with promiscuous movements.
Line 99: Line 109:
 
''Type'': Water<br>
 
''Type'': Water<br>
 
''MP Usage'': 2<Br>
 
''MP Usage'': 2<Br>
 +
''Range'': Single enemy
  
 
Marle encases an enemy in ice.
 
Marle encases an enemy in ice.
Line 108: Line 119:
 
''Type'': Water<br>
 
''Type'': Water<br>
 
''MP Usage'': 2<Br>
 
''MP Usage'': 2<Br>
 +
''Range'': Single ally
  
 
Marle uses water magic to heal herself.
 
Marle uses water magic to heal herself.
Line 117: Line 129:
 
''Type'': Status Inflicting<br>
 
''Type'': Status Inflicting<br>
 
''MP Usage'': 6<Br>
 
''MP Usage'': 6<Br>
 +
''Range'': Single ally
  
 
Marle casts a spell which reduces the time a party member must wait after attacking, perhaps rejuvenating them with water.
 
Marle casts a spell which reduces the time a party member must wait after attacking, perhaps rejuvenating them with water.
Line 126: Line 139:
 
''Type'': Water<br>
 
''Type'': Water<br>
 
''MP Usage'': 8<Br>
 
''MP Usage'': 8<Br>
 +
''Range'': All enemies
  
 
Marle summons several boulders of Ice to fall on an enemy.
 
Marle summons several boulders of Ice to fall on an enemy.
Line 135: Line 149:
 
''Type'': Water<br>
 
''Type'': Water<br>
 
''MP Usage'': 5<Br>
 
''MP Usage'': 5<Br>
 +
''Range'': Single ally
  
 
Marle further enhances her self-healing effect.
 
Marle further enhances her self-healing effect.
Line 144: Line 159:
 
''Type'': Water<br>
 
''Type'': Water<br>
 
''MP Usage'': 15<Br>
 
''MP Usage'': 15<Br>
 +
''Range'': Single ally
  
 
Marle reanimates, revives, and heals fully a fallen ally.
 
Marle reanimates, revives, and heals fully a fallen ally.
Line 155: Line 171:
 
''Type'': Physical<br>
 
''Type'': Physical<br>
 
''MP Usage'': 1<Br>
 
''MP Usage'': 1<Br>
 +
''Range'': Line from Lucca to targeted enemy
  
 
Lucca shoots flaming projectiles at the enemy.
 
Lucca shoots flaming projectiles at the enemy.
Line 164: Line 181:
 
''Type'': Status Inflicting<br>
 
''Type'': Status Inflicting<br>
 
''MP Usage'': 1<Br>
 
''MP Usage'': 1<Br>
 +
''Range'': All enemies
  
 
Lucca shoots a hypnotic waveform at the enemy.
 
Lucca shoots a hypnotic waveform at the enemy.
Line 173: Line 191:
 
''Type'': Fire<br>
 
''Type'': Fire<br>
 
''MP Usage'': 2<Br>
 
''MP Usage'': 2<Br>
 +
''Range'': Single enemy
  
 
Lucca brings fire down upon the enemy.
 
Lucca brings fire down upon the enemy.
Line 182: Line 201:
 
''Type'': Physical<br>
 
''Type'': Physical<br>
 
''MP Usage'': 3<Br>
 
''MP Usage'': 3<Br>
 +
''Range'': Area around targeted enemy
  
 
Lucca ignites napalm.
 
Lucca ignites napalm.
Line 191: Line 211:
 
''Type'': Status Inflicting<br>
 
''Type'': Status Inflicting<br>
 
''MP Usage'': 6<Br>
 
''MP Usage'': 6<Br>
 +
''Range'': Single ally
  
 
Lucca uses science of fire magic to protect an ally or herself.
 
Lucca uses science of fire magic to protect an ally or herself.
Line 200: Line 221:
 
''Type'': Fire<br>
 
''Type'': Fire<br>
 
''MP Usage'': 8<Br>
 
''MP Usage'': 8<Br>
 +
''Range'': All enemies
  
 
Lucca creates an explosion of fire around the enemy.
 
