Difference between revisions of "Heckran (Monsters)"
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==General Information== | ==General Information== | ||
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+ | ===Game Information=== | ||
====Chrono Trigger==== | ====Chrono Trigger==== | ||
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''Era'': [[1000 A.D.]]<br> | ''Era'': [[1000 A.D.]]<br> | ||
''Home Area'': [[Heckran Cave]]<Br> | ''Home Area'': [[Heckran Cave]]<Br> | ||
+ | ''Attacks'': [[Cyclone / Water]], [[Water]], [[Water Wave!!]], [[Yes indeed!]]<br> | ||
''HP'': 2,100 <Br> | ''HP'': 2,100 <Br> | ||
''TP'': 10 <Br> | ''TP'': 10 <Br> | ||
''Exp'': 250 <Br> | ''Exp'': 250 <Br> | ||
''Gold'': 1,500 <br> | ''Gold'': 1,500 <br> | ||
+ | ''Absorbs'': None<br> | ||
+ | ''Cancels'': None<Br> | ||
''Weakness'': All<br> | ''Weakness'': All<br> | ||
− | ''Charm'': None | + | ''Charm'': None<br> |
+ | ''Item Won'': None | ||
+ | |||
+ | ''Final Fantasy Chronicles Strategy'': Use elemental attacks. Ignore his taunts or he'll counter with Water Wave. Heal and wait until he stands up again. | ||
+ | |||
+ | Heckran attacks twice with Water, then with Cyclone / Water. He then readies a counterattack, and if charged, uses Water Wave!!. Afterwards, he pauses from his counterattack poise, and is vulnerable. | ||
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+ | ====Chrono Cross==== | ||
+ | |||
+ | Interestingly, the Heckran in Chrono Trigger appears to have an allegiance to the Mystics. However, in Radical Dreamers and Chrono Cross, the Heckran seems to be referenced as a mere wild beast. A [[Heckran Bone]] is a key item, and be used to attract [[Poshul]]. | ||
− | + | ====Radical Dreamers==== | |
− | + | [[Kid]] imitates a Heckran to fool a [[Goblin]] troop. | |
''From'': [[Monsters (Chrono Trigger)]] | ''From'': [[Monsters (Chrono Trigger)]] |
Revision as of 22:50, 23 March 2005
Contents
General Information
Game Information
Chrono Trigger
Era: 1000 A.D.
Home Area: Heckran Cave
Attacks: Cyclone / Water, Water, Water Wave!!, Yes indeed!
HP: 2,100
TP: 10
Exp: 250
Gold: 1,500
Absorbs: None
Cancels: None
Weakness: All
Charm: None
Item Won: None
Final Fantasy Chronicles Strategy: Use elemental attacks. Ignore his taunts or he'll counter with Water Wave. Heal and wait until he stands up again.
Heckran attacks twice with Water, then with Cyclone / Water. He then readies a counterattack, and if charged, uses Water Wave!!. Afterwards, he pauses from his counterattack poise, and is vulnerable.
Chrono Cross
Interestingly, the Heckran in Chrono Trigger appears to have an allegiance to the Mystics. However, in Radical Dreamers and Chrono Cross, the Heckran seems to be referenced as a mere wild beast. A Heckran Bone is a key item, and be used to attract Poshul.