Difference between revisions of "Provoke"
From Chrono Compendium
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90 80 80 00 7B 10 B3 2A 8F 10 85 09 02 1A 20 14 02 24 20 0A 36 20 0A 03 13 03 03 24 02 2E 01 00 07 02 00 60 00 1B 00 24 01 20 19 7A 8B 00 20 0F 7A 8B 00 20 0F 7A 8B 00 20 14 36 00 | 90 80 80 00 7B 10 B3 2A 8F 10 85 09 02 1A 20 14 02 24 20 0A 36 20 0A 03 13 03 03 24 02 2E 01 00 07 02 00 60 00 1B 00 24 01 20 19 7A 8B 00 20 0F 7A 8B 00 20 0F 7A 8B 00 20 14 36 00 | ||
+ | |||
+ | ==MP Cost== | ||
+ | * Located at byte 0x02C545 one byte | ||
+ | * Original is 1 | ||
+ | |||
+ | ==Who it Affects== | ||
+ | * Located at byte 0x0C1ADF it is 2 bytes | ||
+ | * Originally affect one enemy |
Revision as of 00:07, 3 February 2008
This page will be a summary of the data known about Provoke.
Tech Number
0A - Provoke
Animations and Sounds
In an unheadered ROM this is located at 0E106F, it is believed to extend to address E10AA
Here is it's HEX:
90 80 80 00 7B 10 B3 2A 8F 10 85 09 02 1A 20 14 02 24 20 0A 36 20 0A 03 13 03 03 24 02 2E 01 00 07 02 00 60 00 1B 00 24 01 20 19 7A 8B 00 20 0F 7A 8B 00 20 0F 7A 8B 00 20 14 36 00
MP Cost
- Located at byte 0x02C545 one byte
- Original is 1
Who it Affects
- Located at byte 0x0C1ADF it is 2 bytes
- Originally affect one enemy