Lucca creates an explosion of fire around the enemy.
Line 209: Line 231:
 
''Type'': Physical<br>
 
''Type'': Physical<br>
 
''MP Usage'': 15<Br>
 
''MP Usage'': 15<Br>
 +
''Range'': Area around targeted enemy
  
 
Lucca unleashes a huge bomb upon the enemy.
 
Lucca unleashes a huge bomb upon the enemy.
Line 218: Line 241:
 
''Type'': Fire<br>
 
''Type'': Fire<br>
 
''MP Usage'': 20<Br>
 
''MP Usage'': 20<Br>
 +
''Range'': All enemies
  
 
Lucca condenses the fire element around the enemy, and then releases it in a huge explosion.
 
Lucca condenses the fire element around the enemy, and then releases it in a huge explosion.
Line 229: Line 253:
 
''Type'': Physical<br>
 
''Type'': Physical<br>
 
''MP Usage'': 1<Br>
 
''MP Usage'': 1<Br>
 +
''Range'': One ally
  
 
Frog licks his wounds and heals.
 
Frog licks his wounds and heals.
Line 238: Line 263:
 
''Type'': Physical<br>
 
''Type'': Physical<br>
 
''MP Usage'': 2<Br>
 
''MP Usage'': 2<Br>
 +
''Range'': One enemy
  
 
Frog uses his tongue to draw an enemy in and slash it.
 
Frog uses his tongue to draw an enemy in and slash it.
Line 247: Line 273:
 
''Type'': Water<br>
 
''Type'': Water<br>
 
''MP Usage'': 2<Br>
 
''MP Usage'': 2<Br>
 +
''Range'': One enemy
  
 
Frog unleashes the water element upon the enemy in the form of a huge bubble.
 
Frog unleashes the water element upon the enemy in the form of a huge bubble.
Line 256: Line 283:
 
''Type'': Water<br>
 
''Type'': Water<br>
 
''MP Usage'': 2<Br>
 
''MP Usage'': 2<Br>
 +
''Range'': All allies
  
 
Frog utilizes the Water element to heal the party.
 
Frog utilizes the Water element to heal the party.
Line 265: Line 293:
 
''Type'': Physical<br>
 
''Type'': Physical<br>
 
''MP Usage'': 4<Br>
 
''MP Usage'': 4<Br>
 +
''Range'': One enemy
  
 
Frog leaps into the air and slashes his enemy upon falling down.
 
Frog leaps into the air and slashes his enemy upon falling down.
Line 274: Line 303:
 
''Type'': Water<br>
 
''Type'': Water<br>
 
''MP Usage'': 8<Br>
 
''MP Usage'': 8<Br>
 +
''Range'': All enemies
  
 
Frog invokes a torrent of water that rushes through the battlefield.
 
Frog invokes a torrent of water that rushes through the battlefield.
Line 283: Line 313:
 
''Type'': Water<br>
 
''Type'': Water<br>
 
''MP Usage'': 5<Br>
 
''MP Usage'': 5<Br>
 +
''Range'': One ally
  
 
Frog uses water magic to heal.
 
Frog uses water magic to heal.
Line 292: Line 323:
 
''Type'': Physical<br>
 
''Type'': Physical<br>
 
''MP Usage'': 15<Br>
 
''MP Usage'': 15<Br>
 +
''Range'': All enemies
  
 
Frog summons a huge frog that flattens the enemy.
 
Frog summons a huge frog that flattens the enemy.
Line 303: Line 335:
 
''Type'': Physical<br>
 
''Type'': Physical<br>
 
''MP Usage'': 1<Br>
 
''MP Usage'': 1<Br>
 +
''Range'': One enemy
  
 
Robo fires his hand at high speed.
 
Robo fires his hand at high speed.
Line 312: Line 345:
 
''Type'': Water*<br>
 
''Type'': Water*<br>
 
''MP Usage'': 2<Br>
 
''MP Usage'': 2<Br>
 +
''Range'': One ally
  
 
Robo fires a beam upon the party with a rejuvenating effect.
 
