Difference between revisions of "Lost Sanctum FAQ"
From Chrono Compendium
(Created page with '<pre>Chrono Trigger DS - Lost Sanctum FAQ (c) RevenantThings (Kyle Johnston) ------------------------------------------------------------------------------- Update Information…') |
(No difference)
|
Latest revision as of 14:33, 6 October 2009
Chrono Trigger DS - Lost Sanctum FAQ (c) RevenantThings (Kyle Johnston) ------------------------------------------------------------------------------- Update Information 12//08 12/1/08 - Editing/Revisions 11/20/08 - Start of FAQ ------------------------------------------------------------------------------- Table of Contents 1. Introduction 2. Quest List 2.1 Clear the Forest (Prehistory) 2.2 Clear the Forest (Middle Ages) 2.3 The Golden Hammer (Prehistory) 2.4 The Prismastone (Prehistory) 2.5 Prismastone Redux 2.6 Befriending the Nu Master 2.7 Building the Bridge (Middle Ages) 2.8 Finding the Bridge Builder (Middle Ages) 2.9 The Dark Cavern (Prehistory) 2.10 Defend the Village (Prehistory) 2.11 Tower of the Ancients (Middle Ages) 3. Item Reference 4. Map Reference 5. Lost Sanctum Shops 6. Credits, Thanks and Legal Information ------------------------------------------------------------------------------- 1. Introduction ------------------------------------------------------------------------------- When you defeat Dalton and obtain the Wings of Time again, the Black Omen surfaces, like normal. However, two new Gates appear in 65,000,000 B.C. (top right corner) and 600 A.D. (continent with Ozzie's Fort). For the purpose of this FAQ, I'll be referring to these areas as Prehistory and the Middle Ages, respectively. I didn't start doing these quests until very late in the game, but there's nothing stopping you from completing them as early as possible - in fact, the rewards are better if you do that. There are two basic things you should know about these quests. 1) No items you find in the Lost Sanctum will have any story effect in the real world and vice versa. You will not use the Sun Keep or the Sunstone or anything like that. The only use for SOME of the items in the Lost Sanctum is that they can be used in battle to restore health (these have no other purpose). 2) When in doubt, talk to every reptite villager. Almost all of these quests will not be doable until you talk to a specific reptite. If you're stuck or can't move on according to the guide, go back and talk to the reptites to see if you accidentally did not start the quest yet. There are many ways you can use this FAQ. You can follow my basic walkthrough that covers the specific path I did these in (not necessarily the only path, for the most part). I also have maps and quick item references at the bottom of the list that should help you along, should you decide to skip over my ramblings. ------------------------------------------------------------------------------- 2. Quest List ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- 2.1 Clear the Forest (Prehistory) ------------------------------------------------------------------------------- Enter the Prehistory entrance first. The area is empty, so head north into the forest. Defeat all the enemy groups and collect the treasures along the way (many of them may seem hidden or out of way, but just touch your way through the trees and you should be able to pick them up). Return to the first map and you'll see Reptites, who will thank you. They will offer you quests as well as hints to the quests. Reward: Dragon's Tear ------------------------------------------------------------------------------- 2.2 Clear the Forest (Middle Ages) ------------------------------------------------------------------------------- You'll be introduced to more reptites, who ask you to empty the north forest of monsters. Do so and return to the village. Reward: Megalixir ------------------------------------------------------------------------------- 2.3 The Golden Hammer (Prehistory) ------------------------------------------------------------------------------- The first reptite on the bottom left of the screen asks you to find the Golden Hammer. Travel south until you find what looks like a Capsule - and you'll pick up some Golden Sand. Another Reptite will tell you that you need to drop this sand on a sprout - do so in the Millenia Wood. Go