Difference between revisions of "Guldove"
(→Media) |
|||
Line 1: | Line 1: | ||
==General Information== | ==General Information== | ||
− | + | [[Image:Home guldove right tower.png|right|200px]] | |
====Chrono Cross==== | ====Chrono Cross==== | ||
Latest revision as of 09:38, 8 March 2009
General Information
Chrono Cross
Era: 1020 A.D.
Music: Guldove ~ Another World ~, Guldove ~ Home World ~
Items (Another World): Astral Amulet, Dragon Emblem, Feathery Dress, Green Tinkler, Pelvic Bone, Sapphire Brooch
Items (Home World): Blue Brooch, Dragon Tear
Elements (Home World): SisterHoods (Orlha), Tablet
Enemies (Another World): Orlha
Guldove is probably the oldest human settlement in El Nido, having been established long before the Dragonians became extinct. The people of Guldove created many traditions and legends during their long history, preserving the lore concerning the Dragon God and conversing with the Dragonian counterparts often. The town itself seemed to exist closely with nature; it was constructed off a rock formation that had emerged above the ocean. The people of Guldove used wood and cloth to construct a basic foundation; afterwards, they erected giant cone-shaped towers out of the same materials. Most of these towers utilized two levels; the lower area emptied to the basic foundation of the town, while a second set of walkways was created to allow access between second storeys. In addition to residential towers, the people of Guldove established an eatery and Elements shop, and encouraged trade on their docks. The cloths of Guldove were stitched with ornate, decorative patterns. Their most important structure, however, was the tribal office, occupying its own tent and housing the high priest or priestess of the establishment, who served as village leader. Within, the Dragon Tear (a gift from the Dragonians) was kept, and the elder of the town gave counsel to those seeking advice or information. The tent was guarded by a man who screened visitors to the shaman. After El Nido was colonized by settlers from the Zenan mainland, this tent proved vital in safeguarding much of the lore surrounding El Nido.
By 1010 A.D., Chief Direa and later, her assistant Steena served as the regulators of the town. The village also distinctly featured a clan of relatives whose names ended in CHA; a sort of Guldovian accent was proliferated by this family's members. Serving the establishment as well was a doctor and his assistant. In Another World, the town's tradition continued to dwindle as the years progressed due to pressing influence by mainlanders. In order to further his plan of stealing Serge's body, Lynx influenced Porre to steal the Dragon Tear by utilizing Orcha as a spy. Later, Serge came to the village with Kid after their infiltratino of Viper Manor; Kid was admitted to Doc's clinic, as she suffered from Hydra poison. Depending on events thereafter, Norris came by and administered Hydra Humour or Serge obtained some through his own efforts; the party soon left, using Korcha's Boat. The village was later attacked by a Porre outfit; Orlha the barkeep solely defended it until Serge arrived. The boy then visited Chief Direa to obtain the Dragon Emblem, which would convince the chief in the other world to see him. In Home World, the Porre invasion of 1017 A.D. adversely affected the town. Chief Direa died, and Steena became the sole leader of the village; many Zenan mainlanders came to the town expecting tourism and entertainment, whittling away traditions and culture. Serge visited Steena to obtain her Dragon Tear and reacquire his body in this dimension.
Element Shop (Another)
Element Cost Element Cost Removed after Added after Water Water Dragon Isle Dragon Isle Bushwhacker 50G Capsule 25G AeroSaucer 80G Cure 100G Uplift 50G CurePlus 220G ElectroJolt 80G RecoverAll 380G Gravitonne 120G Permanently Sold HellBound 300G PhotonBeam 120G Tablet 10G MeteorShower 300G Medicine 15G Strengthen 430G Ointment 15G Weaken 430G Antidote 15G Nimble 430G Brace 15G Numble 430G GravityBlow 60G HiRes 430G HellSoul 100G LoRes 430G PhotonRay 60G EagleEye 430G Meteorite 100G BatEye 430G
Element Shop (Home)
Tablet 10G Capsule 25G Nostrum 60G Panacea 500G Purify 210G RecoverAll 380G Ninety-Nine 2880G InfoScope 880G PhysNegate 2880G MagNegate 2880G Genius 430G Imbecile 430G StrongMinded 430G WeakMinded 430G Magnify 1670G Diminish 1670G SealAll 2880G Revenge 600G
Materials Trading Post (Another)
Item Levels Carapace 32 Eyeball 12 Feather 22 Fang 28 Fur 16 Humour 10 Leather 18 Scale 20 Screw 20 Seed 14
Blacksmith (Another)
Blacksmith (Home) Please note that Iron items are removed after the Dead Sea to be replaced by Stone items.
Media
Images
Music
From: Locations (Chrono Cross)