Robo fires a beam upon the party with a rejuvenating effect.
Line 321: Line 355:
 
''Type'': Shadow*<br>
 
''Type'': Shadow*<br>
 
''MP Usage'': 3<Br>
 
''MP Usage'': 3<Br>
 +
''Range'': All enemies
  
 
Robo fires lasers upon the enemy that have a Shadow effect.
 
Robo fires lasers upon the enemy that have a Shadow effect.
Line 330: Line 365:
 
''Type'': Physical<br>
 
''Type'': Physical<br>
 
''MP Usage'': 4<Br>
 
''MP Usage'': 4<Br>
 +
''Range'': One enemy
  
 
Robo tackles the enemy.
 
Robo tackles the enemy.
Line 339: Line 375:
 
''Type'': Water*<br>
 
''Type'': Water*<br>
 
''MP Usage'': 3<Br>
 
''MP Usage'': 3<Br>
 +
''Range'': All allies
  
 
Robo fires a healing beam upon the party.
 
Robo fires a healing beam upon the party.
Line 348: Line 385:
 
''Type'': Physical<br>
 
''Type'': Physical<br>
 
''MP Usage'': 12<Br>
 
''MP Usage'': 12<Br>
 +
''Range'': One enemy
  
 
Robo repeatedly punches the enemy in a flurry.
 
Robo repeatedly punches the enemy in a flurry.
Line 357: Line 395:
 
''Type'': Fire*<br>
 
''Type'': Fire*<br>
 
''MP Usage'': 15<Br>
 
''MP Usage'': 15<Br>
 +
''Range'': Area around Robo
  
 
Robo detonates explosive devices around him.
 
Robo detonates explosive devices around him.
Line 366: Line 405:
 
''Type'': Lightning*<br>
 
''Type'': Lightning*<br>
 
''MP Usage'': 17<Br>
 
''MP Usage'': 17<Br>
 +
''Range'': All enemies
  
 
Robo unleashes electric forces from within his body.
 
Robo unleashes electric forces from within his body.
Line 377: Line 417:
 
''Type'': Lightning<br>
 
''Type'': Lightning<br>
 
''MP Usage'': 8<Br>
 
''MP Usage'': 8<Br>
 +
''Range'': All enemies
  
 
Magus invokes electrical properties in the surrounding area to damage an enemy.
 
Magus invokes electrical properties in the surrounding area to damage an enemy.
Line 386: Line 427:
 
''Type'': Water<br>
 
''Type'': Water<br>
 
''MP Usage'': 8<Br>
 
''MP Usage'': 8<Br>
 +
''Range'': All enemies
  
 
Magus invokes ice boulders that fall upon the enemy.
 
Magus invokes ice boulders that fall upon the enemy.
Line 395: Line 437:
 
''Type'': Fire<br>
 
''Type'': Fire<br>
 
''MP Usage'': 8<Br>
 
''MP Usage'': 8<Br>
 +
''Range'': All enemies
  
 
Magus creates an explosion of fire around the enemy.
 
Magus creates an explosion of fire around the enemy.
Line 404: Line 447:
 
''Type'': Shadow<br>
 
''Type'': Shadow<br>
 
''MP Usage'': 8<Br>
 
''MP Usage'': 8<Br>
 +
''Range'': Area around targeted enemy
  
 
Magus explodes shadow energy upon the enemy.
 
Magus explodes shadow energy upon the enemy.
Line 413: Line 457:
 
''Type'': Status Inflicting<br>
 
''Type'': Status Inflicting<br>
 
''MP Usage'': 8<Br>
 
''MP Usage'': 8<Br>
 +
''Range'': One ally
  
 
Magus strengthens his magic defense.
 
Magus strengthens his magic defense.
Line 422: Line 467:
 
''Type'': Shadow<br>
 
''Type'': Shadow<br>
 
''MP Usage'': 10<Br>
 
''MP Usage'': 10<Br>
 +
''Range'': All enemies
  
 
Magus unleashes a haze of malovalent shadow energy upon the battlefield.
 