to the Middle Ages and when you reach the area where the sapling was before, you'll encounter a Golden Ogan. Chase him down (found at about the halfway point in the map) and defeat him to acquire the Golden Hammer. BOSS BATTLE Name: GoldHammer (#234) HP: 5,800 Defense: 220 Magic Defense: 70 EXP: 2,000 TP: 0 G: 10,000 Treasure: - Charm: - Weak: - Absorbs: - Immune: - Location: Lost Sanctum/Millenia Wood (Middle Ages) Techs: Golden Hammer, Boulder, Thrash Counters: Rush Pretty simple fight. Just keep your guys above 300 HP and you shouldn't have to worry about his attacks. Rus is a counter that drops HP to 1, so make sure to have someone on to heal right after. Return to Prehistory and give the reptite the hammer. Reward: 100,000 G ------------------------------------------------------------------------------- 2.4 The Prismastone (Prehistory) ------------------------------------------------------------------------------- The reptite at the top left of the screen asks you to find a Prismastone to aid his ailing daughter. He says the stone can be found at the peak of Mount Emerald, east of the Southern Swamp. Go south and take a right to enter the mountain area, guarded by a Nu. You cannot access this area until you take on this quest. You fight the boss Nu Guardian (dark blue nu with pink hair). BOSS BATTLE Nu Guardian (#235) HP: 6,100 Defense: 200 Magic Defense: 80 EXP: 2,500 TP: 0 G: 0 Treasure: - Charm: Mop Weak: - Absorbs: - Immune: - Location: Lost Sanctum/Mount Emerald base (Prehistory) Techs: Charge, Head-butt Counters: Luminaire, Dark Matter, Flare, Ice II, Hypnotize, Time Freeze Come equipped with some status-null items on, or you'll be in for some trouble. I noticed he countered more often with the Sleep/Stop spells rather than the elemental spells. Like the other Nus, his Head-butt attack will drop you to only 1 HP, so keep a healer on. Spamming ultimate magic attacks can kill him in a few turns. Defeat him and he moves, promising to train and fight you again. Make your way to the top and obtain the Prismastone. Climb your way back down and hand over the stone for your reward. Reward: Capsule Set (2 Strength, 2 Speed, and 2 Magic Capsules) ------------------------------------------------------------------------------- 2.5 Prismastone Redux ------------------------------------------------------------------------------- Talk to the reptite below the entrance to the northern forest. It will ask you to collect another Prismastone and place the two together to create a stronger item. Place the one you have now in the highest room in the map and go to the Middle Ages. The elder will ask you to obtain the Reptmark, a rare item in the northern forest. Bring it to him and he'll allow you entrance into the sanctuary. Take the Prismastone and return to Prehistory. Place the Prismastone on the other column and you'll obtain the Saintstone. Take it to the reptite to get your reward. Reward: Dragon Arm ------------------------------------------------------------------------------- 2.6 Befriending the Nu Master ------------------------------------------------------------------------------- In the Middle Ages after acquiring the first Prismastone, talk to the low left reptite and he'll mention of a strong creature at the mountainside. Travel there and you'll find the Nu Guardian, aged and much stronger than before. He says he'll wait atop the mountain, so start to trek up there once more. Unfortunately, the way up is blocked due to a broken ladder. Asking a reptite in the village will inform you that the ladders are made with vines from the south. Find Sturdy Vines in the Middle Ages. Try and rebuild the bridge and your party members will decide it's impossible. Take Sturdy Vines to Prehistory and start your way up the mountainside. You will put a new ladder next to the one that eventually breaks. Return to the Middle Ages. Climb to the top of Mount Emerald and you'll fight the Nu Master. BOSS BATTLE Nu Master (#236) HP: 8,800 Defense: 185 Magic Defense: 70 EXP: 3,800 TP: 0 G: 0 Treasure: - Charm: Mop Weak: - Absorbs: Dark Immune: - Location: Lost Sanctum/Mount Emerald peak (Middle Ages) Techs: Devil's Drop, Thunderbolt, Head-butt, Death's Rainbow, Telekinesis, Over- drive Counters: Drain Health Much tougher than before. His counter attack actually drains a good portion