Magus unleashes a haze of malovalent shadow energy upon the battlefield.
Line 431: Line 477:
 
''Type'': Shadow<br>
 
''Type'': Shadow<br>
 
''MP Usage'': 15<Br>
 
''MP Usage'': 15<Br>
 +
''Range'': Area around Magus
  
 
Magus creates a spatial distortion that engulfs enemies.
 
Magus creates a spatial distortion that engulfs enemies.
Line 440: Line 487:
 
''Type'': Shadow<br>
 
''Type'': Shadow<br>
 
''MP Usage'': 20<Br>
 
''MP Usage'': 20<Br>
 +
''Range'': All enemies
  
 
Magus invokes the ultimate destructive power of Shadow magic.
 
Magus invokes the ultimate destructive power of Shadow magic.
Line 450: Line 498:
  
 
''Type'': Physical<br>
 
''Type'': Physical<br>
''MP Usage'': 8<Br>
+
''MP Usage'': 1<Br>
 +
''Range'': One ally
  
 
Ayla raises the spirit of the party with a kiss.
 
Ayla raises the spirit of the party with a kiss.
Line 460: Line 509:
 
''Type'': Physical<br>
 
''Type'': Physical<br>
 
''MP Usage'': 2<Br>
 
''MP Usage'': 2<Br>
 +
''Range'': One enemy
  
 
Ayla rolls to the enemy and kicks it.
 
Ayla rolls to the enemy and kicks it.
Line 469: Line 519:
 
''Type'': Physical<br>
 
''Type'': Physical<br>
 
''MP Usage'': 3<Br>
 
''MP Usage'': 3<Br>
 +
''Range'': One enemy
  
 
Ayla claws the enemy.
 
Ayla claws the enemy.
Line 478: Line 529:
 
''Type'': Physical<br>
 
''Type'': Physical<br>
 
''MP Usage'': 4<Br>
 
''MP Usage'': 4<Br>
 +
''Range'': One enemy
  
 
Ayla throws rubble at the enemy.
 
Ayla throws rubble at the enemy.
Line 487: Line 539:
 
''Type'': Physical<br>
 
''Type'': Physical<br>
 
''MP Usage'': 4<Br>
 
''MP Usage'': 4<Br>
 +
''Range'': One enemy
  
 
Ayla allures the enemy and steals its item.
 
Ayla allures the enemy and steals its item.
Line 496: Line 549:
 
''Type'': Physical<br>
 
''Type'': Physical<br>
 
''MP Usage'': 10<Br>
 
''MP Usage'': 10<Br>
 +
''Range'': Area around Ayla
  
 
Ayla spins around, creating a damaging wind effect.
 
Ayla spins around, creating a damaging wind effect.
Line 505: Line 559:
 
''Type'': Physical<br>
 
''Type'': Physical<br>
 
''MP Usage'': 15<Br>
 
''MP Usage'': 15<Br>
 +
''Range'': All enemies
  
 
Ayla summons a huge dinosaur whose tail whips the enemy.
 
Ayla summons a huge dinosaur whose tail whips the enemy.
Line 514: Line 569:
 
''Type'': Physical<br>
 
''Type'': Physical<br>
 
''MP Usage'': 20<Br>
 
''MP Usage'': 20<Br>
 +
''Range'': One enemy
  
 
Ayla devastatingly kicks the enemy three times.
 
Ayla devastatingly kicks the enemy three times.

Revision as of 13:45, 15 December 2005

Single techs are performed by one character. * by a tech means that it is performed by Robo and has an elemental effect. They are not true examples of magic, however.

Crono

Cyclone

Type: Physical
MP Usage: 2
Range: Area around targeted enemy

Crono spins around in a circle with his sword.

Cyclone.png

Slash

Type: Physical
MP Usage: 2
Range: Line from Crono to targeted enemy and past

Crono creates a wave of energy that travels in a straight line to his foes. Slash has the ability to counter Masa&Mune wind techniques.

Cslash.png

Lightning

Type: Lightning
MP Usage: 2
Range: Single enemy

Crono calls a lightning bolt forth.

Lightning.png

Spincut

Type: Physical
MP Usage: 4
Range: Single enemy

Crono jump attacks his opponent with his sword.

Spincut.png

Lightning 2

Type: Lightning
MP Usage: 8
Range: All enemies

Crono either releases stored energy which radiates around a point or the area is infused with electrical energy from outside forces.

Lightning2.png

Life

Type: Water
MP Usage: 10
Range: Single ally

Crono reanimates a fallen ally.

Life.png

Confuse

Type: Physical
MP Usage: 12
Range: Single enemy

At high speeds, Crono nearly creates after images of himself moving around the enemy. Crono moves amidst these images to strike at the enemy when least expects to deal 4x damage to the enemy.

Confuse.png

Luminaire

Type: Lightning
MP Usage: 20
Range: All enemies

Crono releases a light sphere from his body through magic. The heat and energy damage enemies within the sphere.

Luminaire.png

Marle

Aura

Type: Physical / Water
MP Usage: 1
Range: Single ally

Marle empowers herself internally for healing.

Aura.png

Provoke

Type: Status Inflicting
MP Usage: 1
Range: Single enemy

Marle entices enemies into confusion with promiscuous movements.

Provoke.png

Ice

Type: Water
MP Usage: 2
Range: Single enemy

Marle encases an enemy in ice.

Ice.png

Cure

Type: Water
MP Usage: 2
Range: Single ally

Marle uses water magic to heal herself.

Cure.png

Haste

Type: Status Inflicting
MP Usage: 6
Range: Single ally

Marle casts a spell which reduces the time a party member must wait after attacking, perhaps rejuvenating them with water.

Haste.png

Ice 2

Type: Water
MP Usage: 8
Range: All enemies

Marle summons several boulders of Ice to fall on an enemy.

Ice2.png

Cure 2

Type: Water
MP Usage: 5
Range: Single ally

Marle further enhances her self-healing effect.

Mcure2.png

Life 2

Type: Water
MP Usage: 15
Range: Single ally

Marle reanimates, revives, and heals fully a fallen ally.

Life2.png

Lucca

Flame Toss

Type: Physical
MP Usage: 1
Range: Line from Lucca to targeted enemy

Lucca shoots flaming projectiles at the enemy.

Flametoss.png

Hypno Wave

Type: Status Inflicting
MP Usage: 1
Range: All enemies

Lucca shoots a hypnotic waveform at the enemy.

Hypnowave.png

Fire

Type: Fire
MP Usage: 2
Range: Single enemy

Lucca brings fire down upon the enemy.

Fire.png

Napalm

Type: Physical
MP Usage: 3
Range: Area around targeted enemy

Lucca ignites napalm.

Napalm.png

Protect

Type: Status Inflicting
MP Usage: 6
Range: Single ally

Lucca uses science of fire magic to protect an ally or herself.

Protect.png

Fire 2

Type: Fire
MP Usage: 8
Range: All enemies

Lucca creates an explosion of fire around the enemy.

Fire2.png

Mega Bomb

Type: Physical
MP Usage: 15
Range: Area around targeted enemy

Lucca unleashes a huge bomb upon the enemy.

Megabomb.png

Flare

Type: Fire
MP Usage: 20
Range: All enemies

Lucca condenses the fire element around the enemy, and then releases it in a huge explosion.

Flare.png

Frog

Slurp

Type: Physical
MP Usage: 1
Range: One ally

Frog licks his wounds and heals.

Slurp.png

Slurp Cut

Type: Physical
MP Usage: 2
Range: One enemy

Frog uses his tongue to draw an enemy in and slash it.

Slurpcut.png

Water

Type: Water
MP Usage: 2
Range: One enemy

Frog unleashes the water element upon the enemy in the form of a huge bubble.

Water.png

Heal

Type: Water
MP Usage: 2
Range: All allies

Frog utilizes the Water element to heal the party.

Theal.png

Leap Slash

Type: Physical
MP Usage: 4
Range: One enemy

Frog leaps into the air and slashes his enemy upon falling down.