of health, so watch out. Death's Rainbow is an instant death attack, and for some reason he used it often against me - Devil's Drop, also dangerous, halves current HP. Use the same pattern as the other one, just make sure to keep your healer on the ball. Defeat him and talk to the petitioner for your reward. Reward: Nova Armor ------------------------------------------------------------------------------- 2.7 Building the Bridge (Middle Ages) ------------------------------------------------------------------------------- The reptite below the entrance to the Millenia Wood desires to build a bridge for you. To do so, he requires metal, a durable hammer and sturdy lumber. The Steel Ingot is in the cave to the west of the swamp in the Middle Ages. The Golden Hammer can be retrieved from the same reptite you gave it to in Prehistory. You can obtain Godwood from the reptite at the entrance to the Millenia Forest in Prehistory. Talk to the lower right reptite first if he doesn't hand it over. Bring them back to the reptite in the Middle Ages and he'll go to the mountains to build his bridge. Reward: Haste Helm ------------------------------------------------------------------------------- 2.8 Finding the Bridge Builder (Middle Ages) ------------------------------------------------------------------------------- The neighbor of the bridge builder is concerned when his friend doesn't return home. He asks you check on him. Climb up the mountain and wake the Nu Master. Ask for his aid and he'll move out of the way for you. Follow the path until you come across the bridge builder dangling from his bridge. Go back to the Nu and have him help build the bridge. Go back to the village and get a Hearty Lunch to take back up. The Nu is fed and asks you to get some more food. This time you need to go back to Prehistory and talk to the villagers. They suggest you kill some enemies to find food. He asked for something yellow, so fight until you find a Sweet Banana (found after defeating a purple blob monster and two frogs, found in a dead end in the Southern Swamp.) Note: There are other food items that you can get, but as far as I know (and the treasure guide in the game, too), there's no reward for getting them. They will net you healing items to use in battle, and only waste your time climbing up and down the mountain. The Sweet Banana is the only fruit that will finish this quest. Hike back up the mountain in the Middle Ages to give the Nu the Sweet Banana. He will finish building the bridge after a while. Come back here after completing the Dark Cavern mission and the Nu is done. You return to the village where the Nu finally makes friends and opens a shop. Reward: Saurian Leathers ------------------------------------------------------------------------------- 2.9 The Dark Cavern (Prehistory) ------------------------------------------------------------------------------- Take the Saintstone (see Prismastone Redux) and place it atop Mount Emerald in Prehistory. Return to the top in the Middle Ages and pick up the new Waystone. Go back to Prehistory and talk to the reptite at the bottom right. Agree to explore the cave and be on your way. The light fills up the room and allows you to continue on. Move forward and your party members will hide as Twin Snake enemies make their way in. Overhear their plans and they will then notice you. Your party members decide to warn the villagers of the monsters - only to hear screams from further in the cave. Return to the village (automatically) and warn the villagers of the impending attack. They hold a meeting and you promise to defeat the monsters planning to invade their village. Reward: Judgment Scythe ------------------------------------------------------------------------------- 2.10 Defend the Village (Prehistory) ------------------------------------------------------------------------------- The reptites ask you to return to the dark cave, so do so. While you head down there you run into gold Chryosaurs, seemingly on their way to the village. You fight them and continue on towards the castle. When you get further down in the castle, you're met with a crossroads. Going left will let you pick up a new weapon for Lucca, and you'll be deposited back at the crossroads. Both staircases lead to the same room. The left door will net you a Megalixir