Leapslash.png

Water 2

Type: Water
MP Usage: 8
Range: All enemies

Frog invokes a torrent of water that rushes through the battlefield.

Water2.png

Cure 2

Type: Water
MP Usage: 5
Range: One ally

Frog uses water magic to heal.

Cure2.png

Frog Squash

Type: Physical
MP Usage: 15
Range: All enemies

Frog summons a huge frog that flattens the enemy.

Frogsquash.png

Robo

RocketPunch

Type: Physical
MP Usage: 1
Range: One enemy

Robo fires his hand at high speed.

Rocketpunch.png

Cure Beam

Type: Water*
MP Usage: 2
Range: One ally

Robo fires a beam upon the party with a rejuvenating effect.

Curebeam.png

Laser Spin

Type: Shadow*
MP Usage: 3
Range: All enemies

Robo fires lasers upon the enemy that have a Shadow effect.

Laserspin.png

Robo Tackle

Type: Physical
MP Usage: 4
Range: One enemy

Robo tackles the enemy.

Robotackle.png

Heal Beam

Type: Water*
MP Usage: 3
Range: All allies

Robo fires a healing beam upon the party.

Healbeam.png

Uzzi Punch

Type: Physical
MP Usage: 12
Range: One enemy

Robo repeatedly punches the enemy in a flurry.

Uzzipunch.png

Area Bomb

Type: Fire*
MP Usage: 15
Range: Area around Robo

Robo detonates explosive devices around him.

Areabomb.png

Shock

Type: Lightning*
MP Usage: 17
Range: All enemies

Robo unleashes electric forces from within his body.

Shock.png

Magus

Lightning 2

Type: Lightning
MP Usage: 8
Range: All enemies

Magus invokes electrical properties in the surrounding area to damage an enemy.

Mlightning2.png

Ice 2

Type: Water
MP Usage: 8
Range: All enemies

Magus invokes ice boulders that fall upon the enemy.

Mice2.png

Fire 2

Type: Fire
MP Usage: 8
Range: All enemies

Magus creates an explosion of fire around the enemy.

Mfire2.png

Dark Bomb

Type: Shadow
MP Usage: 8
Range: Area around targeted enemy

Magus explodes shadow energy upon the enemy.

Darkbomb.png

Magic Wall

Type: Status Inflicting
MP Usage: 8
Range: One ally

Magus strengthens his magic defense.

Magicwall.png

Dark Mist

Type: Shadow
MP Usage: 10
Range: All enemies

Magus unleashes a haze of malovalent shadow energy upon the battlefield.

Darkmist.png

Black Hole

Type: Shadow
MP Usage: 15
Range: Area around Magus

Magus creates a spatial distortion that engulfs enemies.

Blackhole.png

Dark Matter

Type: Shadow
MP Usage: 20
Range: All enemies

Magus invokes the ultimate destructive power of Shadow magic.

Darkmatter.png

Ayla

Kiss

Type: Physical
MP Usage: 1
Range: One ally

Ayla raises the spirit of the party with a kiss.

Kiss.png

Rollo Kick

Type: Physical
MP Usage: 2
Range: One enemy

Ayla rolls to the enemy and kicks it.

Rollokick.png

Cat Attack

Type: Physical
MP Usage: 3
Range: One enemy

Ayla claws the enemy.

Catattack.png

Rock Throw

Type: Physical
MP Usage: 4
Range: One enemy

Ayla throws rubble at the enemy.

Rockthrow.png

Charm

Type: Physical
MP Usage: 4
Range: One enemy

Ayla allures the enemy and steals its item.

Charm.png

Tail Spin

Type: Physical
MP Usage: 10
Range: Area around Ayla

Ayla spins around, creating a damaging wind effect.

Tailspin.png

Dino Tail

Type: Physical
MP Usage: 15
Range: All enemies

Ayla summons a huge dinosaur whose tail whips the enemy.

Dinotail.png

Triple Kick

Type: Physical
MP Usage: 20
Range: One enemy

Ayla devastatingly kicks the enemy three times.

Triplekick.png

From: Magic