and a Dragon Armor. The right door gives you some really weak treasures. Go in the center door and take a left to get a Stardust Bow. Go back to the right and continue around outside. Go up a few flight of stairs and you'll pick up a Reptite Dress. Go back one flight and go down the center door. Save your game and you'll meet the bosses, a red and blue set of fat gargoyle creatures from the Black Omen, called Archaeofangs. BOSS BATTLE Archaeofang (Elder) HP: 8,000 Defense: 150 Magic Defense: 60 EXP: 3100 TP: 0 G: 0 Treasure: - Charm: - Weak: Ice/Water Absorbs: Fire Immune: - Location: Lost Sanctum/Castle (Prehistory) Techs: Twin Attack, Earthshaker, Flare, Volcano, Dark Matter, Soul Link Counters: Osmose Archaeofang (Younger) HP: 7,500 Defense: 160 Magic Defense: 55 EXP: 3100 TP: 0 G: 0 Treasure: - Charm: - Weak: Fire Absorbs: Ice/Water Immune: - Location: Lost Sanctum/Castle (Prehistory) Techs: Twin Attack, Earthshaker, Water Surge, Water II, Snowstorm, Dark Matter, Soul Link Counters: Osmose These guys are pains. Basically, everything you do results in a Counter-Osmose. This will obviously drain your MP, and physical attacks aren't nearly as strong as combo/magic attacks. Most of its attacks are just higher-tiered elemental attacks you've seen from other enemies - so boost up magic defense and use barriers to lessen the damage. You have to kill the two of them together, or at least a round apart. If you don't, the one will revive the other (fully!) and you'll be at a loss. My time- consuming strategy was this. Spam Luminaire/Electrocute/etc. that damages the both of them. One should fall before the other, and LET him revive the other. Then damage the one that was just revived until it dies - the remaining enemy should have little HP and die within a few hits. If this doesn't work in time, repeat and you're guaranteed the win. Other users have suggested using opposite elements (not fire/ice) with two of your characters and that will roughly even out the damage to both enemies. You can also bring Ayla and Crono along to use their combo Falcon Strike to deal about even damage to the both of them. Finish the battle and you'll return to the village. Reward: Valor Crest ------------------------------------------------------------------------------- 2.11 Tower of the Ancients (Middle Ages) ------------------------------------------------------------------------------- The elder will ask you to investigate the tower across the newly built bridge. Head back up Mount Emerald againand fight your way across the bridge. The map is pretty straightforward, so just follow along until the map extends slightly to the right. Pick up the treasure for a Rusted Blade, something you can use later. Reach the top and you'll fight two undead knights. BOSS BATTLE Master-at-Arms (#239) HP: 14,500 Defense: 160 Magic Defense: 80 EXP: 7,000 TP: 0 G: 0 Treasure: - Charm: - Weak: - Absorbs: - Immune: Light Location: Lost Sanctum/Tower of the Ancients (Middle Ages) Techs: Holy Light, Thunder, Whirlwind Counters: Tsubame Gaeshi, Flash of Steel Bladesman (#240) HP: 9,000 Defense: 100 Magic Defense: 50 EXP: 1,200 TP: 0 G: 0 Treasure: - Charm: - Weak: - Absorbs: Dark Immune: - Location: Lost Sanctum/Tower of the Ancients (Middle Ages) Techs: Sword Strike, Blade Dance, Desperate Strike, First Aid Counters: - Kill the little guy first. He doesn't counter and has a bad habit of healing the Master-at-Arms. His attacks are purely physical, too. The big guy is the one you need to worry about. He counters everything, most commonly with the Tsubame Gaeshi, a decent physical attack. His magic attacks can do decent damage, but just keep up healing and you should be fine. I considered the Archaeofangs much tougher bosses. After the battle go through the door to find... ...statues of yourselves. Yes, you are the idols that protect the reptite village. You automatically return to the village where the reptites greet you. Reward: Champion's Badge ------------------------------------------------------------------------------- 3. Item Reference ------------------------------------------------------------------------------- Use this as a quick reference of location/era, if you don't want the entire quest spoiled for you. Item - Location - Era Dried Mushroom* - Mount Emerald - Prehistory Godwood - Millenia Forest - Prehistory Golden Hammer - Millenia Forest - Middle Ages Golden Hammer (2) - Reptite Village - Prehistory Hearty Lunch - Reptite Village - Middle Ages Millenia Fruit* - Millenia Forest - Prehistory Prismastone - Mount Emerald - Prehistory Prismastone (2) - Village - Middle Ages Reptmark - Millenia Forest - Middle Ages Saintstone - Village - Prehistory Songbird Egg* - Mount Emerald - Prehistory Smoked Meat* - Winding Cave - Prehistory Steel Ingot - Winding Cave - Middle Ages Sturdy Vines - Southern Glade - Middle Ages Sweet Banana - Southern Glade - Prehistory Waystone - Mount Emerald - Middle Ages * - all items found searching for the Sweet Banana, but they will not complete this part of the quest (ie, they're useless outside of battle) ------------------------------------------------------------------------------- 4. Map Reference ------------------------------------------------------------------------------- The following maps have been created by me to go over the treasure data as well as give basic guidelines as to where you can find key items and such. The important thing to remember is that many key items will not be available to you until you accept or complete the corresponding quest. So don't make a topic complaining about not being able to find the Sweet Banana when you don't even need it yet. --- Prehistory Maps --- Reptite Village - http://img383.imageshack.us/img383/253/reptitegg8.png Millenia Wood - http://img525.imageshack.us/img525/2569/milleniaog2.png Southern Glade - http://img505.imageshack.us/img505/8215/southernco8.png Mount Emerald - http://img511.imageshack.us/img511/5972/mountrl3.png Cavern - http://img525.imageshack.us/img525/1774/cavernuo5.png Castle - http://img246.imageshack.us/img246/8932/castleqo6.png --- Middle Ages Maps --- Reptite Village - http://img440.imageshack.us/img440/3213/reptite2ja8.png Millenia Wood - http://img404.imageshack.us/img404/6362/millenia2al4.png Southern Glade - http://img404.imageshack.us/img404/7483/southern2ew9.png Mount Emerald - http://img511.imageshack.us/img511/6258/mount2ii4.png Cavern - http://img525.imageshack.us/img525/3589/cavern2pt0.png Tower of the Ancients - http://img140.imageshack.us/img140/7322/towerofancientsxh5.png ------------------------------------------------------------------------------- 5. Lost Sanctum Shops ------------------------------------------------------------------------------- --- Prehistory --- Hi-Potion Hi-Ether Elixir Shelter Athenian Water Barrier Sphere Shield Sphere Empyrean Blade Smiter's Blade Platinum Helm Aeonian Helm Platinum Vest Aeonian Vest --- Middle Ages (Nu, after building the bridge) --- --- Middle Ages (Nu, after completing The Lost Sanctum) --- Hi-Potion Hi-Ether Turbo Ether Elixir Megalixir Dragonhead Reptite Tiara Dragon Armor Reptite Dress ------------------------------------------------------------------------------- 6. Credits, Thanks and Legal Information ------------------------------------------------------------------------------- CT Board - Information, requests, assistance and a general escape from life. Square-Enix - Porting this great game. GBATemp - Information/assistance Matt Clark - Editing/corrections GameFAQs - The boards and the FAQs. This FAQ is written and copyright by RevenantThings (Kyle Johnston). If you desire to host it on your site, please contact Kyle Johnston and state that you are doing so - you do not need to ask permission, but you must give out due acknowledgment. Kyle Johnston is not claiming any copyright of any Square-Enix property. The video game "Chrono Trigger DS" is 100% property of Square-Enix. All use of names, terms, etc. from the video game (or others) are purely for educational/reference purposes, and are in no way being used for profit, and not affiliated with Square-Enix. Lastly, Kyle Johnston is a busy man. He rushed this guide out for its first version. Please, please, please do him a favor and contact him if you notice any mistakes (even if it's only one tiny grammatical error). If you would like to assist him in any way or add to the FAQ itself, please contact him. Again, his e-mail address is Gilgamesh1095@gmail.com, and can also be reached via the Chrono Trigger DS messageboard on GameFAQs.com. Thank you for reading my FAQ (my fifth official FAQ!), and I hope you find this very useful!
From: Guides